Half of the stations/objects and game start's from original Rebirth was Cut from X-Rebirth VR. Is it technically possible to move original X-rebirth content to VR version and play original Rebirth in VR?
(please don't quote X-Rebirth VR FAQ here)
Is it possible to move original X-rebirth content to VR?
Moderator: Moderators for English X Forum
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- Posts: 42
- Joined: Mon, 5. Jan 15, 05:43
its in fact pretty simple to do, just revert some changes from the ego_vr extension. in fact i worked on a Mod which was intended to have both Universes (Classic and VR) simultaneously, with Toride acting as link between both. havent worked on it for about 2 months though because i kinda slipped into a hiatus...
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
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- Posts: 42
- Joined: Mon, 5. Jan 15, 05:43
I worked on it yesterday and managed to run original in new GL engine in screen mode. But i have problems with VR, when i start it stops working.
Could you give me some clues and advice? i will start again from scratch
* I deleted ego_vr\md directory
* deleted ego_vr\assets\structures directory
* deleted ego_vr\libraries\drops.xml
* deleted ego_vr\libraries\gamestarts.xml
* deleted ego_vr\libraries\quotas.xml
* made changes to ego_vr\index\components.xml
* made changes to ego_vr\index\macros.xml
NEW ego_vr\index\components.xml
NEW ego_vr\index\macros.xml
Could you give me some clues and advice? i will start again from scratch
* I deleted ego_vr\md directory
* deleted ego_vr\assets\structures directory
* deleted ego_vr\libraries\drops.xml
* deleted ego_vr\libraries\gamestarts.xml
* deleted ego_vr\libraries\quotas.xml
* made changes to ego_vr\index\components.xml
* made changes to ego_vr\index\macros.xml
NEW ego_vr\index\components.xml
Code: Select all
<?xml version="1.0" encoding="iso-8859-1"?>
<!-- ?xml-stylesheet href="index.xsl" type="text/xsl" ? -->
<diff>
<add name="tempentry" value="extensions\ego_xrb_vr\assets\tempentry"/>
<add name="startmenu_vr_tmp" value="extensions\ego_vr\assets\cutscenecore\startmenu_vr_tmp"/>
<add name="cluster_sm_vr_background" value="extensions\ego_vr\assets\environments\cluster\cluster_sm_vr_background">
</add>
<add name="startmenu_vr_tmp3" value="extensions\ego_vr\assets\cutscenecore\startmenu_vr_tmp3"/>
<add name="startmenu_vr" value="extensions\ego_vr\assets\cutscenecore\startmenu_vr"/>
<add name="startmenu_vr_tmp2" value="extensions\ego_vr\assets\cutscenecore\startmenu_vr_tmp2"/>
<add name="interiors_rooms_adsign_trade_a" value="extensions\ego_vr\assets\interiors\rooms\interiors_rooms_adsign_trade_a"/>
<add name="interiors_rooms_adsign_trade_c" value="extensions\ego_vr\assets\interiors\rooms\interiors_rooms_adsign_trade_c"/>
<add name="interiors_rooms_adsign_sex_a" value="extensions\ego_vr\assets\interiors\rooms\interiors_rooms_adsign_sex_a"/>
<add name="interiors_rooms_adsign_sex_b" value="extensions\ego_vr\assets\interiors\rooms\interiors_rooms_adsign_sex_b"/>
<add name="units_player_cockpit_b" value="extensions\ego_vr\assets\units\player\units_player_cockpit_b"/>
<add name="startmenu_vr_tmp4" value="extensions\ego_vr\assets\cutscenecore\startmenu_vr_tmp4"/>
<add name="units_player_cockpit_b" value="extensions\ego_vr\assets\units\player\\units_player_cockpit_b">
</add>
<add name="startmenu_vr_tmp5" value="extensions\ego_vr\assets\cutscenecore\\startmenu_vr_tmp5">
</add>
