Laser Towers : How to activate within MD?

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Moonrat
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Laser Towers : How to activate within MD?

Post by Moonrat » Sun, 24. Nov 19, 20:22

Looking for help...

I have been able to successfully create laser towers with the correct (enemy) faction but they simply don't respond to my presence in anyway. The faction is Xenon and so the relation shows "-30" but yet they don't shoot at me?

How do I "activate" the lasertower or am I missing something in my approach and/or code?

Code: Select all

<create_ship name="$Object" macro="macro.ship_gen_xs_lasertower_01_a_macro" sector="player.sector">
   <pilot>
       <select race="race.drone"/>
   </pilot>
   <owner exact="faction.xenon" overridenpc="true" />
   <safepos value="$Position" />
   <rotation pitch="$Pitch" yaw="$Yaw" roll="$Roll" />
</create_ship>

<create_order name="$Order" id="'Lasertower'" object="$Object" immediate="true" default="true"/>
<signal_objects object="$Object" param="'lasertower_activate'" />

EDIT : Fixed it!! Faulty logic in a conditional... :(
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