Post
by TonyEvans » Sat, 4. Apr 20, 07:40
Here's the thing -
Supply and Demand
YES, you can eventually have a bunch miners that can, at game start, bring you a hundred mill an hour or something. But, more they mine and sell, the higher the supply and the lower the damage. Mining becomes less profitable. Quickly. It doesn't actually take much to fill up most stations to where they just don't need to buy anymore.
I did something the same with Energy Cells. When I first started EVERY station I ran into was out or low on ECs. So, naturally, I built an incredibly profitable Solar cell farm. I had to build 4 more docks (6s 3m) just to keep up with the docking requests. After about 3 hours... ships stopped showing up. I literally supplied myself into no income again.Fortunately I did see that coming so I used a lot of that income to see what else was short in the galaxy.
I think that game's sitting at about 8bill credits, mostly from a single shipyard and wharf. Which are, in my opinion, the best end-game source of Credits. That said, I also have nothing left to "buy" as anything I want I can just source and build myself.