kaiser_33 wrote: ↑Fri, 11. Sep 20, 22:19
Why are ALL and i do mean ALL destroyers AND battleships so underpowered compared to vanilla split 3.30 but cost the same or more sometimes?
Because so far you are the first person complaining about this and because I tried to balance all ships towards vanilla balance (with Behemoth as reference) I doubt that you are right here.
But if you have a good analysis comparing all relevant values (prices, speeds, turret counts, shields and hulls) for specific ships showing that they are underpowered we can talk about buffing them.
aurumgallente wrote: ↑Sun, 13. Sep 20, 00:18
Max Brain, I have two questions for you.
1) Do you have experience in porting S or M ship? If that so, could you help me with a few things, I try to port some S and M ships from X2 and I have a few problems which are not covered in tutorials and I can't find useful information in Discord channel.
2) Do you have plans to port large X2 and X3 ships into the game? It would be nice to see X2 Mammoth or X3 Osprey, or whatever.
@1: sorry, but this is one of the reasons why I havent ported any M or S ships so far
. I only know Brummbear who might can help you here. Better make a specific thread with your uestions.
@2: Most probably not (I dont even own X2). Actually I am a bit burned out in modding for X4. I am not playing enough X4 right now to spend so many hours into modding. When I play a lot X4 again I think I will have fun modding again and we will see what happens then.
I always try to start a new game but I always end playing when I notice how tedious fleet management is and how difficult it is to supply your own stations with your own stuff (while still be able to sell the surpluss to the AI).
I have big hopes in 4.0 now but I also had these before. So we will see.
XR Ship Pack (adds several ships from XR)
Link
Weapon Pack (adds several new weapons)
Link
Economy Overhaul (expands the X4 economy with many new buildings)
Link
X4 Editor (view stats of objects and make your own mod within a few clicks)
Link