[2.60HF2][GOG][Linux] Nonexistent Lockboxes - Fix coming in 3.0 release.

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Alm888
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[2.60HF2][GOG][Linux] Nonexistent Lockboxes - Fix coming in 3.0 release.

Post by Alm888 » Wed, 11. Dec 19, 17:27

Hello!

Yet another bug I'd wanted to report. Sometimes (not too often) lockboxes are either do not spawn correctly, or fail to cease to exist properly. Either way, the end result is that the lockbox exists only on the map and radar, but has neither visual presence, nor hitbox in the game world.
I have a save demonstrating one such a box some 101m just ahead (can be "selected" via radar window).

This occurs in the first and third gamestarts at least (have not checked the second yet). The game is not modded.

Image

https://www.dropbox.com/s/n8xv0ektz1xuh ... 002.xml.gz

CBJ
EGOSOFT
EGOSOFT
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Re: [2.60HF2][GOG][Linux] Nonexistent Lockboxes

Post by CBJ » Wed, 11. Dec 19, 17:30

We're aware of this one and have a fix for it coming up in 3.00. For the record, the lockboxes do actually still exist; you just can't see or interact with them in space for reasons that are too obscure to explain. :)

Alm888
Posts: 487
Joined: Sat, 14. Sep 19, 19:38
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Re: [2.60HF2][GOG][Linux] Nonexistent Lockboxes

Post by Alm888 » Wed, 11. Dec 19, 17:34

CBJ wrote:
Wed, 11. Dec 19, 17:30
We're aware of this one and have a fix for it coming up in 3.00. For the record, the lockboxes do actually still exist; you just can't see or interact with them in space for reasons that are too obscure to explain. :)
Nice to "hear" (or, well, read ;) ) this. Unfortunately, I have a GOG version and the betas are not available there. It's time to wait a little!
Good luck with 3.00!

CBJ
EGOSOFT
EGOSOFT
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Re: [2.60HF2][GOG][Linux] Nonexistent Lockboxes

Post by CBJ » Wed, 11. Dec 19, 17:52

Just to be clear for the benefit of anyone else who might be reading this, Betas are available on GOG, but only via Galaxy. The reason you can't access it is actually that Galaxy isn't available on Linux.

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