Als je de moeite had genomen om de readme te lezen had je gelezen dat hij pas vanaf level 6 gaat verkopen.Dirk-Jan wrote:OK, BPH werkt wel (een beetje) maar niet zo lekker met een SPP. Tenminste als je de ec's voor 22 cr wil verkopen. Blijft vreemd dat de BPH TS lekker blijft zitten terwijl 't station vol met ec's zit en er verkocht kan worden voor de hoogste prijs binnen de radius.
Maar goed ik heb ''t script zelf niet gemaakt, dus weet ik ook niet waarom dat zo is...
Bij een SPP zal hij niet snel stijgen in level omdat hij niet veel hoeft te handelen.
Levelsystem
Level 1
The freighter checks all resources that he can buy. Before this, he only checks the resources which are running low in the factory.
Level 2
Prevents multiple BPH freighters with the same homebase from targeting and flying to the same station.
The cargo of all homebase freighters will be taken into account when determining how many wares are needed.
The pilot will respond to demand more urgently and hence a better supply will be provided when resources are rare.
Level 3
The freighter flies to the nearest shipyard if its hull is damaged and sends a message.
Level 4
The pilot will not land at stations in sectors where Khaak are currently active. (excluding M5s)
Can be assigned to a player owned Trading Station or Equipment Dock.
The freighter may make multiple purchases before returning to the homebase.
Level 5
On the way home, stations on the way are visited as well.
Level 6
The freighter will now also try to sell the station's product.
Note: It is possible to use the goods prohibited command to prevent a level 6 BPH freighter from selling the station's product. Simply select the station's product as the ware to be prohibited. This may be useful if you are making weapons, etc. to supply your own fleet and do not want the BPH freighter to sell them!
Level 7
The pilot will respond to more urgent demands with the use of the jumpdrive (if installed).