dtpsprt wrote: ↑Sat, 28. Nov 20, 14:03
Are the
purple mod items and
paintmods that are now
available only in Ventures...
This is incorrect. Both are available without Ventures. Currently a little over 32 hours into my current game & already have 6 purple mods, despite the fact that Ventures are disabled in the current beta. Can't actually use them yet, still need to do the research & gather more ancillary components, but I've got them. Have also been accumulating them at a faster rate than I did in previous games using Ventures (typically I'd use the 20-hour one to get 1-3 each time).
Paint however is a different matter. Although there are some paint jobs available without Ventures there's not many & don't particularly like any of them. With Ventures currently disabled don't even have access to paint acquired in previous games. Think it might be good if at least the basic ones could be purchased from wharves, shipyards & equipment docks.
xant wrote: ↑Sat, 28. Nov 20, 14:41
I'd like to add that the randomness of ship-mod results makes it even harder on the player, as you are sometimes forced to redo certain mods again and again.
Rather like that aspect myself. Every ship I modify is always going to be slightly different to the rest, even with an identical set of mods - gives each of them a bit of character. Also like being able to choose which specific aspects of a mod I want to emphasise (e.g. higher damage v enhanced cooling).