Shuulo wrote: ↑Tue, 10. Dec 19, 18:59
Max Bain wrote: ↑Tue, 10. Dec 19, 18:36
When can we expect new M sized turrets?
I think these are the most used weapons in mid - late game but there are only 6 turrets + 2 missiles.
Some more are very much appreciated
One idea:
- Long range artillery gun with low ROF but big damage
Big suggestion:
- Add pictures to the turrets. I think you dont need to create your own pics because the models are already copies of exiting ones, so taking the same pic would be perfect.
Updating pictures is in plan, and will come after all balancing is done.
As for m-turrets, I consider argons to have flak, paranids railgun and thinking on teladies, any idea?
You can give races more than just one unique different weapon/turret.
For example you can make teladi focus on beam weapons, so giving them several different turrets shooting with different colored beams, some with bursts, some without.
Argons have more common used kinetic weapons like gatling guns or artillery/cannon weapons.
Paranidmaybe focus on lasers or plasma with different colors, bursts or single shots.
But all factions should have at least one version of most weapon type (like they do right now) so combat looks more interesting and some people (like me) want to have a big variation on the ships while playing just one race.
Edit: maybe it is also a cnice idea to identify races by their weapon color:
Argons use red and yellow-ish projectiles/beams
Teladi use blue and purple weapons
Paranid maybe green
Neutral colors like gatling guns or shotgun are for all factions the same maybe.
XR Ship Pack (adds several ships from XR)
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Weapon Pack (adds several new weapons)
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Economy Overhaul (expands the X4 economy with many new buildings)
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X4 Editor (view stats of objects and make your own mod within a few clicks)
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