I don't want to set the variable name, but the actual ingame name of the ship, when created in MD.
Is it possible?
How can you set the visible name of a ship in MD?
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Re: How can you set the visible name of a ship in MD?
This should do the trick, this sets the value of Somename1 into the players target object.
<set_object_name name="'Somename1'" object="player.target" />
<set_object_name name="'Somename1'" object="player.target" />