Patch 2.0 Public Beta (RC 10)!

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Darrosquall
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Patch 2.0 Public Beta (RC 10)!

Post by Darrosquall » Tue, 13. May 14, 12:04

update, now. :D 160 mb It's the BETA PATCH

http://forum.egosoft.com/viewtopic.php?t=355582


New Feature: Three new gamestarts, each with a new cockpit configuration.
• New Feature: Rebalanced combat with three difficulty settings.
• New Feature: Additional commands for your ships.
• New Feature: Autopilot can fly your ship while you are busy.
• New Feature: All new highway flight model.
• New Feature: Most tasks can now be performed without landing on stations.
• New Feature: Full screen HUD detail monitor option.
• New Feature: Clicks on event monitor now open relevant menus.
• New Feature: Map/radar on event monitor.
• New Feature: New ships in Omicron Lyrae.
• New Feature: Huge new Xenon ship.
• New Feature: Four new missile types.
• New Feature: Improved graphics for an even more beautiful universe.
• New Feature: New graphics options and presets.
• New Feature: New start menu scene.
• New Feature: New Steam achievements.
• Added support for up to 8 input devices (now even your pet octopus can get the most from the game).
• Added option to buy replacement player ship cockpit layout from certain traders.
• Added shield damage for collisions.
• Improved responsiveness of main menu and dialogs.
• Improved event monitor with more space for important information.
• Improved positioning of interface elements in first person mode.
• Fixed gamepad mode switching on when axis has non-zero value while at rest.
• Fixed problem with wrecked state of ship/station surface elements not always being loaded from savegames correctly.
• Fixed collectable objects not showing a target element.
• Fixed gates not showing a target element.
• Fixed info points not being displayed at drone launch pads.
• Fixed cases where clicking on larger targets didn't work.
• Fixed rare instance of mission objective bar being stuck on screen.
• Fixed text field not being reset when closing and reopening trade menu.
• Fixed problems with overlapping/truncated text on first person event monitor.
• Fixed cases resulting in jumping target elements.
• Fixed incorrect text in certain conversations.
• Fixed icon size in licence encyclopedia entry.
• Fixed distance sorting in trade menu.
• Fixed capital ships becoming invisible when boosting while player is close.
• Fixed several other causes of occasional crashes.
• Various optimisations resulting in small performance improvements.

Note: If a problem is not listed as fixed above then it is probably not being addressed in this patch, but may be planned for a future one.
Last edited by Darrosquall on Tue, 13. May 14, 12:07, edited 2 times in total.

CBJ
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Post by CBJ » Tue, 13. May 14, 12:05

Before people get too excited, it's the Patch Public Beta that's updating, so you'll only get this if you've subscribed.

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Darrosquall
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Post by Darrosquall » Tue, 13. May 14, 12:06

CBJ wrote:Before people get too excited, it's the Patch Public Beta that's updating, so you'll only get this if you've subscribed.
I added details :lol:

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Darrosquall
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Post by Darrosquall » Tue, 13. May 14, 12:09

omg, FINALLY. I'm reading the changelog, THANKS. We have X:Rebirth now.

Archaeosis
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Post by Archaeosis » Tue, 13. May 14, 12:10

Oh my. This was unexpectedly early. :o

I'll have a bit of a look shortly.

Sounds interesting, props to the Egosoft folks.

Alien2468
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Post by Alien2468 » Tue, 13. May 14, 12:12

Amazing !!! After almost 4 months of not playing its time to start up rebirth and delve into the deep abyss of no social life!! I had faith in you guys and I knew you would make good on your promises! A massive thank you to CBJ and team!!

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Post by Cabrelbeuk » Tue, 13. May 14, 12:37

CONGRATS
AMD R7 2700X 3.7GHz - GTX 1070 Ti 8Go Asus cerberus - 16Go RAM 3200MHz - Asus Prime X470-Pro - LG 32" 4K 60Hz - SSD Samsung Evo850 512 GB - HDD Toshiba 2 To 7200 Tr/min - Onkyo HTS-7800 Dolby Atmos 5.1.2

GarrettThief
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Post by GarrettThief » Tue, 13. May 14, 12:49

