[2.50] Possible Memory Leak?
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[2.50] Possible Memory Leak?
Since my game is becoming slower and slower over time and begins to stutter, I have to regularly restart it.
So I tried to test what the actual problem might be and started a new game.
All I did was to fly to Argon Prime, dock at the Shipyard and then I left the game running for two days.
It looks like memory increased slowly from 4.3 GB to 7.6 GB (~3.3 GB) over the course of 2 days and then started to use a swap file, which had a serious impact on performance.
I guess there still is/are some memory leaks somewhere.
So I tried to test what the actual problem might be and started a new game.
All I did was to fly to Argon Prime, dock at the Shipyard and then I left the game running for two days.
It looks like memory increased slowly from 4.3 GB to 7.6 GB (~3.3 GB) over the course of 2 days and then started to use a swap file, which had a serious impact on performance.
I guess there still is/are some memory leaks somewhere.
"Populanten von transparenten Domizilen mit fragiler Außenstruktur sollten mit fester Materie keine transzendenten Bewegungen durchführen."
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Re: [2.50] Possible Memory Leak?
Just for the sake of additional data, was the game running fullscreen/in background all that time, or did you alt-tab in/out? If yes, how often?
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Re: [2.50] Possible Memory Leak?
The game was running in background most of the time, because I used the PC during the day for other stuff while the game was running.radcapricorn wrote: ↑Sun, 2. Jun 19, 20:25Just for the sake of additional data, was the game running fullscreen/in background all that time, or did you alt-tab in/out? If yes, how often?
Over night the game ran in full-screen.
I alt-tabbed in and out every now and then to see if memory was increasing.
Maybe 20-30 times in total.
"Populanten von transparenten Domizilen mit fragiler Außenstruktur sollten mit fester Materie keine transzendenten Bewegungen durchführen."
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Re: [2.50] Possible Memory Leak?
I noticed a slow memory leak also with 2.50. Not as severe as 2.21 but one nonetheless.
Re: [2.50] Possible Memory Leak?
This issue has been noticed and confirmed by Egosoft Devs in this topic -> viewtopic.php?f=192&t=417071
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CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)
Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.
CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)
Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.
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Re: [2.50] Possible Memory Leak?
This is a different leak. The one you're referring to is caused by reloading (memory usage increases with each reload). This one - by simply leaving the game running.
Re: [2.50] Possible Memory Leak?
It is indeed a different leak, but we're investigating possible memory leaks on a more general level too and are working on fixes for several right now. Some of the ones we've found could manifest themselves during play, and could therefore explain what the OP is reporting. Note, however, that not every increase in memory usage over time represents a memory leak. There are other expected, and entirely valid, situations in which this can happen.