Ramokthan wrote: ↑Sun, 16. Jun 19, 11:14
Still. Do Mules only begin emptying factories if they hit a certain threshold? Bc my Factory is like 40% full, much more then a mule capacity load and they dont deliver that wares to the warehouse. But if it goes over that 40% they start delivering again till it drops under that 40%.
No, that should not happen. The only reason that they would only start over 40% is maybe that factory also USES hull parts to produce other wares.
If so, then the mamager will want to keep some reserves, and so he will not put every unit on sale.
The Mules still use the buy and sell offers created by the station managers, they have to unless I want the mod to 'cheat' and teleport wares.
So, managers need money ! A zero budget makes everything bug.
Also, NEVER a single production module, or habitation, on a warehouse ! It will mess up all calculations.
Are you
extra, extra sure your warehouse has no production module, and every one of your stations has 1 credit of budget at least ?
Also, you are using the 3.5 version, right ?
Here is the advice I posted on Steam, in case it helps.
I was answering to a player with a Raw resources factory, and a Intermediate factory needing raw resources. His mules were not making deliveries consistently either.
In the end, the solution for him was 1 credit in every budget.
I assume your raw factory makes (silicon wafers, metals, etc) without using it, and just sells it.
Check that the manager has put the wares on sale, just by trying to buy them manually.
Then I assume your intermediate factory needs the raw wares, but does not make them.
Make sure that factory has a budget of at least 1 credit, or it will not publish buy offers.
Then, a Mule set up with the raw factory as Source, the Intermediate as Target, and no option activated (except commander) should work just fine.
To be sure, test by activating 'Allow Low Volumes'. If they start trading then only, that means the amounts on sale in your Raw factory were too small to bother with.
If your Raw factory is also using the wares it produces for some production, these wares will not show up for sale until the manager has about 60-70% full storage of that ware. Before that it will try to buy the ware.
If your Intermediate factory also produces (ore, ...) then a Mule should still deliver it as long as the storage is under 60-70%, when the manager starts selling that ware.
The only difference is when the Mule is trading in the whole system : wares that a factory produces and uses are never in the highest-priority deliveries.
But the factories set up as Source and Target are always the first priority, if there is something to sell.
If the 'bug' is only affecting silicon wafers and nothing else, it is quite strange because there is nothing special in the code about that ware.
Maybe check that the Intermediate Station has enough storage reserved for Silicon ?
If they only reserved room for 100 units, then the buy offer will never be high enough for Mules to notice.