[MOD] Mercenary Corps
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
[MOD] Mercenary Corps
ALPHA
Comm NPC traders and miners to sign a mercenary contract with them
Must be "Friend" status with the faction
You earn 10% of all sales that a contracted ship completes
If the ship dies, you pay insurance to replace it and lose reputation with its faction
Does require a new gamestart
Should not conflict with other mods, unless they add a ton of options to the pilot comm menu
Probably won't work on Windows 7, we didn't pack this into a CAT file
https://www.nexusmods.com/x4foundations/mods/312
This mod was created as part of the updates we have planned for The Teleportation Wars 3 (yay!), and is just an alpha version of the idea. We are working on a lot of new stuff, so we may not be able to get back around to updating this one very soon, but we wanted to release this early!
Comm NPC traders and miners to sign a mercenary contract with them
Must be "Friend" status with the faction
You earn 10% of all sales that a contracted ship completes
If the ship dies, you pay insurance to replace it and lose reputation with its faction
Does require a new gamestart
Should not conflict with other mods, unless they add a ton of options to the pilot comm menu
Probably won't work on Windows 7, we didn't pack this into a CAT file
https://www.nexusmods.com/x4foundations/mods/312
This mod was created as part of the updates we have planned for The Teleportation Wars 3 (yay!), and is just an alpha version of the idea. We are working on a lot of new stuff, so we may not be able to get back around to updating this one very soon, but we wanted to release this early!
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- Posts: 246
- Joined: Mon, 5. Nov 18, 23:12
Re: [MOD] Mercenary Corps
Intresting mod will you upload this to the steam workshop at any point?albysmith wrote: ↑Mon, 8. Apr 19, 03:50ALPHA
Comm NPC traders and miners to sign a mercenary contract with them
Must be "Friend" status with the faction
You earn 10% of all sales that a contracted ship completes
If the ship dies, you pay insurance to replace it and lose reputation with its faction
Does require a new gamestart
Should not conflict with other mods, unless they add a ton of options to the pilot comm menu
Probably won't work on Windows 7, we didn't pack this into a CAT file
https://www.nexusmods.com/x4foundations/mods/312
This mod was created as part of the updates we have planned for The Teleportation Wars 3 (yay!), and is just an alpha version of the idea. We are working on a lot of new stuff, so we may not be able to get back around to updating this one very soon, but we wanted to release this early!
Re: [MOD] Mercenary Corps
Why do you want it there?nickolaiproblem wrote: ↑Mon, 8. Apr 19, 05:49Intresting mod will you upload this to the steam workshop at any point?albysmith wrote: ↑Mon, 8. Apr 19, 03:50ALPHA
Comm NPC traders and miners to sign a mercenary contract with them
Must be "Friend" status with the faction
You earn 10% of all sales that a contracted ship completes
If the ship dies, you pay insurance to replace it and lose reputation with its faction
Does require a new gamestart
Should not conflict with other mods, unless they add a ton of options to the pilot comm menu
Probably won't work on Windows 7, we didn't pack this into a CAT file
https://www.nexusmods.com/x4foundations/mods/312
This mod was created as part of the updates we have planned for The Teleportation Wars 3 (yay!), and is just an alpha version of the idea. We are working on a lot of new stuff, so we may not be able to get back around to updating this one very soon, but we wanted to release this early!
-
- Posts: 246
- Joined: Mon, 5. Nov 18, 23:12
Re: [MOD] Mercenary Corps
Why not it easiest possible way to find the mod.albysmith wrote: ↑Wed, 10. Apr 19, 06:07Why do you want it there?nickolaiproblem wrote: ↑Mon, 8. Apr 19, 05:49Intresting mod will you upload this to the steam workshop at any point?albysmith wrote: ↑Mon, 8. Apr 19, 03:50ALPHA
Comm NPC traders and miners to sign a mercenary contract with them
Must be "Friend" status with the faction
You earn 10% of all sales that a contracted ship completes
If the ship dies, you pay insurance to replace it and lose reputation with its faction
Does require a new gamestart
Should not conflict with other mods, unless they add a ton of options to the pilot comm menu
Probably won't work on Windows 7, we didn't pack this into a CAT file
https://www.nexusmods.com/x4foundations/mods/312
This mod was created as part of the updates we have planned for The Teleportation Wars 3 (yay!), and is just an alpha version of the idea. We are working on a lot of new stuff, so we may not be able to get back around to updating this one very soon, but we wanted to release this early!
Re: [MOD] Mercenary Corps
I also prefer steam workshop because of the auto updates.
Re: [MOD] Mercenary Corps
Just started using this mod and it looks interesting. One minor issue is there isn't a list of open contracts anywhere. It looks like it's only one at a time and the player ship has to do the protecting?