How to make a custom gamestart ?
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How to make a custom gamestart ?
Hi there,
I would like to make some custom game starts to further customise my experience, and i admit speed up a bit the early-game because i've made separate playtroughs of the early game, and now i just wanna go straight to mid/late.
Does anybody know of a good tutorial for this, or could explain here to do it ?
If that matter, i would like to make a custom gamestart for a quite heavily modded game with DeadAirGateOverhaul, so sectors and faction positions etc are not vanilla.
I found this quite complete (and complex) guide but it's for XR so i dont know if this is accurate and still okay for X4 or not at all : viewtopic.php?t=382132
Thanks to everyone that read this
I would like to make some custom game starts to further customise my experience, and i admit speed up a bit the early-game because i've made separate playtroughs of the early game, and now i just wanna go straight to mid/late.
Does anybody know of a good tutorial for this, or could explain here to do it ?
If that matter, i would like to make a custom gamestart for a quite heavily modded game with DeadAirGateOverhaul, so sectors and faction positions etc are not vanilla.
I found this quite complete (and complex) guide but it's for XR so i dont know if this is accurate and still okay for X4 or not at all : viewtopic.php?t=382132
Thanks to everyone that read this
Re: How to make a custom gamestart ?
I would be interested in such a guide, too. For me it would be sufficient to explain what one needs to change in the xml files of existing downloadable game starts in order to get a different starting sector/station type, different character name, different species, different owned ships/stations, and biography text.
Re: How to make a custom gamestart ?
I'm currently following the linked guide and comparing line by line with a random custom start mod i found for X4.
For the moment it looks quite similar, so i will make some test and tell my journey there.
Still, it's like walking with eyes closed for me. Like for exemple what is the "Location galaxy" in the gamestarts.xml ? I found the value here different between the tutorial and the custom start i'm looking at. Might be related to the fact tutorial was for XR so i will use X4's custom mods values (i'm currently looking at the Dead Air custom start and another start called Nopileos true fortune)
For the moment it looks quite similar, so i will make some test and tell my journey there.
Still, it's like walking with eyes closed for me. Like for exemple what is the "Location galaxy" in the gamestarts.xml ? I found the value here different between the tutorial and the custom start i'm looking at. Might be related to the fact tutorial was for XR so i will use X4's custom mods values (i'm currently looking at the Dead Air custom start and another start called Nopileos true fortune)
Re: How to make a custom gamestart ?
Fun fact, Egosoft actually has a "creative" gamestart that let's you setup a lot of things (Name, Starting Ship including fitting, Starting Sector, Money, Relations and more) before you start your game but it's set to hidden/debug. I'm sure there's a reason for that but since modding sometimes allows us to uncover the hidden secrets i've very quickly made a mod that enables this Gamestart.
https://mega.nz/file/dppwATAI#tlKyx4y4C ... AAe3iuiAv4
Install it like any other mod by dropping it in your extensions folder inside your game folder.
Again remember there might be a reason why it's set to hidden, so don't expect support from Egosoft. But from what i've seen it shouldn't create any issues.
As for the How-To make your own Gamestart, i'd recommend digging through the gamefiles yourself.
gamestarts.xml inside the libraries folder is a good start but also DeadAir's Gate Overhaul is a good learning resource.
https://mega.nz/file/dppwATAI#tlKyx4y4C ... AAe3iuiAv4
Install it like any other mod by dropping it in your extensions folder inside your game folder.
Again remember there might be a reason why it's set to hidden, so don't expect support from Egosoft. But from what i've seen it shouldn't create any issues.
As for the How-To make your own Gamestart, i'd recommend digging through the gamefiles yourself.
gamestarts.xml inside the libraries folder is a good start but also DeadAir's Gate Overhaul is a good learning resource.
Re: How to make a custom gamestart ?
Awesome -- you really made my day. This is what I always wished for. Simply creating a new game with some starting parameters, like in "Alternate Start" mods for Skyrim or Oblivion Don't know if it will have any unwanted side effects yet, but I'll tryFlynTie wrote: ↑Thu, 22. Oct 20, 18:11Fun fact, Egosoft actually has a "creative" gamestart that let's you setup a lot of things (Name, Starting Ship including fitting, Starting Sector, Money, Relations and more) before you start your game but it's set to hidden/debug. I'm sure there's a reason for that but since modding sometimes allows us to uncover the hidden secrets i've very quickly made a mod that enables this Gamestart.
https://mega.nz/file/dppwATAI#tlKyx4y4C ... AAe3iuiAv4
Install it like any other mod by dropping it in your extensions folder inside your game folder.
Re: How to make a custom gamestart ?
Don't thank me this is all on Egosoft, i've merely removed the debug flag so that it shows up in the list. But it certainly is a neat feature and i too would love to see it find its way into the game.
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Re: How to make a custom gamestart ?
I just want to be able to change the gender of the player char, I want to play the Zyarth start but dont want to be a woman. Likewise for the accomplished scientist start.
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Re: How to make a custom gamestart ?
Absolute fantastic! Thanks a lot lot lot!!!!!