Amazing patch notes! That looks like a gigantic step into the right direction! However I will still wait some more patches :-P
"Vollkommen besiegt, flehte Caledor um Gnade, doch der Hochkönig hatte die Bürde der Vergeltung für sein Volk. Er hatte keine Gnade zu gewähren, sondern Gerechtigkeit zu vollstrecken, und so beendete er König Caledors Leben mit einem einzigen Schlag seines Hammers" - Armeebuch der Zwerge

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Post by D.O.S. » Tue, 13. May 14, 12:50

Sweet Update
love the new highWay Game / Starts

This is how V1 should of been

Thanks
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SilverNixon
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Post by SilverNixon » Tue, 13. May 14, 12:53

Thanks for all the hard work. Like the patch notes especialy being able to change cockpits. Keep it up.
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― Haruki Murakami, Kafka on the Shore

Southern Terrier
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Post by Southern Terrier » Tue, 13. May 14, 13:09

WOW, so many new things to try out! looking forward to playing this again after a couple of months.

Thank you and well done Egosoft!!

SolidFog
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Post by SolidFog » Tue, 13. May 14, 13:10

Impressive,
Good job guys !
EGO seems to work hard on content now that the game is more stable,
for sure , by the end of this year, game will be great.

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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths » Tue, 13. May 14, 13:28

Not time to celebrate yet but looking very good from the change list, just goes to prove yet again that Egosoft do listen to the community and are able to respond appropriately without getting into deep discussions with us on every feature.

Looking forward to giving it a quick look-see tonight.
Lenna (aka [SRK] The_Rabbit)

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hhdropbaud
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Post by hhdropbaud » Tue, 13. May 14, 14:08

Love the new Lane changes, no more minigame, The smart placement changes for constructors and savegame compatability, new shader and options are nice.

This is what I expected by 2.0, and you've not disappointed. Can't wait till the new chapters get released! I havn't yet seen the new Xenon ship, HUGE is it?! *worries* Someone link me a picture before I run into one of these monstrosities!

linolafett
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Post by linolafett » Tue, 13. May 14, 14:20

The xenon ship is the largest ship currently in the game and loves to destroy everything in sight, you can not hide *harhar* :D

BlackRain
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Post by BlackRain » Tue, 13. May 14, 14:24

The new Argon ships are great too.

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Post by MAUCorp » Tue, 13. May 14, 14:25

Never doubted you guys. Its ****** stunning and staring at the new OL trading vessel thru a new cockpit kicked me in the head.

Thanks everyone at Egosoft. And I thought I was excited bout my secondborn next week :D

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Post by DaddyMonster » Tue, 13. May 14, 14:32

Wow, wow, wow. Love it so far. Game changer.

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Earth Ultimatum IV.
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Post by Earth Ultimatum IV. » Tue, 13. May 14, 14:37

Come on, come on, tell me once again that EUIV is a fanboy and Egosoft has died.

Nah, just enjoy the game.
Great job Egosoft.
Somebody might take screenshots of the new ships, as I got loads of bussiness to do atm.

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ybeline
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Post by ybeline » Tue, 13. May 14, 14:38

Edit: now with images < 640*480 and < 100kB.



New start menu:

[ external image ]



New game starts:

[ external image ]

[ external image ]

[ external image ]



New cockpits:

[ external image ]

[ external image ]

[ external image ]



New options:

[ external image ]



New radar:

(By default with info overlay)
[ external image ]

(Switching "Toggle Radar")
[ external image ]

(Switching "Radar Mode")
[ external image ]

(Let's do a barrel roll!)
[ external image ]

[ external image ]

[ external image ]



New autopilot:

[ external image ]



New highways:

(One has to "tail" other ships but beware of collisions! Cockpit disabled for better visibility.)
[ external image ]

(Super-highway "boost gate")
[ external image ]

(Super-highway "slowing-plasma-ball")
[ external image ]




... and possibility to contact on platform NPCs from space (harder to show with screenshots).
You can hire someone from space and it somehow gets "ejected" and you can pick it up (automatically apparently).
(Travel Expenses ^^)
[ external image ]

In fact, you can even set a crew to another ship from space:
[ external image ]



Regards,

ybeline

PS: don't look at the FPS overlay, as considering the computer I use, I'm not supposed to turn every feature on :roll:
Last edited by ybeline on Tue, 13. May 14, 17:26, edited 15 times in total.

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