I made a simple "alternate start" mod by modifying an existing gamestart and changing the ship to a basic Elite Sentinel and only 5,000 cr in the bank. I recently installed Rise of the Ossian Raider but I find that my mod starts the player way too far from the NPC you need to speak to in order to set the RoR mod options. I have to fly through about 8 sectors and that just takes way too long when just starting the game. I just want to talk to the NPC and start playing.
Here is the part of my mod I want to patch:
Code: Select all
<location galaxy="xu_ep2_universe_macro" zone="zone002_cluster_06_sector001_macro" room="dockingbay_arg_s_01_macro" station="station_gen_factory_base_01_macro" equipmentdock="true">
<player>
<position x="-2.5" y="1.7" z="21" />
<rotation yaw="145" pitch="0" roll="0" />
</player>
</location>
I extracted the RoR mod from the CAT files and began searching through the various XML but I guess I just don't understand NPCs enough. I can't find the station that the NPC is on. I found the NPC and a macro that creates her room and adds her to it but I can't find the macro name for the station. I used the name as seen on the map but it isn't anywhere in the files (not even the "t" folder).
Additional Info:
* NPC: Faith Valentine (ror_char_argon_female_mod_macro)
* Location: Terran Omega in the Triton sector (both added by mod, I think) - I got this from the in game map
* In file \md\ror_create_room_fp.xml her room is created and she is added