3.0 Public Beta is now available

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

Locked
Artean
Posts: 1101
Joined: Tue, 14. Feb 06, 17:41
x4

Re: 3.0 Public Beta is now available

Post by Artean » Mon, 16. Dec 19, 18:38

mr.WHO wrote:
Mon, 16. Dec 19, 17:29
Beta 4 is out, here are my favorite highlights:

[Beta 4] Added option to move order positions up and down on map.
[Beta 4] Added visible capital ship geometry on map when zoomed in sufficiently.
[Beta 4] Added option to install weapon mods on turret groups.
[Beta 4] Added option to show faction colours instead of relation colours on map.
[Beta 4] Improved station construction display to only show lines to two closest compatible connections.
[Beta 4] Fixed fleet subordinates sometimes failing to dock at their fleet commander.
Good stuff! The beta that keeps on giving!
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A

waterproofpatch
Posts: 1
Joined: Thu, 20. Dec 18, 01:26

Re: 3.0 Public Beta is now available

Post by waterproofpatch » Tue, 17. Dec 19, 06:20

This is awesome, especially the faction color feature.

I did notice one thing I'm not sure was intended. When the map is set to show faction colors, and "show wrecks" is turned on, the wrecked ships and stations are not gray like they are when "show faction colors" is not checked, instead the wrecks are the same color as the faction, so you can't distinguish faction living ships/stations from they're wrecks.

linolafett
EGOSOFT
EGOSOFT
Posts: 3367
Joined: Mon, 26. Mar 12, 14:57
x4

Re: 3.0 Public Beta is now available

Post by linolafett » Tue, 17. Dec 19, 10:54

waterproofpatch wrote:
Tue, 17. Dec 19, 06:20
This is awesome, especially the faction color feature.

I did notice one thing I'm not sure was intended. When the map is set to show faction colors, and "show wrecks" is turned on, the wrecked ships and stations are not gray like they are when "show faction colors" is not checked, instead the wrecks are the same color as the faction, so you can't distinguish faction living ships/stations from they're wrecks.
Fixed in an upcoming build :)
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110

My art stuff

Panos
Posts: 848
Joined: Sat, 25. Oct 08, 00:48
x4

Re: 3.0 Public Beta is now available

Post by Panos » Tue, 17. Dec 19, 12:06

With 3.0b4 the game randomly started closing down when have alt/tab out of it doing something else on windows or browser etc.
This wasn't the case until now. No errors, no "crash", nor reports on Windows Event Log exist and occured 3rd time since last night when game updated to 3.0b4.

Anyone else experiences this issue?

CBJ
EGOSOFT
EGOSOFT
Posts: 51985
Joined: Tue, 29. Apr 03, 00:56
x4

Re: 3.0 Public Beta is now available

Post by CBJ » Tue, 17. Dec 19, 12:46

Please confirm whether your setup matches the following profile:

1. Using an AMD graphics card.
2. Have the latest 19.12.x drivers.
3. Are running full-screen with VSync disabled.

Panos
Posts: 848
Joined: Sat, 25. Oct 08, 00:48
x4

Re: 3.0 Public Beta is now available

Post by Panos » Tue, 17. Dec 19, 12:58

CBJ wrote:
Tue, 17. Dec 19, 12:46
Please confirm whether your setup matches the following profile:

1. Using an AMD graphics card.
2. Have the latest 19.12.x drivers.
3. Are running full-screen with VSync disabled.
Using 19.12.2 but only thing changed this week is moved to windowed mode because was getting annoyed after all those months not been able to alt tab, but no issues with beta 3.
Vsync is always disabled as using Freesync.

Thanks :)

Panos
Posts: 848
Joined: Sat, 25. Oct 08, 00:48
x4

Re: 3.0 Public Beta is now available

Post by Panos » Wed, 18. Dec 19, 16:21

Found a minor bug. When selecting a Xenon defense base, the target info panel title doesn't display the value but one of the XML properties or element name.
Can provide save if needed :)

https://i.imgur.com/DWSVTts.jpg

AC_Black
Posts: 121
Joined: Tue, 22. Sep 09, 01:51
x4

Re: 3.0 Public Beta is now available

Post by AC_Black » Thu, 19. Dec 19, 03:43

MHDriver wrote:
Thu, 5. Dec 19, 08:58
Suddenly I can no longer buy blueprints from any of the factions. The drop down menu will not open on any of them. I am running the beta version so is this a known issue or anyone else experience it?
I am having the same problem, not able to buy any blueprints. Go to any faction Rep, hit the F key then Buy Blueprints. Can buy parts for the stations, that tab does open. But cannot buy ships or Equipment. Both of those tab do not work.

Beta 3.00 4 HF1 (377677)- Last updated: 2019-12-17
Honor is the Only thing to Hold True.

Value comes from the Space you have and what you make of what Space you got.

H.I.E.R.
Honesty, Integrity, Equanimity and Respect.

