I'm looking at the targetpoints.xml that came out of the ego_dlc_2 directory. According to the Wiki, Cold Star is cluster L. There's two sectors mentioned in its targetpoints: 01 and 03. When I mapped out the points for them both, neither looked a whole lot like Natural Expansion but 1 looked more like it than 3 so I started with that, modifying a path that went along the bottom and looked somewhat like the path my ships were taking.
It looks like this:
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<diff xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" >
<replace sel="targetpoints/pointlist[@macro='Cluster_L_Sector01_macro'][@tags='navpath']/point[@x='57479.3'][@z='14335.9']/@z">-40000</replace>
<replace sel="targetpoints/pointlist[@macro='Cluster_L_Sector01_macro'][@tags='navpath']/point[@x='23084.5'][@z='23084.5']/@z">-40000</replace>
</diff>
I changed it to a remove.
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<?xml version="1.0" encoding="utf-8"?>
<diff xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" >
<remove sel="targetpoints/pointlist[@macro='Cluster_L_Sector01_macro'][@tags='navpath']"></remove>
</diff>
I changed 01 to 03. Still nothing. I changed 03 to 03blahblah and checked the debug log. Nothing. Uhoh.
In case my content.xml is behind the issue, here's that as well:
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<?xml version="1.0" encoding="utf-8"?>
<content id="Zloth_CGF" name="Cold Gate Fix" date="2018-07-08" version="1" save="false" enabled="true" author="Zloth"
description="Moves the southern path in Cold Star's Natural Expansion sector to the south so trader ships don't run off into a Xenon base">
<dependency id="ego_dlc_2" name="Home of Light"></dependency>
</content>
- Why isn't the error showing up in the debug?
- What is Natural Expansion's sector number?
- Is the coordinate system here like the one displayed in the sector maps with positive x, positive z in the upper right?
Edit: I noticed the dlc_sectors_2 xml has zones in it. I definitely want to be working with sector 1. Here's what it looks like:
https://drive.google.com/file/d/1G091YD ... sp=sharing
The gold is just lines connecting to each zone. The other colors are the targetpoint paths. The black one is the one I think needs modification. (Apologizes to anyone who's color blind.)