I've had the same issues with this mod where all Split NPCs looked the same, and with the split starts the split plot ships would spawn without pilots. I'm pretty sure I fixed it. I didn't test it extensively, I just started a new game with a split start and everything seems to be working ok. Both Argon Reborn and Shipyards Crew are active.
Code: Select all
<add sel="/characters">
<!--<character id="TEMP_manager_split_random" group="split.manager">
<category tags="[npc, crew, officer, trader, commander, fighterpilot, manager, marine, masstraffic, watchdog, pilot, traderpilot]" faction="[split, freesplit, faction.player]" race="split"/>
<owner list="[split, freesplit]"/>
</character>-->
<character id="trader_split_random" group="split.trader">
<category tags="[crew, pilot, aipilot, traderpilot, masstraffic]" faction="[split, freesplit, fallensplit, court, faction.player]" race="split"/>
<skills>
<skill type="piloting" min="5" max="12"/>
<skill type="morale" max="12"/>
<skill type="engineering" min="5" max="6"/>
<skill type="management" exact="0"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="fighter_split_random" group="split.pilot">
<category tags="[crew, officer, pilot, aipilot, fighterpilot, commander, masstraffic, watchdog, regular]" faction="[split, freesplit, fallensplit, court, faction.player]" race="split"/>
<skills>
<skill type="piloting" min="4" max="15"/>
<skill type="morale" max="12"/>
<skill type="engineering" exact="0"/>
<skill type="management" exact="0"/>
<skill type="boarding" min="5" max="6"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="manager_split_random" group="split.manager">
<category tags="[crew, officer, manager]" faction="[split, freesplit, fallensplit, court, faction.player]" race="split"/>
<skills>
<skill type="management" min="5" max="9"/>
<skill type="morale" max="12"/>
<skill type="piloting" max="3"/>
<skill type="engineering" min="2" max="6"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="factionrepresentative_split" group="split.factionrepresentative.male">
<category tags="[factionrepresentative]" faction="split" race="split"/>
<skills>
<skill type="management" min="10" max="15"/>
<skill type="morale" max="15"/>
<skill type="boarding" min="6" max="15"/>
<skill type="engineering" min="5" max="15"/>
<skill type="piloting" min="11" max="15"/>
</skills>
<!--TODO @Owen page-->
<page exact="10405"/>
<owner exact="split"/>
</character>
<character id="factionrepresentative_freesplit" group="split.factionrepresentative.female">
<category tags="[factionrepresentative]" faction="freesplit" race="split"/>
<skills>
<skill type="management" min="10" max="15"/>
<skill type="morale" max="15"/>
<skill type="boarding" min="6" max="15"/>
<skill type="engineering" min="5" max="15"/>
<skill type="piloting" min="11" max="15"/>
</skills>
<!--TODO @Owen page-->
<page exact="10403"/>
<owner exact="freesplit"/>
</character>
<character id="factionrepresentative_court" group="split.factionrepresentative.female">
<category tags="[factionrepresentative]" faction="court" race="split"/>
<skills>
<skill type="management" min="10" max="15"/>
<skill type="morale" max="15"/>
<skill type="boarding" min="6" max="15"/>
<skill type="engineering" min="5" max="15"/>
<skill type="piloting" min="11" max="15"/>
</skills>
<!--TODO @Owen page-->
<page exact="10403"/>
<owner exact="court"/>
</character>
<!-- additional character definitions with correct factions set since we can't use xml patching to insert data into an attribute, only replace which is not good enough when multiple extensions may be involved -->
<!-- regular -->
<character id="service_split_random_dlc_split" group="split.service">
<category tags="[crew, service, regular, recruitable]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="engineering" min="5" max="6"/>
<skill type="morale" max="5"/>
<skill type="piloting" max="3"/>
<skill type="management" exact="0"/>
<skill type="boarding" min="2" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="marine_split_random_dlc_split" group="split.marine">
<category tags="[crew, marine, regular, recruitable]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="boarding" min="7" max="8"/>
<skill type="morale" min="3" max="8"/>
<skill type="engineering" exact="0"/>
<skill type="piloting" max="3"/>
<skill type="management" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="fighter_split_regular_random" group="split.pilot">
<category tags="[crew, officer, pilot, aipilot, fighterpilot, commander, masstraffic, watchdog, regular, recruitable]" faction="[split, freesplit, fallensplit, court, faction.player]" race="split"/>
<skills>
<skill type="piloting" min="5" max="7"/>
<skill type="morale" exact="7"/>
<skill type="engineering" exact="0"/>
<skill type="management" exact="0"/>
<skill type="boarding" min="1" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="manager_split_regular_random" group="split.manager">
<category tags="[crew, officer, manager, regular, recruitable]" faction="[split, freesplit, fallensplit, court, faction.player]" race="split"/>
<skills>
<skill type="management" min="5" max="6"/>
<skill type="morale" max="5"/>
<skill type="piloting" max="3"/>
<skill type="engineering" exact="0"/>
<skill type="boarding" min="2" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<!-- passenger -->
<character id="passenger_split_random_dlc_split" group="split.passenger">
<category tags="[crew, passenger]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="boarding" exact="0"/>
<skill type="engineering" exact="0"/>
<skill type="management" max="6"/>
<skill type="morale" max="12"/>
<skill type="piloting" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="prisoner_split_random_dlc_split" group="split.prisoner">
<category tags="[crew, prisoner]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="boarding" exact="0"/>
<skill type="engineering" exact="0"/>
<skill type="management" max="6"/>
<skill type="morale" max="12"/>
<skill type="piloting" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<!-- Rookies -->
