Patch 2.0 Public Beta (RC 10)!

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-=SiR KiLLaLoT=-
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Post by -=SiR KiLLaLoT=- » Tue, 13. May 14, 14:54

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My X4 Steam screenshots.

Ohsirus
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Post by Ohsirus » Tue, 13. May 14, 14:56

Way to go EGO!

DaddyMonster
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Post by DaddyMonster » Tue, 13. May 14, 14:58

The highways - seems a very simple free flight solution which allows for piracy - but that works for me.

Map / radar - for me this is the single greatest triumph. The only thing is that when you get near to a station it seems to automatically switch to station information with no easy way back to radar. This means fighting around the station geometry has to be radarless. Unless you can and I'm wrong?

Combat rebalancing - seems much better but needs a real game to test.

Autopilot - struggles with new highways atm in beta but obviously is an essential feature we all missed.

Commands - a few extra commands, attack my target etc but still hidden in the existing horrible menu system. A step forward but let's not get greedy - they're clearly working on it!

Xenon_Slayer
EGOSOFT
EGOSOFT
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Post by Xenon_Slayer » Tue, 13. May 14, 15:11

SHIFT+R to remove the info overlay from the monitor. I think that's what you mean was obstructing the view.

More info here.

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ballti
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XRebirt, best FPEB

Post by ballti » Tue, 13. May 14, 16:18

First-person Empire Building. In fact, i cent believe how good is that game. Decent graphic and concept of building empire is fantastic. I can not imagine how good will be when we got fleet and station command. Ty egosoft.

Edit: give us "Shipyard expansion" like "xenon hub" in x3tc
Wargasm

Ravenhurst
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Post by Ravenhurst » Tue, 13. May 14, 16:20

wow how cool is that!? Must be still dreaming? O-°

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BugMeister
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Post by BugMeister » Tue, 13. May 14, 16:25

- EXCELLENT!! :D :thumb_up:
- the whole universe is running in BETA mode - we're working on it.. beep..!! :D :thumb_up:

jeroll3d
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x3ap

Post by jeroll3d » Tue, 13. May 14, 16:43

No need to say anything for now.

Thanks Egosoft, Moders and all those who understand an idea - the best idea.

Just 1 problem - and very HARD PROBLEM:

NO HAVE EMOCTIONS to 'i love you' :lol:
Entusiasta da série X3! The best game.

Cabrelbeuk
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Post by Cabrelbeuk » Tue, 13. May 14, 16:50

ROGUEY YOU CAN COME BACK NOW :D
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MAUCorp
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x3tc

Post by MAUCorp » Tue, 13. May 14, 16:54

Being able to repurchase cockpits in-game is great, tho too cheap (imho). Appreciate the extra info in-game too, with the cockpit screenshots and description in the encyc menu tab.

The cockpits really spruce up the feeling of the game, actually feels new again. And the super highways are gloriously epic.

Also noticed you hotfixed some weird F11 functionality too. Was having fun with those just as you updated.

Defektiv
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Thank you for the ship commands

Post by Defektiv » Tue, 13. May 14, 16:59

I couldn't play again until I could tell my ships to gtfo when danger was inc. The beta build of the game is looking pretty good now. So thanks for that, I can now play again. And sorry for getting mad before.

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Général Grievous
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Post by Général Grievous » Tue, 13. May 14, 17:17

Well done Ego! That's the way you are!!!
I hope it's just the begininng!
Il vaut mieux mobiliser son intelligence sur des conneries plutot que de mobiliser sa connerie sur des choses intelligentes...

birdtable
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Post by birdtable » Tue, 13. May 14, 17:20

Sorry Ego ... I just see a jumbled mishmash of a game, still bugged to hell and no real direction .... same childish " go boil your head" behaviour .... Sorry ...... I really wanted V2 to make a difference......

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ezra-r
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Post by ezra-r » Tue, 13. May 14, 17:21

Added support for up to 8 input devices (now even your pet octopus can get the most from the game).
Had a great laugh with this one :lol:

Love Egosoft, you are doing a great job!

Cabrelbeuk
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Post by Cabrelbeuk » Tue, 13. May 14, 17:33

birdtable wrote:Sorry Ego ... I just see a jumbled mishmash of a game, still bugged to hell and no real direction .... same childish " go boil your head" behaviour .... Sorry ...... I really wanted V2 to make a difference......
The patch is in Beta, not released.
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birdtable
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Post by birdtable » Tue, 13. May 14, 17:44

I totally accept it is in beta .... But why introduce new monster destroyers and not sort targeting .... Why can you still watch enemy fighters fly inside buildings and then watch friendly fighters destroy the station to get at fighter, ... I can understand the rush to improve the game but not at the expense of the game .....

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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths » Tue, 13. May 14, 17:57

birdtable wrote:But why introduce new monster destroyers and not sort targeting
C&C has been updated to include "Attack my target".

And own ship Targetting in general works fine in the main. There was also short cut keys introduced a few patches back for target nearest and target next.
Lenna (aka [SRK] The_Rabbit)

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dmk
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Post by dmk » Tue, 13. May 14, 18:02

Still it's looks more like 1.35 or 1.50 definitely not 2.0
because still no fleet commands, and no new plots, no buyable S-ships/fighters,
no new ships to fly (same way as Skunk).

initially I think it looks like 0.9 compared to x3ap+tc+xrm (mods enable all luxury).

birdtable
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Post by birdtable » Tue, 13. May 14, 18:04

Targeting enemy fighters does not work fine ,,, it only works fine if there is one fighter and no other turn up ,, otherwise loss of targeting every time.


@dmk ... This is not v 2, as you say just 1.35

pr0nflakes
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Post by pr0nflakes » Tue, 13. May 14, 18:14

Some people are just too invested in their hate it seems.

OT- Looks good so far i like the new highway system seems more plausible, Auto pilot is a welcome addition for micromanagement on the go (or the making of cups of tea).
New starts is a BIG one IMO, that along with new ships and fleet commands.

All in all seems well on it's way to a game worthy of the X brand.
I am really quite hopeful for future development.
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