Obligatory milestone
Moderator: Moderators for English X Forum
Obligatory milestone
The Xtreme. Not for you, but very much for me. Preceded by "Dragon" and "Raptor" milestones. Next will be a billion in bank.
https://drive.google.com/file/d/1ksffYr ... sp=sharing
Not a dash. Twenty months RL, 27 days and 19 hours ingame. Another "must" was to fly Dragon (Raider) for the final kills.
No fancy medals in this game.
What is an "Advertising sign"? Where can they be found? On "Trading Stations"?
https://drive.google.com/file/d/1ksffYr ... sp=sharing
Not a dash. Twenty months RL, 27 days and 19 hours ingame. Another "must" was to fly Dragon (Raider) for the final kills.
No fancy medals in this game.
What is an "Advertising sign"? Where can they be found? On "Trading Stations"?
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
Re: Obligatory milestone
They are everywhere, most docking piers have one or two.
It is a transparent display board.
It is a transparent display board.
Re: Obligatory milestone
Impressive !
Only by ships destruction or playing missions ?
EDIT : ouch you destroyed 7600 ships
Guess I have some catching up to do
https://pic.infini.fr/bv8p9rIm/NyZGvKNt.png
Re: Obligatory milestone
It seems that the fight score is made of:TKz wrote: ↑Tue, 25. Jan 22, 18:49Impressive !
Only by ships destruction or playing missions ?
EDIT : ouch you destroyed 7600 ships
Guess I have some catching up to do
https://pic.infini.fr/bv8p9rIm/NyZGvKNt.png
Code: Select all
ships destroyed x1
capitals destroyed x30
station modules destroyed x10
turrets destroyed x1
ships claimed x10
missions completed x3
My 7'557 + 30*1'035 + 10*5'319 + 5'400 + 10*25 +3*851 == 100'000 has
over half from destroying station modules and about third from capital kills.
Note that if you kill capital, you get at least 31 points, because it is a ship and a capital (1+30).
If you shoot the turrets, then they contribute too. If you just oneshot the capital or station module, then you don't get anything for its turrets.
Just think of Split Raptor: 100+ turrets and reasonable amount of escorts -- way more than 31 points. (But I prefer Asgards and Tokyos.)
To be honest I did exploit the game a bit. The SCA offered a mission to build a small engine factory and I took it.
The plan had the requested pieces first and then couple extra modules.
I did rent a 20x20x20 plot for it and thought to plan it full, but the game did start to lag already after one "plane"; had to stop there.
The mission completes the moment the required pieces are ready, so SCA did pay for the resources of the additional bits.
While the mission did not pay much, selling those resources was most profitable.
So here it is, when finished (and SCA had already added some unplanned modules): https://drive.google.com/file/d/1SgNEMA ... sp=sharing
SCA does not mind "some piracy" and that is how I "bought" a quarter of my combat rank ...
Are they targetable surface elements? I have shot some station modules, yet have hit only four signs (and even them unaware).
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
-
- Posts: 2718
- Joined: Sun, 9. Sep 07, 15:39
Re: Obligatory milestone
Congrats,
don't know how many other players have reached Xtreme,
can't be many.
don't know how many other players have reached Xtreme,
can't be many.
Re: Obligatory milestone
Very useful information, thanks !jlehtone wrote: ↑Tue, 25. Jan 22, 20:26It seems that the fight score is made of:Code: Select all
ships destroyed x1 capitals destroyed x30 station modules destroyed x10 turrets destroyed x1 ships claimed x10 missions completed x3
So I did less than 10% of the way to Xtremejlehtone wrote: ↑Tue, 25. Jan 22, 20:26Which for you would mean: 4'418 + 30*133 + 10*75 + 396 + 1 + 3*79 == 9'801
My 7'557 + 30*1'035 + 10*5'319 + 5'400 + 10*25 +3*851 == 100'000 has
over half from destroying station modules and about third from capital kills.
Note that if you kill capital, you get at least 31 points, because it is a ship and a capital (1+30).
If you shoot the turrets, then they contribute too. If you just oneshot the capital or station module, then you don't get anything for its turrets.
Just think of Split Raptor: 100+ turrets and reasonable amount of escorts -- way more than 31 points. (But I prefer Asgards and Tokyos.)
Guess I'll focus on capitals and stations a little bit more.
Haha this station is hideous. At least it's destroyed nowjlehtone wrote: ↑Tue, 25. Jan 22, 20:26To be honest I did exploit the game a bit. The SCA offered a mission to build a small engine factory and I took it.
The plan had the requested pieces first and then couple extra modules.
I did rent a 20x20x20 plot for it and thought to plan it full, but the game did start to lag already after one "plane"; had to stop there.
The mission completes the moment the required pieces are ready, so SCA did pay for the resources of the additional bits.
While the mission did not pay much, selling those resources was most profitable.
So here it is, when finished (and SCA had already added some unplanned modules): https://drive.google.com/file/d/1SgNEMA ... sp=sharing
SCA does not mind "some piracy" and that is how I "bought" a quarter of my combat rank ...
Nice exploit though. I'll try to go all the way through Xtrem without something like that, but maybe I won't have the patience. I'll probably get Xtrem trading rank before ..
Re: Obligatory milestone
It was a close call. When I went to do the dirty deed, Teladi freighters started to flock to the build storage, delivering repair kits.
So many modules were repairing that there was no way to get the whole station into "dead" state solo.
I even feared that I had got the game bugged, for the repairs were running from "two minutes left, 98%" to "1:00 left, 99%" and then jumped back to 98% state. Rinse and repeat.
I left the sector and gathered a fleet to the spot. They somehow managed to get the job done in low attention.
On the bonus side, a crew of Builder Ship that has constructed some 2300+ modules in one go has some engineering and morale.
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
Re: Obligatory milestone
I thought the signs in question were associated with the various highways. I can't check because I play without those silly ribbons.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.