[SPOILER] Asking for spoilers about new questlines

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Diroc
Posts: 237
Joined: Wed, 22. Aug 12, 08:52
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Re: [SPOILER] Asking for spoilers about new questlines

Post by Diroc » Tue, 4. Aug 20, 04:58

I'd recommend stealing Destroyers from pirates to get rolling.
Add an Ion Blaster to a ship.
Start by adding some Notifications. (Player Icon on top, Globe on left)

FaF Fallen Families Medium combat ships. (Dragon Raider) -My Piracy ship of choice. -Lots of guns and fast.
Scan, Hammer it down to half. Hit it with Ion till the crew bails.
Outfit with a couple Ions, 4 other weapons of choice.. Plasma turrets.
2 marines, 2 service

Now you're set for capitals.

Add Notifications for:

FaF Large combat ships. (Rattlesnake)
Sca Large combat ships. (Phoenix and Behemoth)

If you kill FaF drones or surface elements (Guns, Shields, Engines) you take a rep hit so don't.

Sit in Blind spots and hammer em till under 5% hull Turn off turrets if using them (Though they may be a hindrance if you are capping FaF). Switch to just Ion profile, regular pulses can keep them locked into "Withdraw from Battle" Reduce hull when necessary.
It's a lot of work but fairly low risk.
Keep em low hull, and continue with ions till all the crew EXCEPT 1 bails. <Save> (Captain goes down with the ship if you continue. BOOM)
Stop shooting and pick a time when the ship slows down to turn or travel drive fails and launch boarding pod with first stage entry at Very Strong.
If pod lands Successfully, Wait, Profit.

Blind spots I use are:
Rattlesnake: To the side of the ship next to the engines so the fins block the large turrets top and bottom.
Behemoth: Below the engines.
Phoenix: In front above the hole.

With half a dozen properly equipped Destroyers, you may want to try to blockade gates against Xenon incursions for Credits and rep.
If you Default action "Dock at (Destroyer)" a Mamba (Small, Agile, Fast, 2 shield slots) It can be sent to "Collect drops" the battlefield area between incursions quite effectively.
Medium (Anti Air) turrets to "Fighters only" and Large Plasmas (Heavy hitting Range) helps keep them from going "full retard" if you plan on going offensive on stations though usually, "follow" and some micromanaging is required for escorts. There is no cure for stupid.

Piracy is a lot of work but it's fun and if you aren't into economy stuffs, It's the only real alternate option I've seen for dealing with the Xenon other than a massive trade/manufacturing based war machine.
It's hands on, It's fun and it's not trying to out-zerg the Xenon in the map.
Taxi missions won't get you where you need to be to stop the Xenon.

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