Egosoft, Is it okay to import assets from X:Rebirth?

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DuckSoup
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Egosoft, Is it okay to import assets from X:Rebirth?

Post by DuckSoup » Wed, 5. Dec 18, 22:03

So after I started to chat about this on Discord, it was suggested to me that I reach out to Ego before doing this.

Is it okay if we import assets from X:Rebirth (Ships and stuff) to X4? Obviously there are certain legal concerns, but I was hoping for some kind of input from the Dev's on this one.

Knightdark
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by Knightdark » Wed, 5. Dec 18, 22:24

I'm not connected to Egosoft, but I don't see why it wouldn't be allowed. The assets themselves wouldn't be very useful on their own right? So it's not like a gamer pirating x4 will benefit from it much. Or am I wrong?

xtra
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by xtra » Wed, 5. Dec 18, 22:51

As i can remember, in X3 we had some ship mods from X2-ships. And we had a cockpitmod in x3 from the x2-ships.
ALLE X Spiele und alle Bücher!

DuckSoup
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by DuckSoup » Wed, 5. Dec 18, 23:15

The concern is taking original assets from another game and making it available to the public. It doesn't hurt to check. Having some kind of confirmation from Ego would help though.

Knightdark
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by Knightdark » Wed, 5. Dec 18, 23:16

DuckSoup wrote:
Wed, 5. Dec 18, 23:15
The concern is taking original assets from another game and making it available to the public. It doesn't hurt to check. Having some kind of confirmation from Ego would help though.
I see you're point. Better safe than sorry right? (of course, there is also the saying, better to ask for forgiveness than permission, so I'm not sure which I like better :p)

xtra
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by xtra » Thu, 6. Dec 18, 00:15

Maybe its a good Idea to send a PN to a Egosoft Moderator here!
ALLE X Spiele und alle Bücher!

Requiemfang
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by Requiemfang » Thu, 6. Dec 18, 06:03

You do realize that egosoft imported content from XR right? I mean I'm seeing ships that were in that game being put into this new game. Heck there was someone who managed to import some ships from X3 into XR which surprised me to say the least.

xtra
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by xtra » Thu, 6. Dec 18, 14:32

We have sound mods, importing the music from x3 and the other old x games
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DuckSoup
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by DuckSoup » Thu, 6. Dec 18, 17:01

I received an official statement from Egosoft.
If you own both XR and X4, then we don't mind you adding a few XR ships to X4 as part of a mod, but we would not allow a 'total conversion' type mod, involving wholesale copying of assets.
This was from DocAce in Discord.

riky rice
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by riky rice » Thu, 6. Dec 18, 17:31

Rebirth DLC incoming next years
I can smell it :P

xtra
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by xtra » Thu, 6. Dec 18, 17:45

riky rice wrote:
Thu, 6. Dec 18, 17:31
Rebirth DLC incoming next years
I can smell it :P
All Sectors & Ships :mrgreen:
ALLE X Spiele und alle Bücher!

Phoynix
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by Phoynix » Thu, 6. Dec 18, 18:30

Would that actually be a bad thing in a fixed X4 engine?
riky rice wrote:
Thu, 6. Dec 18, 17:31
Rebirth DLC incoming next years
I can smell it :P

riky rice
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by riky rice » Thu, 6. Dec 18, 18:56

It would be awesome actually

More content, more discoveries, more life

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ADMNtek
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by ADMNtek » Fri, 7. Dec 18, 12:30

Official Egosoft statement on porting XR assets, FYI.
Image

Blackscorp_81
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Re: Egosoft, Is it okay to import assets from X:Rebirth?

Post by Blackscorp_81 » Fri, 7. Dec 18, 19:13

After reading that statement, i wonder about it... when i'm not allowed t import/mod ALL X:R ships... than "Modder1" does 3-4 and "Modder2" as well 3-4 and so on... and in the end, we will have them all anyways... just not in one mod but multiple instead... odd decision by egosoft...
Doesn't serve any proper purpose, and makes no sense.

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