Unbiased Poll about The Pride of Albion vs multiple ships - Part II

General discussions about X Rebirth.

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What would you prefer?

I like the idea to fly only one kind of ship and be able to upgrade it.
550
38%
I like to be able to buy and fly any ships like the old days
902
62%
 
Total votes: 1452

Tigerhawk71
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Post by Tigerhawk71 » Sat, 24. Aug 13, 04:04

Haven't signed into my account in a long time.

Signing in just to vote that this change annoys me and has put me from 100% wanting this game to teetering on the fence.

I think that flying around in a larger ship (or just cruising a sector in it) was one of the more enjoyable things about X3 and i'm clearly not alone. Just remember egosoft that "boring" isn't a universal thing.

Stellen
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Post by Stellen » Sat, 24. Aug 13, 07:20

Ravenhurst wrote:so.. which feature would you sacrifice to get more ships instead?

The versatility of launching countless different drones?
The walking on stations and docking feature?
I'd happily sacrifice both of those features to get more ships, personally. I can't see the walking around stations being anything more than either:
  • - a novelty feature, which you do once or twice to try it out, but skip past it from then on;
    - a nuisance, spending 30 seconds running down a hallway before you can buy your solar cells might seem engaging the first few times, but by the 50th time it'll be nothing but a chore if you can't skip past it; or
    - a bad attempt of trying to be Mass Effect.
I remember X2. I remember those cut scenes, and the dialogue, and as much as I loved that games, and all the games which followed it, those scenes were cringe-worthy.

ZzZGuy
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Post by ZzZGuy » Sat, 24. Aug 13, 10:18

I'm somewhat put off by the one personal ship deal but I think they have a chance to make it work.

There is also mention of commanding (not piloting) from the bridge of a capital. If you can effectively command, travel, view the outside world and issue orders from the bridge then I'll be cruising around in a destroyer/carrier with my escort fleet, undocking to make "personal" runs to various spots out of the way.

The way I play I attempt to take control of hostile sectors and turn one into my "home" sector (lots of mods) to clear the way for shipping for my trade fleet. I end up jumping into a system in my fighter and trying not to die while I watch my ships engage enemies.

So instead of trying to capture that awesome xenon fighter for my personal ship my goal is further down the line to get my own capital. But variety is the spice of life, plz give us more personal ships with the detail of the Albion at some point egosoft.
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Conan: To crush your enemies, to see them driven before you, and to hear the lamentations of their women.

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Henkie
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Post by Henkie » Sat, 24. Aug 13, 11:16

Egosoft listens to their players. Right now the most important thing is to get a solid game. Flying other ships can be an update/expansion feature.

Maybe they removed the flying other ships feature because they felt it was no fun flying them? We all have to wait to see and feel what every ship is about before we can decide if we really want to fly them ourselfs.. A capital ship that only sits on a fixed spot while the turrets shoot targets is not my definition of fun :)

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Post by DaMuncha » Sat, 24. Aug 13, 11:38

Thats for us to decide

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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths » Sat, 24. Aug 13, 11:43

Henkie wrote:Maybe they removed the flying other ships feature...
I think as this is a new game engine rebuilt from scratch, I believe it is fairer to say "Maybe they did not implement the flying other ships feature...". :wink:
Lenna (aka [SRK] The_Rabbit)

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"When eating an elephant take one bite at a time" - Creighton Abrams

nemesis1982
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Post by nemesis1982 » Sat, 24. Aug 13, 11:48

DaMuncha Henkie belongs to the us category. He isn't an egosoft employee.

Listening to customers is tricky since customers want conflicting things. There will Always be a group that feels they weren't listened to because their request got a lower priority or it just doesn't fit into the design.

And remember most satisfied customers do not take the time to post so any numbers deducted from fora are Always off ;)

Further more listening requires interpretation and something interprated is in most cases not the same as the Original thought ;)

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Henkie
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Post by Henkie » Sat, 24. Aug 13, 13:26

Roger L.S. Griffiths wrote:
Henkie wrote:Maybe they removed the flying other ships feature...
I think as this is a new game engine rebuilt from scratch, I believe it is fairer to say "Maybe they did not implement the flying other ships feature...". :wink:
Eeehmm.. if they implement flying a ship they automatic implemented flying other ships. In the end flying a ship is nothing more than a fancy cockpit and moving the 3D object that represents the ship.

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Henkie
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Post by Henkie » Sat, 24. Aug 13, 13:29

nemesis1982 wrote:DaMuncha Henkie belongs to the us category. He isn't an egosoft employee.
Correct, I am just another customer waiting for the game to be released. Till then I am trying to scan the Internet for more info :) But being a moderator (of the Dutch forums) I do have responsibilities.

