Worm God Paint Mod Venture Hunt

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TVCD
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Re: Worm God Paint Mod Venture Hunt

Post by TVCD » Sat, 7. Sep 19, 18:59

"Manche Menschen können den Regen spüren, andere werden nur nass"

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Nort The Fragrent
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Re: Worm God Paint Mod Venture Hunt

Post by Nort The Fragrent » Sat, 7. Sep 19, 19:30

I am not that impressed with the paint jobs thus far !

What the game needs is a paint station, were we can paint and decorate our own ships in our own colours, like Forza car painting.

Now that would be cool.

Please.

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Ketraar
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Re: Worm God Paint Mod Venture Hunt

Post by Ketraar » Sat, 7. Sep 19, 19:52

Yes but this is the wrong topic for this discussion. Feel free to post this in the public beta forum for example or any other suggestions topic. Here we hunt for venture ships, thanks.

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Re: Worm God Paint Mod Venture Hunt

Post by Vertigo 7 » Sat, 7. Sep 19, 19:54

Nort The Fragrent wrote:
Sat, 7. Sep 19, 19:30
I am not that impressed with the paint jobs thus far !

What the game needs is a paint station, were we can paint and decorate our own ships in our own colours, like Forza car painting.

Now that would be cool.

Please.
That probably wouldn't work for a game like this. Forza just adjusts hue/saturation/brightness of existing textures, these paint jobs are replacing textures. It would require a complete redesign to implement.
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Re: Worm God Paint Mod Venture Hunt

Post by Alith-Ahnar » Sat, 7. Sep 19, 20:21

Thank you for the small quick and sweet Event.

Flash Broadcast:
The END is Nigh, Swarms of Flying Argnus have been sighted on Argon Prime Eating all the Wheat and drinking all the Space Fuel while smoking the Space Weeds!
And at the fringes of known Space stirs the out most Evil again the Avatar of the Worm God has been sighted.

https://steamuserimages-a.akamaihd.net/ ... CE249813A/
"Split want to thank"


{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
Last edited by Alith-Ahnar on Sat, 7. Sep 19, 20:43, edited 3 times in total.
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Re: Worm God Paint Mod Venture Hunt

Post by iluvatar » Sat, 7. Sep 19, 20:30

Hi,
The paintjob is not so easy to spot on small ships, but I think this is one...

https://steamcommunity.com/sharedfiles/ ... 1856728871
https://steamcommunity.com/sharedfiles/ ... 1856728931

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Re: Worm God Paint Mod Venture Hunt

Post by TVCD » Sat, 7. Sep 19, 20:33

iluvatar wrote:
Sat, 7. Sep 19, 20:30
Hi,
The paintjob is not so easy to spot on small ships, but I think this is one...

https://steamcommunity.com/sharedfiles/ ... 1856728871
https://steamcommunity.com/sharedfiles/ ... 1856728931
No, I'm sorry, it's not one of the ships. :cry:
All ships with name and IDs were found. Should be easy to find now. :wink:
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Re: Worm God Paint Mod Venture Hunt

Post by Sparky Sparkycorp » Sun, 8. Sep 19, 00:22

Hahaha! For a few hours I started to wonder if I might survive the entire trip :D

Yeah, go for it!

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Re: Worm God Paint Mod Venture Hunt

Post by Afro Luigi » Sun, 8. Sep 19, 05:18

I can't believe I found one of the Venturers! I let them wander around unmolested! eMYNOCK is more then welcome in my universe!

https://steamcommunity.com/sharedfiles/ ... 1857172317
https://steamcommunity.com/sharedfiles/ ... 1857171047
https://steamcommunity.com/sharedfiles/ ... 1857171030

Edit: Alright... I lied, I decided to sneak on board eMYNOCK's venturer and steal a selfie with the captain:
https://steamcommunity.com/sharedfiles/ ... 1857178469
Forum Lurker, nothing to see here.


