[BUG] Shipyards and Warfs Don't Build/Replace Destroyed Ships

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Noodle (N&T)
Posts: 68
Joined: Wed, 5. Dec 18, 05:48
x4

[BUG] Shipyards and Warfs Don't Build/Replace Destroyed Ships

Post by Noodle (N&T) » Sun, 9. Dec 18, 22:32

It seems Shipyards and Warfs don't build new ships when they should to reach the set ship quota (cap) for each faction (including xenon etc..).

At first i thought it might be because the war system isn't working as intended and that ships just weren't being lost/destroyed which in turn would freeze up the economy and put the whole universe into a standstill. I then decided to install a mod that increases the ship quota of each faction, only to see that the shipyards and warfs still wouldn't build any ships, even after a few hours had passed and even though they are fully stocked up on resources (to the point where they are no longer able to buy any wares any more).

here is the mod's forum post that helped me realise this:
viewtopic.php?f=181&t=403357&p=4782598#p4782598
Noodle - Youtube.com/TheRealNoodle - Facebook.com/TheRealNoodle1 - Twitter.com/TheRealNoodle01

gibnieauf500
Posts: 142
Joined: Fri, 30. Nov 18, 16:49
x4

Re: [BUG] Shipyards and Warfs Don't Build/Replace Destroyed Ships

Post by gibnieauf500 » Sun, 9. Dec 18, 22:52

Confirm it is the same with me

DragonEye501
Posts: 71
Joined: Sat, 27. Jan 18, 02:26
x3ap

Re: [BUG] Shipyards and Warfs Don't Build/Replace Destroyed Ships

Post by DragonEye501 » Sun, 9. Dec 18, 22:54

Yup same here, RIP economy.

thanos
Posts: 58
Joined: Thu, 4. Dec 03, 04:42
x4

Re: [BUG] Shipyards and Warfs Don't Build/Replace Destroyed Ships

Post by thanos » Sun, 9. Dec 18, 22:58

Same here.

xwanderer
Posts: 58
Joined: Sat, 16. Nov 13, 08:51
x4

Re: [BUG] Shipyards and Warfs Don't Build/Replace Destroyed Ships

Post by xwanderer » Sun, 9. Dec 18, 23:10

Confirmed

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