So wanting to be inside something and experience it firsthand is irrelevant.jasonbarron wrote:I disagree with the premise of this discussion. In XR, we have a number of drones that we can can fly, directly controlling them in the first person via the VR goggles--multiple ship purists love to shoot this concept down stating that drones aren’t really “ships” because we are not really inside them--well, the last time I checked, I’ve always controlled my ships from previous X games via a VR module I like to refer to as my “PC & Monitor”.
Except when it isn't?Plus, I’ll take a cool, personalized, Millenium Falcon-esque ship with an ass kicking cockpit and interior any day of the week over the offerings from past games...
Wanting to be physically onboard that other ship, with your fates intertwined, and reload screen threatening if you mess up, is every bit as valid as wanting to be onboard the skunk.
Would you be happy controlling the skunk purely from an abstracted perspective? If now, why would you suggest people be happy with the drones?
Rather irrelevant, though. This is a game where you can bring many ships along with you, so they already must balance the game according to a fairly wide variation in player power.santi wrote:I welcome the one ship because it will bring much needed balance to the game. As satisfying as it was to bring a bigger ship or fleet to complete a mission that you previously failed, it just took the challenge away. I really hope Egosoft will think long and hard before adding more flyable ships to the game.
Unless they rather arbitrarily prevent you from bringing along any wingmen, any ability to balance the game based on knowing exactly what ship the player is flying is lost completely.
So basically, we have three alternatives.
1) The game is balanced based on the skunk alone. Then balance is already shot because fleets.
2) The game has variable balance based on the players combined military might. Then it doesn't matter what ship the player is in, they've already had to account for it.
3) The game is balanced based on the skunk alone, and you can't bring your fleet along. Then.. well that would just suck. What is the point of a fleet if you can't bring it with you?