Screenshot of the Day

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BlackDog
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Re: Screenshot of the Day

Post by BlackDog » Tue, 16. Oct 18, 19:57

Gota say they do look very similar, though they have some differences:
https://i.gyazo.com/9b4ccd9dca6fbffa71e ... d6380d.png
Red circles are missing entirely from the red ship, yellow circles are areas that are in the same spot but different in design, and green is nearly identical.

https://i.gyazo.com/c064c5b36fa566e598b ... fb0cbc.png

To me it looks like it almost may be a modular ship, where depending on the purpose various bits are plugged into a central engine and command block.

Smells like the teladi, universal parts and modular plug and play ships scream cost saving, and thus more profit :)

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Tenlar Scarflame
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Re: Screenshot of the Day

Post by Tenlar Scarflame » Tue, 16. Oct 18, 20:11

BlackDog wrote:
Tue, 16. Oct 18, 19:57
Gota say they do look very similar, though they have some differences:

(red ship)

Red circles are missing entirely from the red ship, yellow circles are areas that are in the same spot but different in design, and green is nearly identical.

(blue ship)

To me it looks like it almost may be a modular ship, where depending on the purpose various bits are plugged into a central engine and command block.

Smells like the teladi, universal parts and modular plug and play ships scream cost saving, and thus more profit :)
The big drives up top appear to be circular toward the rear of the structure, and pill-shaped toward the front... look closely at the forward structure of that drive on the red ship and it's juuuust visible ^^

As for those middle structures, looking closely at the trapezoidal structure on the red ship right in front of that tapering cylindrical side-mounted structure - I'm pretty sure that's the upper bit with the yellow lights on the blue ship. The picture of the red ship seems to indicate that the lower one (with the two bright blue lights on the blue ship) is placed much further forward, and the upper one (with the two smaller yellow lights) is placed one "module" behind it. That's supported by the upper structure's apparent absence on the right side in the image of the blue ship.
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Re: Screenshot of the Day

Post by A5PECT » Tue, 16. Oct 18, 20:19

They both have Argon Federation insignias.

http://galacticstargateauthority.wikia. ... =Argon.png

They're the same ship: the first screenshot is a view of the front, the second screenshot was taken from the rear.
Last edited by A5PECT on Tue, 16. Oct 18, 20:58, edited 13 times in total.
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Re: Screenshot of the Day

Post by Tomonor » Tue, 16. Oct 18, 20:42

It's pretty much the same ship. All the parts are there too that you circled.
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Axeface
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Re: Screenshot of the Day

Post by Axeface » Tue, 16. Oct 18, 20:53

What kind of AA options are available in the game? Judging by the screenshots its going to be a bit of a problem.

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Re: Screenshot of the Day

Post by Miniding » Tue, 16. Oct 18, 21:25

They most nearly Don't need to Apply AA by themselves as many Graphix cards (NVidia for what I know) do the AA almost fine or even better than game does...
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Re: Screenshot of the Day

Post by Sandalpocalypse » Wed, 17. Oct 18, 01:46

Most of the screenshots have no AA. But some do. It's confusing, really.

I believe the red ship may be a pirate skin.
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Tue, 16. Oct 18, 19:06
A large number of modules and turrets made L-ships in X Rebirth more interesting, detailed and technologically advanced in terms of graphics and gameplay. For me a downgrade of graphics for the sake of fps is undesirable thing.
too much busy on the screen obscures things. There's games where you can't see the ships when the guns open up. If you look at the X4 trailer there's plenty of bullets flying around, and the larger turrets are aesthetically pleasing on the Behemot/Colossus.

https://youtu.be/dUcXYxILnF8?t=123
Irrational factors are clearly at work.

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Re: Screenshot of the Day

Post by Aken_Bosch » Wed, 17. Oct 18, 02:13

Sandalpocalypse wrote:
Wed, 17. Oct 18, 01:46
Most of the screenshots have no AA. But some do. It's confusing, really.
It shouldn't be that confusing actually, these screenshots are just in-game captures and not some kind of set-up material, so the aliasing level depends on the graphics settings used by the "player" while effectively playing. Some may do this in 1080, some may do in 4K, some others may play with varying levels of AA applied. In this specific case, I'd say that was just a normal 1080 capture without any kind of AA technique applied.

