FinWiz wrote:There is also lot's of people voting 0 and just saying that the did so due to the 10/10. Works both ways.
Quite true. But you said you hadnt seen anyone saying that the game was awesome. I simply pointed out there had indeed been such disturbed people writing just that.
FinWiz wrote:Thanks for clarifying economy of item for me, that's one was confusing me. Were also wondering whether he was trying to say these freighters or this freighter's. However, real problem was not that he's post would have been so unclear that I didn't get the idea behind it but that it still doesn't relate to what I said. I didn't say that NPCs buy ships or have to provide materials for it. You don't need to provide those materials either. What I did say was that shipyards still need those materials to build NPC ships whether they are being ordered or not. To get those materials, they need uncompromised economy so that NPCs can trade those materials for shipyards. I do not know how built ship are assigned for NPC factions but the way I have understood it, they certainly are not spawned by script. It has already been stated though that orders are generated by engine and last time I checked, there wasn't disagreement on that.
Glad i could help. Ive also done some digging into the "economy" of the game.
Im fairly sure the following statemens are still true:
1. Only the player needs money to buy/sell stuff. So supply/demand values have no impact except for the players economy.
2. The shipyards uses the products to build ships. It will build ships even if there is no demand.
(move.die order which just move the ship out of sight, then make it disapear)
3. There is apparantly little demand to build ships as there are few ships dying. The shipyards however dont care. There is no money being "wasted" because NPC Corporations dont "buy" their ships.
If im wrong about the 3 above things, disregard the below text
So my argument that this is not a "real economy" is that it at best sounds like a plan economy which has been proven to not work (soviet union factories producing things that werent needed, a perfect example would be a tractor factory producing tractors that simply got to rust away as noone needed them - Egosofts equivalent would be move.die orders). I wonder why the economy seems to grind to a halt in X Rebirth
Also, the fact that only the player needs money to buy things means that even if you blow up half the universe, they dont care. You on the other hand care if the economy grinds to a halt because it directly affects your wallet.