<character id="service_split_random_rookie_dlc_split" group="split.service">
<category tags="[crew, service, rookie, recruitable]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="engineering" exact="1"/>
<skill type="morale" max="3"/>
<skill type="piloting" exact="0"/>
<skill type="management" exact="0"/>
<skill type="boarding" min="1" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="marine_split_random_rookie_dlc_split" group="split.marine">
<category tags="[crew, marine, rookie, recruitable]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="boarding" min="2" max="4"/>
<skill type="morale" min="3" max="6"/>
<skill type="engineering" exact="0"/>
<skill type="piloting" exact="0"/>
<skill type="management" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="fighter_split_random_rookie" group="split.pilot">
<category tags="[crew, officer, pilot, aipilot, fighterpilot, commander, masstraffic, watchdog, rookie, recruitable]" faction="[split, freesplit, fallensplit, court, faction.player]" race="split"/>
<skills>
<skill type="piloting" min="1" max="5"/>
<skill type="morale" min="4" max="5"/>
<skill type="engineering" exact="0"/>
<skill type="management" exact="0"/>
<skill type="boarding" min="1" max="3"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<!-- Veteran -->
<character id="service_split_random_veteran_dlc_split" group="split.service">
<category tags="[crew, service, veteran]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="engineering" min="6" max="12"/>
<skill type="morale" min="6" max="12"/>
<skill type="piloting" min="3" max="9"/>
<skill type="management" exact="0"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="marine_split_random_veteran_dlc_split" group="split.marine">
<category tags="[crew, marine, veteran]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="boarding" min="6" max="12"/>
<skill type="morale" min="6" max="12"/>
<skill type="engineering" exact="0"/>
<skill type="piloting" min="3" max="9"/>
<skill type="management" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<!-- Elite -->
<character id="service_split_random_elite_dlc_split" group="split.service">
<category tags="[crew, service, elite]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="engineering" min="12"/>
<skill type="morale" min="12"/>
<skill type="piloting" min="6" max="12"/>
<skill type="management" exact="0"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="marine_split_random_elite_dlc_split" group="split.marine">
<category tags="[crew, marine, elite]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="boarding" min="12"/>
<skill type="morale" min="12"/>
<skill type="engineering" exact="0"/>
<skill type="piloting" min="3" max="9"/>
<skill type="management" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
<character id="platform_trader_split_random_dlc_split" group="split.trader">
<category tags="[trader, licencetrader]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="management" min="9" max="12"/>
<skill type="morale" max="12"/>
<skill type="piloting" max="3"/>
<skill type="engineering" max="1"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
<stock ref="'default_trader'" />
</character>
<character id="ship_trader_split_random_dlc_split" group="split.shiptrader">
<category tags="[trader, shiptrader]" faction="[split, freesplit, fallensplit, court]" race="split" />
<skills>
<skill type="management" min="9" max="12"/>
<skill type="morale" max="12"/>
<skill type="piloting" max="3"/>
<skill type="engineering" max="1"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
<stock ref="'default_trader'" />
</character>
<character id="shadyguy_split_random_dlc_split" group="split.shadyguy">
<category tags="[shadyguy]" faction="[split, freesplit, fallensplit, court]" race="split" />
<skills>
<skill type="piloting" min="5" max="12"/>
<skill type="morale" max="12"/>
<skill type="engineering" exact="0"/>
<skill type="management" min="1" max="6"/>
<skill type="boarding" exact="0"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]" />
<stock ref="'default_shadyguy'" />
</character>
<!-- Casually clothed platform NPCs -->
<character id="split_casual_dlc_split" group="split.civilian">
<category tags="[casual]" faction="[split, freesplit, fallensplit, court]" race="split"/>
<skills>
<skill type="morale" max="1"/>
<skill type="piloting" max="3"/>
<skill type="engineering" exact="0"/>
<skill type="management" exact="0"/>
<skill type="boarding" min="1" max="2"/>
</skills>
<owner list="[split, freesplit, fallensplit, court]"/>
</character>
</add>
<!--
#############
Patching of Split character definitions to reference the mixed gender groups as the base game references the female groups
#############-->
<!-- regular -->
<replace sel="/characters/character[@id='service_split_random']/@group">split.service</replace>
<replace sel="/characters/character[@id='marine_split_random']/@group">split.marine</replace>
<replace sel="/characters/character[@id='passenger_split_random']/@group">split.passenger</replace>
<replace sel="/characters/character[@id='prisoner_split_random']/@group">split.prisoner</replace>
<!-- Rookies -->
<replace sel="/characters/character[@id='service_split_random_rookie']/@group">split.service</replace>
<replace sel="/characters/character[@id='marine_split_random_rookie']/@group">split.marine</replace>
<!-- Veteran -->
<replace sel="/characters/character[@id='service_split_random_veteran']/@group">split.service</replace>
<replace sel="/characters/character[@id='marine_split_random_veteran']/@group">split.marine</replace>
<!-- Elite -->
<replace sel="/characters/character[@id='service_split_random_elite']/@group">split.service</replace>
<replace sel="/characters/character[@id='marine_split_random_elite']/@group">split.marine</replace>
<!-- Traders -->
<replace sel="/characters/character[@id='ship_trader_split_random']/@group">split.shiptrader</replace>
<replace sel="/characters/character[@id='shadyguy_split_random']/@group">split.shadyguy</replace>