Karmaticdamage wrote: ↑Mon, 5. Aug 19, 18:38
What early game. You mean that little bit of time before the infinite money machine "wharf" gets built? Nerf Wharf income, then nerf it again because one nerf isn't enough for this most overpowered thing in any X game ever. I thought the stock exchange in X3 was bad for taking out all the work.
I've done 2 wharf tests so far
All ANT/ARG S/M ship & equipment blueprints unlocked
It's okay money, but it's nowhere nearly as lucrative as the HOP/PAR alternative
The money to acquire all those blueprints is really easy to get from the build us this station please missions
15m reward for a 1/6 dock, 3 bridges, 6 shields and 12 turrets … it's slightly high
Another easy way to make money is just follow an npc miner and tape down your "O key" … whilst 2 of the 3 items you'll vacuum up for no effort are illegal police scans are really infrequent in the fringe sectors where miners often travel too.
But when you're crafting caviar in 10's at a time … the occasional police scan isn't much of an issue with how easy it is to escape them after they've said "drop those wares"