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EmperorJon
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Post by EmperorJon » Sat, 24. Aug 13, 13:30

Unless the game is hardcoded to treat the Skunk differently to other ships... which, well, it seems it is.
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Post by RedCorvus » Sat, 24. Aug 13, 15:55

As always, its kind of hard to tell what the game is really going to be like until after release but... I did vote for "buy & fly any ship"

If... there is some way of customizing the one ship then I think I will be happy in the long run. I really think this new ship is ugly LoL

I just dont want to change the color... I want to change the hull, the shape, the design and the overall physical appreance. If I am stuck flying such an ugly ship the entire game... I might be a little disappointed with Egosoft (which would be a first for me).

I heard in one interview that you could change the "appreance" of the ship but I have not been able to fnd any other information about this.

Lets keep our fingers crossed for a really huge and diverse upgrade / customizing system!

Besides will only be a matter of time until our wonderful and amazing modding community starts putting out some cool ships for us to pilot :D

DaMuncha
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Post by DaMuncha » Sat, 24. Aug 13, 16:05

A game that requires mods to make it fun is not a good game.

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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths » Sat, 24. Aug 13, 16:32

Henkie wrote:
Roger L.S. Griffiths wrote:
Henkie wrote:Maybe they removed the flying other ships feature...
I think as this is a new game engine rebuilt from scratch, I believe it is fairer to say "Maybe they did not implement the flying other ships feature...". :wink:
Eeehmm.. if they implement flying a ship they automatic implemented flying other ships. In the end flying a ship is nothing more than a fancy cockpit and moving the 3D object that represents the ship.
That is an overly simplistic way of looking at it, moving an object around in 3D space in accordance with a planned/dynamic route is not the same as allowing user control of the same vessel. There is probably more involved than simply adding a cockpit. :wink:
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams

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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths » Sat, 24. Aug 13, 16:42

DaMuncha wrote:A game that requires mods to make it fun is not a good game.
It is a matter of perspective, and implies that the ONLY thing that makes a given game fun is a single feature of said game.

In the case of an X game, there are more aspects to it than simply piloting ships. If it were just a piloting ships game we would be talking about something along the lines of HawX perhaps.

This poll does not say that flying multiple ships is the only thing that makes an X game fun, it is expressing a simple preference - it does not imply that everyone that voted for multiple ship piloting options would not find X-Rebirth fun without said feature.
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams

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EmperorJon
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Post by EmperorJon » Sat, 24. Aug 13, 16:53

As I myself have confirmed before (and was told I was delusional and voting for something I didn't like :roll:) in the past.

I would prefer more ships. I will regardless still enjoy the game with the Skunk, because it's big and beautiful and we can do so much stuff and, even if the game wasn't "fun" without mods... but it was with... surely it's fun, right?

DaMuncha says a game which needs mods to make it fun is not a good game, but if the game with mods is fun, then what's the issue? ;)
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Geek
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Post by Geek » Sat, 24. Aug 13, 16:58

Roger L.S. Griffiths wrote: This poll does not say that flying multiple ships is the only thing that makes an X game fun, it is expressing a simple preference - it does not imply that everyone that voted for multiple ship piloting options would not find X-Rebirth fun without said feature.
Indeed. Maybe the rest of the game content is worth it. But we have not see much of it really, not even at the Gamescon.
Right on commander !

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EmperorJon
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Post by EmperorJon » Sat, 24. Aug 13, 17:07

I have a feeling they're holding back showing as much as possible until we near release and it has to be frozen until feedback afterwards. They've said before that they're trying to break the trend of "game massively buggy on release day" and it seems they may not actually make it this time, but they're getting closer. To me the release will probably feel like early-access anyway.
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Novembermike
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Post by Novembermike » Sat, 24. Aug 13, 17:22

I'm pretty much OK with the way they are doing things as long as it's just for this game. Let them provide a unique experience and go on to something more traditional when they have the extra money from the sales of this game and the extra time to implement it.

If I want to play X3 again I still have it and the release of Rebirth isn't going to take that away.

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Post by DaMuncha » Sat, 24. Aug 13, 17:36

Life and death come and go like marionettes dancing on a table. Once their strings are cut, they easily crumble.

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Post by Slashman » Sat, 24. Aug 13, 18:16

EmperorJon wrote:As I myself have confirmed before (and was told I was delusional and voting for something I didn't like :roll:) in the past.

I would prefer more ships. I will regardless still enjoy the game with the Skunk, because it's big and beautiful and we can do so much stuff and, even if the game wasn't "fun" without mods... but it was with... surely it's fun, right?

DaMuncha says a game which needs mods to make it fun is not a good game, but if the game with mods is fun, then what's the issue? ;)
Honestly, I'd be very reluctant to support a game that only becomes entertaining by the application of a third party product.

I think that mods should enhance and expand, they shouldn't fix the major shortcomings of a game. If that is the case for most people playing, then it is a failure of the developers to recognize that their game design was flawed.

Skyrim, while majorly awesome with mods, is not a bad game without them. Likewise for Fallout. When I see a mod that truly fixes broken things in a game or tries to make game mechanics that are bad, tolerable, I applaud the modder but have to seriously lower my opinion of the developer.
If you want a different perspective, stand on your head.

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