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Re: Screenshot of the Day

Post by atavistuk » Wed, 17. Oct 18, 16:42

Is that the Player HQ Station in the background?

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Re: Screenshot of the Day

Post by unknown1 » Wed, 17. Oct 18, 19:29

atavistuk wrote:
Wed, 17. Oct 18, 16:42
Is that the Player HQ Station in the background?
Looks like it. Or a remote shipyard of some sorts, possibly a pirate base/dock .

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Re: Screenshot of the Day

Post by spacecoyote99 » Wed, 17. Oct 18, 20:43

atavistuk wrote:
Wed, 17. Oct 18, 16:42
Is that the Player HQ Station in the background?
Not the PHQ I think, it doesn't have this "ring of scales" structure. Also the background doesn't match (see: https://youtu.be/N6s9sXjqCME?t=353) although possibly the PHQ doesn't always spawn in the same place?

Hard to say what is is though.

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Re: Screenshot of the Day

Post by Tamina » Wed, 17. Oct 18, 20:55

It was mentioned in one of the livestreams that one the missions is to find a suitable spot for the PHQ, kind of implies there are multiple ones? I would strongly expect to have a choice either way, especially when we can choose between different starts.
And what you linked in the video is what Kind of Looks the thing in the background.

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Re: Screenshot of the Day

Post by radcapricorn » Wed, 17. Oct 18, 20:57

Tamina wrote:
Wed, 17. Oct 18, 20:55
It was mentioned in one of the livestreams that one the missions is to find a suitable spot...
As far as X goes, "find" after X2 usually means "follow guidance to that one spot". Here's hoping they'd actually tone down the spoon-feeding.

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Re: Screenshot of the Day

Post by Miniding » Wed, 17. Oct 18, 21:53

@radcapricorn : Is it?! I set up my PHQ where I wanted to in X3... Why shouldn't I do the same in this one… I don"t follow you
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Re: Screenshot of the Day

Post by radcapricorn » Wed, 17. Oct 18, 21:59

Miniding wrote:
Wed, 17. Oct 18, 21:53
@radcapricorn : Is it?! I set up my PHQ where I wanted to in X3... Why shouldn't I do the same in this one… I don"t follow you
I'm talking about how "find" missions worked in TC through XR, not whether or not you're free to place your PHQ.

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Re: Screenshot of the Day

Post by BlackDog » Wed, 17. Oct 18, 22:02

Somthing tells me it will be your choice where the HQ goes, they have spent alot of time on the new station construction systems and have said nothing really limits where you can build one, so it would be really odd for the PHQ to be "Choose from point A,B,C or D"

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Re: Screenshot of the Day

Post by Miniding » Wed, 17. Oct 18, 22:07

radcapricorn wrote:
Wed, 17. Oct 18, 21:59
Miniding wrote:
Wed, 17. Oct 18, 21:53
@radcapricorn : Is it?! I set up my PHQ where I wanted to in X3... Why shouldn't I do the same in this one… I don"t follow you
I'm talking about how "find" missions worked in TC through XR, not whether or not you're free to place your PHQ.
I understand now :lol:
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Re: Screenshot of the Day

Post by barszcz » Wed, 17. Oct 18, 22:14

BlackDog wrote:
Wed, 17. Oct 18, 22:02
Somthing tells me it will be your choice where the HQ goes, they have spent alot of time on the new station construction systems and have said nothing really limits where you can build one, so it would be really odd for the PHQ to be "Choose from point A,B,C or D"
Actually, in the first X4 presentation we saw mission guidance saying "Find a suitable wreck or abandoned station for your home". If it didn't change since then, that would mean that we are able to choose our PHQ location, but from stationary, maybe randomly generated at the start, preset spots.
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BlackDog
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Re: Screenshot of the Day

Post by BlackDog » Thu, 18. Oct 18, 00:33

hmmmmmmmmm, well if that is the case, those spots better be good, because I feel like what with the new station stuff I'm going to turn it into a dread fortress of factorys, corporate security patrols and perfectly law abideing..."Privateers" to send at my enemies.

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Re: Screenshot of the Day

Post by Tamina » Thu, 18. Oct 18, 00:57

Yeah, having a choice is just what makes an X game and if it is really just one spot in the beginning and this turns out to be problematic I am sure some modders are going to easily surpass this Limitation. Followed by Egosoft adding more options :P They always listened with XR. I am not worried at all.

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