Suggestions post 4.30
Posted: Tue, 6. Feb 18, 03:48
I've been playing Rebirth lately, lots of improvements have been made in 4.3.
I have some suggestions for improvements, I really hope that Rebirth will see at least one or two more patches to polish it.
Anyways, not sure where to post this but here, so here goes.
-'Thanks for defending our station' messages
Remove this message and allow a maximum of 1 station to award a trade agent every minute or so - this way the player will recieve a max of 1 npc contact per X minutes no matter how many enemies they destroy, or how many stations are nearby (still display the +rep message, or even add them all together into one? instead of 10 +1 rep messages, 1 +10 rep message? Just no direct npc contact for this).
-I believe that highways would be MUCH more enjoyable if collision didnt happen at all.
Therefore, please make all traffic travel at exactly the same speed. Perhaps allow the skunk to use boost to get a little more speed than others and overtake?
PS: The seamless highways-to-superhighways in HoL are very, very cool.
-Disable mouse control automatically when the player enters a highway (from personal experience of showing people I know this game, this would be a good change).
-Superhighways are too fast, you cant even take in the sights because they are over so quickly. The original 'gameplay' of superhighways has been completely removed, so why not make them enjoyable sight-seeing?
Please slow them down a little and remove the dangerzones too. The music is not fitting anymore either, as it was composed for very different gameplay.
-Menu and control lockout during npc/player speech.
I'de say this is the biggest quality-of-life issue left with the game. Please make it so if I call an npc from space for example, it goes directly to their menu screen without waiting for them to finish speaking (In Menus>Side Console mode). This kind of quality of life change could be applied all over the game, like when clicking 'goodbye' in a chat (trade updates from station managers being especially problematic).
-Station icon ranges.
You reduced station icon ranges, this declutters the screen but makes the unpopular station scanning even worse.
Can you increase the range at which we can target and 'detect' an icon the same range as icon visibility? So we can point-at and detect an icon the instant we see it. Also, perhaps make it so in 'Station Scanning mode' we have increased range on both icon visibility AND detection.
-Please let us move Architech from CV's to station and delete or reuse the CV's.
-'Show me your <X> please'.
Dont think I have to explain this one - needs revision.
-'Show me your skills please' options.
Why does this even appear on the radial menu if the player can't see the skills? Perhaps make npc's say 'no' if they are just going to display a worthless screen of ???'s?
-Could we get an option to move all the menus when in Menus>HUD mode to the center of the screen? They are all alligned to top left.
Cheers
I have some suggestions for improvements, I really hope that Rebirth will see at least one or two more patches to polish it.
Anyways, not sure where to post this but here, so here goes.
-'Thanks for defending our station' messages
Remove this message and allow a maximum of 1 station to award a trade agent every minute or so - this way the player will recieve a max of 1 npc contact per X minutes no matter how many enemies they destroy, or how many stations are nearby (still display the +rep message, or even add them all together into one? instead of 10 +1 rep messages, 1 +10 rep message? Just no direct npc contact for this).
-I believe that highways would be MUCH more enjoyable if collision didnt happen at all.
Therefore, please make all traffic travel at exactly the same speed. Perhaps allow the skunk to use boost to get a little more speed than others and overtake?
PS: The seamless highways-to-superhighways in HoL are very, very cool.
-Disable mouse control automatically when the player enters a highway (from personal experience of showing people I know this game, this would be a good change).
-Superhighways are too fast, you cant even take in the sights because they are over so quickly. The original 'gameplay' of superhighways has been completely removed, so why not make them enjoyable sight-seeing?
Please slow them down a little and remove the dangerzones too. The music is not fitting anymore either, as it was composed for very different gameplay.
-Menu and control lockout during npc/player speech.
I'de say this is the biggest quality-of-life issue left with the game. Please make it so if I call an npc from space for example, it goes directly to their menu screen without waiting for them to finish speaking (In Menus>Side Console mode). This kind of quality of life change could be applied all over the game, like when clicking 'goodbye' in a chat (trade updates from station managers being especially problematic).
-Station icon ranges.
You reduced station icon ranges, this declutters the screen but makes the unpopular station scanning even worse.
Can you increase the range at which we can target and 'detect' an icon the same range as icon visibility? So we can point-at and detect an icon the instant we see it. Also, perhaps make it so in 'Station Scanning mode' we have increased range on both icon visibility AND detection.
-Please let us move Architech from CV's to station and delete or reuse the CV's.
-'Show me your <X> please'.
Dont think I have to explain this one - needs revision.
-'Show me your skills please' options.
Why does this even appear on the radial menu if the player can't see the skills? Perhaps make npc's say 'no' if they are just going to display a worthless screen of ???'s?
-Could we get an option to move all the menus when in Menus>HUD mode to the center of the screen? They are all alligned to top left.
Cheers