What kind of fleet does it take to destroy a XEN station?
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What kind of fleet does it take to destroy a XEN station?
Curious what the makeup of a fleet and weapons I need to assemble to push back the Xenon in FRF space.
Re: What kind of fleet does it take to destroy a XEN station?
1 L destroyer with plasma and some anti fighter weaponry.
Re: What kind of fleet does it take to destroy a XEN station?
Yikes, ok it's gonna take me a while to push them back apparently. What do I need to knock out a XEN K?
Re: What kind of fleet does it take to destroy a XEN station?
1 M ship with decent DPS if you're patient (sit on top of it and hold down the button; possible to speed this up by taking out the shield generators at long range first)
or
1 L destroyer with plasma if you want to fight properly
or
1 L destroyer with plasma if you want to fight properly
Re: What kind of fleet does it take to destroy a XEN station?
M Plasma has longer range than Xenon Gravitons; you can kill engines and turrets from safe distance. Some other guns have better DPS (but less range). The more DPS you have (L has more than M, etc), the quicker the kill. The quicker the kill, the less casualties.
One ship is not a "fleet", although it can get the job done. 20-30 Heavy Fighters can take out a K far quicker than single Corvette. While you can "work on" a K as long as you like, Xenon tend to send small ships to distract you. Hence the "slow cooking" has issues.
Stations have turrets too. You can snipe them out first, but that takes quite a while. Station can have Defense Drones too. Frankly, don't expext your fighters to live long near station. The Destroyers, with long range Plasma, can bombard from safe distance. If they go too near, Gravitons will pulverize them too.
Killing a station that has many modules will take time. The Xenon will probably send cavalry during that time: small ships and even K. You don't want to face them with lone Destroyer, if they come as large swarm.
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Insanity included at no extra charge.
There is no Box. I am the sand.
Re: What kind of fleet does it take to destroy a XEN station?
Assuming you've taken care of any enemy ships that can ruin your parade, and ideally enemy transports that can supply the station, 1 M with heavy torpedoes together with a lot of patience can do it, because you can stay out of range. You will need to resupply those torpedoes many times. And the key with this is to take out the storage modules first, because without those the station can neither rebuild itself, nor its drones. You can't target the build modules, but if you aim your ship at them while not targeting anything, you will hit them. After that, you can pick-off/destroy it bit by bit. I think around 40 torpedoes will destroy one build storage module.
If you have a fleet, you can still send the M in first to destroy the storage modules and its offensive capability, and then you can sit back and watch your fleet obliterate it. It's quite satisfying
Or you can have your fleet block/destroy transports and enemy ships, while you do the work in the M.
If you have a fleet, you can still send the M in first to destroy the storage modules and its offensive capability, and then you can sit back and watch your fleet obliterate it. It's quite satisfying
Or you can have your fleet block/destroy transports and enemy ships, while you do the work in the M.
Re: What kind of fleet does it take to destroy a XEN station?
Yes, in theory one well equipped destroyer can take out pretty much anything if you don't mind the tedium. Stations will take some time to take down, best just to park your destroyer in plasma range and manage the rest of your assets while waiting. You only really need to pay attention if Xenon send a K/I to defend the station, in which case disarming turrets and manoeuvring are important. You can get into trouble if there's a cluster of Xenon capital ships, you'll have to carefully pick them off one by one.
Things go a lot faster if you use AI ships/fleets, but you need exponentially more firepower to not take catastrophic losses - even high level pilots are often all too happy to sit in Xenon XL turret range and just wait for their own ship to blow up.
As for the Dragon/Nemesis; both the Xenon K and Xenon I have zero turret coverage at the top of their 'backs', and the gravity drag feature means once you are in this position, the ship physically cannot escape from you or turn away, so unless there's an escort (there often isn't) literally all you need to do is hold down the button until they blow up. It's pretty silly, not going to lie. If you have long range weaponry you can take out the ship's shield generators first which will make the process a lot faster since capital ship shields regenerate at a constant rate otherwise.
Re: What kind of fleet does it take to destroy a XEN station?
You get a destroyer for free. You just have to equip it properly
I opt for sending in 40 Rattlesnakes (full plasma) and be done with it nowadays. Is it the most efficient? No. Is it overkill? Yes. But it’s the least tedious way for me. If it’s not enough I just throw more at it.
Re: What kind of fleet does it take to destroy a XEN station?
Personally I find an SCA or FAF destroyer and park behind them in a small or medium ship, in the blind spot near the engines. Kill engines, kill repair drones. Pop up briefly and kill turrets one by one, careful not to get shot more than your ship can handle. Clear all turrets over time, then shoot it slowly as it self-repairs, until most crew flee. Then bring something in to board it. Or if your marines are good enough, or numerous enough, you don't need to wait for the crew to leave.
More effort than the abandoned one sure, but why limit yourself to one... and also FAF have rattlesnakes.
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