X Rebirth - Trading and Mining video is back
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X Rebirth - Trading and Mining video is back
For all who did not see this video yet, it's back online.
http://www.youtube.com/watch?v=thnJTvXtkFs
Greetzzz
http://www.youtube.com/watch?v=thnJTvXtkFs
Greetzzz
New video : Trade and Resources
I 've never seen that video before.
http://www.jeuxvideo.com/videos-editeur ... 116022.htm
(Maybe this is part of the recent private videos?
thank you for telling me! )
http://www.jeuxvideo.com/videos-editeur ... 116022.htm
(Maybe this is part of the recent private videos?
thank you for telling me! )
Space travel ? -> http://en.spaceengine.org
arf...too late... (the post has just been created , 4 minutes ago, you can delete it )
Space travel ? -> http://en.spaceengine.org
Trade and Mining Video back online guys!
http://www.ez-guild.com/news.php?readmore=805
Sharon, MA, September 26, 2013 - All X games have been created to provide players an open sandbox experience with multiple levels of gameplay elements. Among the most significant is a fully simulated and realistic economy. X Rebirth takes advantage of the wealth of experience derived from the prior X games to create a trading experience that is completely immersive. Today we are pleased to present a trade video that delves into some of the trading, building and resource management aspects players can expect from the X Rebirth economy.
Like any economy, supply, demand and animal spirits are the main drivers. In the trade world of X Rebirth, countless variables impact each of these factors. Prices and the economy can and will be influenced by pirates, warring factions disrupting supply routes, broken station power units, shot-down freighters, good relations with merchants, and the list goes on... For example, if a player directs his aggression at a freighter, he can be sure that his action will make prices rise or delay production elsewhere.
Upon first entering the X Rebirth universe, players will find the scale of their trading operations limited by their cargo hold. However, from the start the player will have a very impressive and easy to use personalized trade system. In time, and if the player chooses to take the path of building a major trading presence, the player’s trading activities will reflect the fleet of freighters acquired and the stations and factories built. Even those players who prefer to immerse themselves primarily in action-laden space battles will find that their actions influence the economy.
It bears noting that utilizing the streamlined trade management system allows the player to direct freighters to collect or sell goods, and stations and manufacturing facilities to manage resources and production. The ships and facilities will then perform their missions and tasks autonomously, while the player can attend to other tasks such as finding new resources and trading opportunities.
Finding new resources is among the more important elements in a player’s economic gameplay and this is also explored in today's video. Mining is facilitated by special drones which are designed to analyze and exploit asteroids.
Sharon, MA, September 26, 2013 - All X games have been created to provide players an open sandbox experience with multiple levels of gameplay elements. Among the most significant is a fully simulated and realistic economy. X Rebirth takes advantage of the wealth of experience derived from the prior X games to create a trading experience that is completely immersive. Today we are pleased to present a trade video that delves into some of the trading, building and resource management aspects players can expect from the X Rebirth economy.
Like any economy, supply, demand and animal spirits are the main drivers. In the trade world of X Rebirth, countless variables impact each of these factors. Prices and the economy can and will be influenced by pirates, warring factions disrupting supply routes, broken station power units, shot-down freighters, good relations with merchants, and the list goes on... For example, if a player directs his aggression at a freighter, he can be sure that his action will make prices rise or delay production elsewhere.
Upon first entering the X Rebirth universe, players will find the scale of their trading operations limited by their cargo hold. However, from the start the player will have a very impressive and easy to use personalized trade system. In time, and if the player chooses to take the path of building a major trading presence, the player’s trading activities will reflect the fleet of freighters acquired and the stations and factories built. Even those players who prefer to immerse themselves primarily in action-laden space battles will find that their actions influence the economy.
It bears noting that utilizing the streamlined trade management system allows the player to direct freighters to collect or sell goods, and stations and manufacturing facilities to manage resources and production. The ships and facilities will then perform their missions and tasks autonomously, while the player can attend to other tasks such as finding new resources and trading opportunities.
Finding new resources is among the more important elements in a player’s economic gameplay and this is also explored in today's video. Mining is facilitated by special drones which are designed to analyze and exploit asteroids.
- hourheroyes
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- Earth Ultimatum IV.
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I´ve seen it 3 times before, but I watched it again now. Amazing thing.
However we still don´t anything about capital ship control?
If we can actually command them from inside without having to leave the capital ship and enter the Skunk, leave the docks and give a new command to the capital ship and then dock again?
However we still don´t anything about capital ship control?
If we can actually command them from inside without having to leave the capital ship and enter the Skunk, leave the docks and give a new command to the capital ship and then dock again?
Indeed - so let's create another topichourheroyes wrote:I'm not sure which of the 3 active threads to start discussing this video on, pending lockdowns..........
I've merged in the existing topics and here's an official topic to discuss the video: http://forum.egosoft.com/viewtopic.php?t=344091
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.
In der Ruhe liegt die Kraft. / In peace lies strength.