Passenger list / Assigning crew to ships
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Passenger list / Assigning crew to ships
Do I have to have a station before I offload crew onto new ships?
I have apparently acquired a full complement of passengers on the Skunk, and can not assign them to ships or get rid of them.
There is no option to view passengers that I can find.
I have apparently acquired a full complement of passengers on the Skunk, and can not assign them to ships or get rid of them.
There is no option to view passengers that I can find.
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Re: Passenger list / Assigning crew to ships
Hi,CORPORATEAN wrote:Do I have to have a station before I offload crew onto new ships?
I have apparently acquired a full complement of passengers on the Skunk, and can not assign them to ships or get rid of them.
There is no option to view passengers that I can find.
use Enter-7-1 to see the crew of the Skunk. You can talk to them and tell them to work on a ship or station of yours. You can also fire them from the same menu.
Note: While you're in space you'll leave the piltot's seat and walk into the crew's quarter. While walking around on a station you see a menu of your crew.
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Rainer
You have to have L or XL ships without crew (or with less skilled crew).
As above, you can contact your crew people via comms and order them to work on a different ship that you own, or you can enter the back of the Skunk and talk to them in person. They'll take a shuttle to the ship in question.
As additional options, consider the following mods:
- Show Skills by StormMagi, you can ask potential crew NPCs what their skills are before you hire them.
- More Crew by Euclid, increases the Skunk's capacity to 15 crew (complete with seats / standing spots for them, if you visit the back of the ship).
As above, you can contact your crew people via comms and order them to work on a different ship that you own, or you can enter the back of the Skunk and talk to them in person. They'll take a shuttle to the ship in question.
As additional options, consider the following mods:
- Show Skills by StormMagi, you can ask potential crew NPCs what their skills are before you hire them.
- More Crew by Euclid, increases the Skunk's capacity to 15 crew (complete with seats / standing spots for them, if you visit the back of the ship).
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One exception: Pilots can *only* be assigned to S or M ships (fighters and small freighters), and they can ONLY be assigned from the rear compartment while in flight (ie. you can't give them jobs while docked at a station or capital ship.)ajax34i wrote:You have to have L or XL ships without crew (or with less skilled crew).
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Boron passenger: "You must hurry - my testicles are drying out!"
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Born on Lave, raised on Freeport 7...
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The Write Stuff
Boron passenger: "You must hurry - my testicles are drying out!"
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Born on Lave, raised on Freeport 7...
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The Write Stuff
And the skill level of the crewmembers does not matter. I often assign a weak captain in place of a good one if I'm selling a ship. The good one then comes aboard the Skunk for reassignment.ajax34i wrote:You have to have L or XL ships without crew (or with less skilled crew). ...
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X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
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Yup, I do the same - in fact, I often keep a craptain on my Skank for just such occasions (eg. drive-by boardings ) - I don't necessarily go looking for one, I just don't fire the last rubbish one unless I need the room...Nanook wrote:I often assign a weak captain in place of a good one if I'm selling a ship.ajax34i wrote:You have to have L or XL ships without crew (or with less skilled crew). ...
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Boron passenger: "You must hurry - my testicles are drying out!"
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Born on Lave, raised on Freeport 7...
-
The Write Stuff
Boron passenger: "You must hurry - my testicles are drying out!"
-
Born on Lave, raised on Freeport 7...
-
The Write Stuff