YorrickVander wrote:Really sorry again - interim removal fix until I get it working again. I was removing old mods that wont be updated and this one was delted by mistake.
..
Turn steam updates off in game, delete gsr, install this in its place. Load game, deactivate GSR, save again. Remove this patch as new version will have a new ws_ number when uploaded.
start Steam into offline mode works also to prevent for workshop updates
why not an MD/ with an simple rangeupdate
Code: Select all
<?xml version="1.0" encoding="ISO-8859-1" ?>
<mdscript name="Galaxy_range_remove" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="md.xsd">
<cues>
<cue name="Galaxy_range_patch">
<conditions>
<check_any>
<event_cue_signalled cue="md.Setup.GameStart"/>
<event_game_loaded />
</check_any>
</conditions>
<delay min="700ms" />
<actions>
<find_station name="$PlayerStations" owner="faction.player" space="player.galaxy" multiple="true" />
<do_all exact="$PlayerStations.count" counter="$i" >
<do_if value="$PlayerStations.{$i}.tradenpc.$config_subordinate_range? and not $PlayerStations.{$i}.tradenpc.$config_subordinate_range.isclass.[class.zone, class.sector, class.cluster]">
<set_value name="$PlayerStations.{$i}.tradenpc.$config_subordinate_range" exact="$PlayerStations.{$i}.cluster"/>
</do_if>
</do_all>
<remove_value name="$PlayerStations"/>
</actions>
</cue>
</cues>
</mdscript>
and a content with save=false
Code: Select all
<?xml version="1.0" encoding="iso-8859-1"?>
<content id="ws_285697432" name="Galaxy Station Range v1.3.5 (for XR v4.00+)" description="v1.3.7" author="Yorrick Vander" version="137" date="2015-03-06" save="false" lastupdate="1425635204" />
to disable savegame brand