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30437
Joined: Fri, 16. Apr 04, 19:21
x4

Re: 3.0 Public Beta is now available

Post by Alan Phipps » Thu, 19. Dec 19, 10:02

Why are we not reporting issues with the beta in suitably titled single-issue threads (new or already exisiting) in the X4 public beta forum where it is far more likely that the devs will see and act upon them?
A dog has a master; a cat has domestic staff.

Panos
Posts: 848
Joined: Sat, 25. Oct 08, 00:48
x4

Re: 3.0 Public Beta is now available

Post by Panos » Thu, 19. Dec 19, 12:18

Alan Phipps wrote:
Thu, 19. Dec 19, 10:02
Why are we not reporting issues with the beta in suitably titled single-issue threads (new or already exisiting) in the X4 public beta forum where it is far more likely that the devs will see and act upon them?
Is it possible to put a link at the top of this section of the forum to this please?
viewforum.php?f=192

Would make it easier to navigate if coming from google :D

CBJ
EGOSOFT
EGOSOFT
Posts: 51985
Joined: Tue, 29. Apr 03, 00:56
x4

Re: 3.0 Public Beta is now available

Post by CBJ » Thu, 19. Dec 19, 14:15

There already is a link, in the very first post in this thread. It takes you to the most important thread in that forum.

Panos
Posts: 848
Joined: Sat, 25. Oct 08, 00:48
x4

Re: 3.0 Public Beta is now available

Post by Panos » Thu, 19. Dec 19, 15:30

CBJ wrote:
Thu, 19. Dec 19, 14:15
There already is a link, in the very first post in this thread. It takes you to the most important thread in that forum.
Thanks :D

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30437
Joined: Fri, 16. Apr 04, 19:21
x4

Re: 3.0 Public Beta is now available

Post by Alan Phipps » Thu, 19. Dec 19, 19:15

... and people will already be aware of that forum and thread if they are currently playing the beta version.
A dog has a master; a cat has domestic staff.

User avatar
chew-ie
Posts: 5605
Joined: Mon, 5. May 08, 00:05
x4

Re: 3.0 Public Beta is now available

Post by chew-ie » Fri, 20. Dec 19, 21:07

Awesome - the faction colors are a very good idea :)

Image

Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!

:idea: Pick your poison seed [for custom gamestarts]
:idea: Feature request: paint jobs on custom starts

Inverness
Posts: 175
Joined: Tue, 3. Jan 06, 00:28
x4

Re: 3.0 Public Beta is now available

Post by Inverness » Sat, 21. Dec 19, 19:31

Is there any chance of getting the ability to force docked ships into internal storage in 3.0?

I found a Cerberus frigate doing the main story mission, and docked my scout ship to it, and now its obstructing the view when flying the Cerberus.

I looked around and didn't see any mods that dealt with this.

oli4uk
Posts: 29
Joined: Wed, 24. Oct 18, 20:49
x4

Re: 3.0 Public Beta is now available

Post by oli4uk » Sun, 22. Dec 19, 05:41

There's no longer a sound when scanning stations, not sure if this is a bug or a feature but I'm having a hard time finding thoes red lights to scan, although they do look cooler now :p

dholmstr
Posts: 401
Joined: Tue, 12. Apr 11, 19:41

Re: 3.0 Public Beta is now available

Post by dholmstr » Wed, 25. Dec 19, 17:46

After looking at the latest XLOG video, listening to the music. Have Egosoft done anything on how the game handles music for 3.0?

albinopluto
Posts: 2
Joined: Mon, 5. Aug 19, 16:55

Re: 3.0 Public Beta is now available

Post by albinopluto » Thu, 26. Dec 19, 10:30

loved the little xmas celebration in the station managers office, if i knew how to share the screenshot i would post it

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30437
Joined: Fri, 16. Apr 04, 19:21
x4

Re: 3.0 Public Beta is now available

Post by Alan Phipps » Thu, 26. Dec 19, 11:39

@ albinopluto: This? (Try the second link). Happy Boxing Day! :D
A dog has a master; a cat has domestic staff.

Mervy79
Posts: 14
Joined: Thu, 26. Dec 19, 14:40
x4

Re: 3.0 Public Beta is now available

Post by Mervy79 » Fri, 3. Jan 20, 20:19

Strange Bug which should be easy to replicate, i was in Nop fortune on the long highway, i dropped a resource probe whilst on the highway and it did something wierd to my map, no screenshot im afraid but it wasnt right lol, i cant remember the size of the system but after doing that probe drop this happend, system was well over 1300km, also the anomoly i used in antigone memorial dropped me in nop fortune, however after reloading a save it sent me matrix.

https://steamuserimages-a.akamaihd.net/ ... 770829B35/

https://steamuserimages-a.akamaihd.net/ ... A52FE5F12/


{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}

Locked

Return to “X4: Foundations”