Paranid Fleet requirements

Please post any spoilers for X4: Foundations here.

Moderator: Moderators for English X Forum

Post Reply
101khazaddum
Posts: 22
Joined: Fri, 9. Nov 18, 16:25

Paranid Fleet requirements

Post by 101khazaddum » Mon, 6. Jul 20, 16:03

Hello

i have sent the fleet as requested to the destination but it only shows 15/34 ships present

can someone post the fleet requirements from 3.2 plz - it seems my Zeus and Gorgan are not right but i built them as i did the others two types and they are ok

thanks for your help

Falcrack
Posts: 4989
Joined: Wed, 29. Jul 09, 00:46
x4

Re: Paranid Fleet requirements

Post by Falcrack » Mon, 6. Jul 20, 20:38

Just read the mission requirements carefully. It tells you exactly how to outfit the ships. You might have made a mistake with some of them, but it can be corrected easily enough.

101khazaddum
Posts: 22
Joined: Fri, 9. Nov 18, 16:25

Re: Paranid Fleet requirements

Post by 101khazaddum » Mon, 6. Jul 20, 23:42

blind as a bat and out of control

screen blindness - or something like that - cheerz

ecsx4
Posts: 2
Joined: Mon, 13. Apr 20, 19:47
x4

Re: Paranid Fleet requirements

Post by ecsx4 » Fri, 31. Jul 20, 18:06

I had problems until I figured out that you need rep 20 with both paranid factions as some ships are vanguard and some sentinel Use HOP to build Zeus and Gorgon Godrealm for the others. Bit of a pain really

Post Reply

Return to “X4: Foundations - Spoilers”