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Re: Worm God Paint Mod Venture Hunt

Post by TVCD » Sun, 8. Sep 19, 11:40

Afro Luigi wrote:
Sun, 8. Sep 19, 05:18
I can't believe I found one of the Venturers! I let them wander around unmolested! eMYNOCK is more then welcome in my universe!

https://steamcommunity.com/sharedfiles/ ... 1857172317
https://steamcommunity.com/sharedfiles/ ... 1857171047
https://steamcommunity.com/sharedfiles/ ... 1857171030

Edit: Alright... I lied, I decided to sneak on board eMYNOCK's venturer and steal a selfie with the captain:
https://steamcommunity.com/sharedfiles/ ... 1857178469
Good work. :thumb_up:
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Axeface
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Re: Worm God Paint Mod Venture Hunt

Post by Axeface » Sun, 8. Sep 19, 20:38

Thanks for the code.
Can our stock of worm god be reaquired by doing ventures once its unlocked? Or is it 10 per save game and thats it?

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Re: Worm God Paint Mod Venture Hunt

Post by TVCD » Sun, 8. Sep 19, 21:46

Round 2

Tomorrow 09.09 at 11 clock UTC, the venture ships should be back. The ships or others (be surprised) then go on another 64h venture. They are not all started at the same time but spread over the day. Continue successful hunt. :wink:
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Re: Worm God Paint Mod Venture Hunt

Post by TVCD » Mon, 9. Sep 19, 00:26

No, unfortunately not. jlee3d won the Paintmod and sent one of them. Tomorrow will start new ships and maybe a few more than 5. :roll:

Good luck :wink:
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Re: Worm God Paint Mod Venture Hunt

Post by radcapricorn » Mon, 9. Sep 19, 09:38

TVCD wrote:
Sun, 8. Sep 19, 21:46
The ships or others (be surprised) then go on another 64h venture.
"Others"? Someone painted Kha'ak ships or something? :D

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Re: Worm God Paint Mod Venture Hunt

Post by linolafett » Mon, 9. Sep 19, 10:38

Vertigo 7 wrote:
Sat, 7. Sep 19, 19:54
Nort The Fragrent wrote:
Sat, 7. Sep 19, 19:30
I am not that impressed with the paint jobs thus far !

What the game needs is a paint station, were we can paint and decorate our own ships in our own colours, like Forza car painting.

Now that would be cool.

Please.
That probably wouldn't work for a game like this. Forza just adjusts hue/saturation/brightness of existing textures, these paint jobs are replacing textures. It would require a complete redesign to implement.
Not correct.
The paintmod system changes the hue/sat/value/metalness/smoothness/dirt of the existing material and can then optionally blend another "pattern" on top of it.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110

My art stuff

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Re: Worm God Paint Mod Venture Hunt

Post by Vertigo 7 » Mon, 9. Sep 19, 10:43

linolafett wrote:
Mon, 9. Sep 19, 10:38
Vertigo 7 wrote:
Sat, 7. Sep 19, 19:54
Nort The Fragrent wrote:
Sat, 7. Sep 19, 19:30
I am not that impressed with the paint jobs thus far !

What the game needs is a paint station, were we can paint and decorate our own ships in our own colours, like Forza car painting.

Now that would be cool.

Please.
That probably wouldn't work for a game like this. Forza just adjusts hue/saturation/brightness of existing textures, these paint jobs are replacing textures. It would require a complete redesign to implement.
Not correct.
The paintmod system changes the hue/sat/value/metalness/smoothness/dirt of the existing material and can then optionally blend another "pattern" on top of it.
=o sooooo, theoretically, you could give us sliders to adjust hue and such of textures?
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Re: Worm God Paint Mod Venture Hunt

Post by linolafett » Mon, 9. Sep 19, 11:36

Practicially you can do this already via modding. Take a look at the "paintmods.xml".
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110

My art stuff

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