Just checked, and it looks like the vanilla scripts are set to repair Stations to 100% by default.
edit: Huh. Didn't realize that you can't ask a CV to redeploy.
_____
What's New?
5.Jul.2015 - v0.05 is up.
Compatibility update. Now compatible with Linux and Mac versions. (v0.04 didn't work. This one should.)
Thanks to CulunTse for verifying and testing the linux update.
_____
As of v0.03, this is the mod in its entirety:
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<diff>
<replace sel="//cue[@name='OnBoardComm']/actions/do_elseif[@value='not player.platform']/add_player_choice[@text='{1002,3008}']/@choiceparam">[0, 0, 'zone', player.primaryship.zone, null, null, 'selectplayerobject', ['cEngineer_worksomewhere_objectselected', null, null, true, false, false, false, true]]</replace>
<replace sel="//cue[@name='OnBoardComm']/actions/do_if[@value='@player.platform.container.isplayerowned and @player.platform.container.isclass.ship']/@value">@player.platform.container.isplayerowned</replace>
</diff>
_____
The file is available here:
http://www.nexusmods.com/xrebirth/mods/442/?
_____
Compatibility:
This mod is current as of X:R 4.00
Compatible with X:R 3.61
Compatible with Windows, Linux, and Mac versions of X Rebirth.
Fairly early in this little mod's development, eMYNOCK very graciously contributed code that was used in this mod. That code has since been published in eMYNOCK's two mods:
Player Shipyards and Enhancements
and Give us more Cloth please!
This mod is therefore incompatible with eMYNOCK's two mods. However, since eMYNOCK's mods are superior, I suggest that anyone interested in one of the two above mods drop this one and use that instead.
Also incompatible with:
mihaib's Repack Construction Vessel
Vim Razz' Human Resources
_____
Check out my other mods for X Rebirth:
MarineRebalance,
BetterAutoAim,
SmalltalkHack,
Epic Capital Ship Shields,
Engineer Drone Fix,
Slightly More Useful Plot Station,
DockAllDrones,
Miscellaneous OOZ Combat Tweaks,
Miscellaneous IZ Combat Tweaks,
DifficultyHack