My first 48 hours of X4

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memxcom
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Re: My first 48 hours of X4

Post by memxcom » Thu, 28. Feb 19, 13:13

Only issue I have with my Nemesis Vanguard is it takes awhile to stop or slow right down, so I'm overshooting in manual pilot mode, so not sure if this is thrusters or engine related.

VincentTH
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Re: My first 48 hours of X4

Post by VincentTH » Thu, 28. Feb 19, 19:48

memxcom wrote:
Thu, 28. Feb 19, 13:13
Only issue I have with my Nemesis Vanguard is it takes awhile to stop or slow right down, so I'm overshooting in manual pilot mode, so not sure if this is thrusters or engine related.
I only use the nemesis for boarding destroyers and/or fighting Xenon K. For every other chores, the ANT Pulsar is the best fighter, IMHO.

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Sam L.R. Griffiths
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Re: My first 48 hours of X4

Post by Sam L.R. Griffiths » Thu, 28. Feb 19, 20:46

memxcom wrote:
Thu, 28. Feb 19, 13:13
Only issue I have with my Nemesis Vanguard is it takes awhile to stop or slow right down, so I'm overshooting in manual pilot mode, so not sure if this is thrusters or engine related.
Engines and Mass - the faster you travel and the lower the (braking) Thrust:Mass ratio the longer it will take you to stop. This can be compensated for in a few ways but the simplest is learning your stopping distance and at what distance you need to start braking.
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

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"When eating an elephant take one bite at a time" - Creighton Abrams

memxcom
Posts: 69
Joined: Thu, 5. Jan 06, 14:26
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Re: My first 48 hours of X4

Post by memxcom » Fri, 3. May 19, 13:07

VincentTH wrote:
Thu, 28. Feb 19, 19:48
memxcom wrote:
Thu, 28. Feb 19, 13:13
Only issue I have with my Nemesis Vanguard is it takes awhile to stop or slow right down, so I'm overshooting in manual pilot mode, so not sure if this is thrusters or engine related.
I only use the nemesis for boarding destroyers and/or fighting Xenon K. For every other chores, the ANT Pulsar is the best fighter, IMHO.
I still love my nemesis, claimed a few more abandoned ships from sectors, have six huge stations built and loads of ships, installed the battleship mod (which the game lacks) that is quite fun, all sectors fully explored and uncovered, game is a little boring now as you don't have much to do with regards to missions, I did lose a few medium trader ships to pirates etc but gave them fighter escorts and a few destroyers etc patrolling. Still a few bugs in the game and learning curve is much higher then Rebirth, beginners should remember to clear all orders if your ships are stuck and not doing anything. Easy to see what stations are short off especially in shipyards, try buying a ship and see what shortage they have ie weapon components, engines or hulls etc for the build.

Game is slower paced then Rebirth, takes awhile to build stations in my cases 4 to 7 days of playing just for one station. I still feel it is missing content and the xenon war is kind of boring, just go around destroying their ships and weapon platforms so far. I gave up on crystal mining as it's kind of pointless once you have decent money coming in, great for start of game however.

Been playing now for nearly three months, btw not figured why I get cannot dock message on some of my medium trader ships when trading with other stations( bug?), or trade could not be completed etc , a lot of vague messages. Most funny bug is on some stations for ship upgrades etc if you land and just want more marines (nothing else), says not enough resources ie silicon chips, I want people not parts lol. Another bug is claiming ships, even after clearing mines the ship just sits there, remove all orders is greyed out, so what you have to do is tell them join my squad then remove them and tell them again where to go, in my case normally to be repaired, claimed ships sometimes not claiming so you have to hit claim again and send another marine unit,trade ships not trading ie ones the are linked to your stations, what is the point of having 9 trade ships to one station with station storage full of inventory ie hull,smart chips etc when there is a big demand shortage from other faction stations etc...

I also had a bug with owned destroyer said it had no captain on comm, in information for the ship the captain was listed but not in the actual ship, I sold it in the end would not let me have another captain so he was like a ghost captain lol.

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