<add name="startmenu_vr_tmp501" value="extensions\ego_vr\assets\cutscenecore\\startmenu_vr_tmp501">
</add>
<add name="startmenu_vr_tmp503" value="extensions\ego_vr\assets\cutscenecore\\startmenu_vr_tmp503">
</add>
<add name="units_player_cockpit_a" value="extensions\ego_vr\assets\units\player\\units_player_cockpit_a">
</add>
<add name="units_player_cockpit_build" value="extensions\ego_vr\assets\units\player\\units_player_cockpit_build">
</add>
</diff>
NEW ego_vr\index\macros.xml
Code: Select all
<?xml version="1.0" encoding="iso-8859-1"?>
<!-- ?xml-stylesheet href="index.xsl" type="text\xsl" ? -->
<diff>
<!-- <add name="*" value="assets\entry"/>-->
<add name="cluster_sm_vr_background_macro" value="extensions\ego_vr\assets\environments\cluster\macros\cluster_sm_vr_background_macro"/>
<add name="xu_ep1_vr_universe_macro" value="maps\XU_ep1_universe\galaxy"/>
<add name="startmenu_vr_tmp_macro" value="extensions\ego_vr\assets\cutscenecore\macros\startmenu_vr_tmp_macro"/>
<add name="startmenu_vr_tmp3_macro" value="extensions\ego_vr\assets\cutscenecore\macros\startmenu_vr_tmp3_macro"/>
<add name="startmenu_vr_tmp2_macro" value="extensions\ego_vr\assets\cutscenecore\macros\startmenu_vr_tmp2_macro"/>
<add name="startmenu_vr_tmp4_macro" value="extensions\ego_vr\assets\cutscenecore\macros\startmenu_vr_tmp4_macro"/>
<add name="units_player_cockpit_b_macro" value="extensions\ego_vr\assets\units\player\macros\units_player_cockpit_b_macro"/>
<add name="units_player_cockpit_b_macro" value="extensions\\ego_vr\\assets\\units\\player\\macros\\units_player_cockpit_b_macro">
</add>
<add name="startmenu_vr_tmp5_macro" value="extensions\ego_vr\assets\cutscenecore\macros\startmenu_vr_tmp5_macro"/>
<add name="startmenu_vr_tmp5_macro" value="extensions\\ego_vr\\assets\\cutscenecore\\macros\\startmenu_vr_tmp5_macro">
</add>
<add name="startmenu_vr_tmp501_macro" value="extensions\\ego_vr\\assets\\cutscenecore\\macros\\startmenu_vr_tmp501_macro">
</add>
<add name="units_player_cockpit_a_macro" value="extensions\ego_vr\assets\units\player\macros\units_player_cockpit_a_macro"/>
<add name="units_player_cockpit_build_macro" value="extensions\ego_vr\assets\units\player\macros\units_player_cockpit_build_macro"/>
<add name="units_player_cockpit_a_macro" value="extensions\\ego_vr\\assets\\units\\player\\macros\\units_player_cockpit_a_macro">
</add>
<add name="units_player_cockpit_build_macro" value="extensions\\ego_vr\\assets\\units\\player\\macros\\units_player_cockpit_build_macro">
</add>
</diff>
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- Posts: 42
- Joined: Mon, 5. Jan 15, 05:43
sorry for late reply, i check the non-modding Forums only ocassionally...
i cannt help you much with the VR Headset stuff because i dont own one, sorry. i can point you to my project repo though, which may or may not help you:
https://github.com/UniTrader/ut_vr_restore
also, as often when encountering errors while modding, a log output might be helpful to find the source of the crash..
https://www.egosoft.com:8444/confluence ... d=30113934
i cannt help you much with the VR Headset stuff because i dont own one, sorry. i can point you to my project repo though, which may or may not help you:
https://github.com/UniTrader/ut_vr_restore
also, as often when encountering errors while modding, a log output might be helpful to find the source of the crash..
https://www.egosoft.com:8444/confluence ... d=30113934
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help