Nodan frontal landing gear:
- the "leg" texture is not rendered from the same distance and "foot" - you have to come closer in order for "leg" to appear:
https://steamuserimages-a.akamaihd.net/ ... 1C4CAEC74/
Entire Qasar landing gear texture do not render unless you're like 1 meter from the landing gear:
https://steamuserimages-a.akamaihd.net/ ... CF4F04938/
P.S. Ignore not rendered ladder and landing pedestal as they re appeared when I undocked and docked again.
I checked several other ships, like Falcon, but their landign gear appear to be render fine from all distances.
[2.50] Render issues with Quasar and Nodan landing gear - Fix in a future build.
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[2.50] Render issues with Quasar and Nodan landing gear - Fix in a future build.
Last edited by mr.WHO on Wed, 4. Sep 19, 22:25, edited 1 time in total.
Re: [2.50] Render issues with Quasar and Nodan landing gear - Fixed by undocking and docking again.
Sorry, but I think someone misread what I mean:
undocking fix the missing ladder, but not the missing landing gear issue is persistent - probably incorect set (too short) render distance for landing gear objects.
undocking fix the missing ladder, but not the missing landing gear issue is persistent - probably incorect set (too short) render distance for landing gear objects.
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- EGOSOFT
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Re: [2.50] Render issues with Quasar and Nodan landing gear
What are your LOD settings?
This is because the parts are visually small (we are looking at the bounding box size) and therefore being stopped rendered.
This is because the parts are visually small (we are looking at the bounding box size) and therefore being stopped rendered.
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- EGOSOFT
- Posts: 3366
- Joined: Mon, 26. Mar 12, 14:57
Re: [2.50] Render issues with Quasar and Nodan landing gear
Both ships now fixed.
Quasar also had the issue, that the spotlights did not turn off after landing.
Quasar also had the issue, that the spotlights did not turn off after landing.
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