Blueprint Liste
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Blueprint Liste
Hi,
ich möchte hier mal alle Blueprints sammel die man so finden kann. Sie sind im Save_xx.xml im Tag <blueprints> zu finden.
Hier meine:
Kleidung (?):
<blueprint ware="clothingmod_0001"/>
<blueprint ware="clothingmod_0002"/>
Printmod:
<blueprint ware="paintmod_0006"/>
<blueprint ware="paintmod_0048"/>
<blueprint ware="paintmod_0049"/>
<blueprint ware="paintmod_0050"/>
Stationsmodule:
<blueprint ware="module_arg_dock_m_01_lowtech"/>
<blueprint ware="module_arg_pier_l_01"/>
<blueprint ware="module_arg_stor_container_s_01"/>
<blueprint ware="module_arg_conn_base_01"/>
<blueprint ware="module_arg_conn_cross_01"/>
<blueprint ware="module_arg_conn_vertical_01"/>
<blueprint ware="module_gen_prod_energycells_01"/>
<blueprint ware="module_arg_prod_meat_01"/>
<blueprint ware="module_arg_hab_s_01"/>
<blueprint ware="module_arg_dock_m_01_hightech"/>
<blueprint ware="module_arg_hab_m_01"/>
Hoffe wir finden einiges damit man nicht mühsam suchen muss.
ich möchte hier mal alle Blueprints sammel die man so finden kann. Sie sind im Save_xx.xml im Tag <blueprints> zu finden.
Hier meine:
Kleidung (?):
<blueprint ware="clothingmod_0001"/>
<blueprint ware="clothingmod_0002"/>
Printmod:
<blueprint ware="paintmod_0006"/>
<blueprint ware="paintmod_0048"/>
<blueprint ware="paintmod_0049"/>
<blueprint ware="paintmod_0050"/>
Stationsmodule:
<blueprint ware="module_arg_dock_m_01_lowtech"/>
<blueprint ware="module_arg_pier_l_01"/>
<blueprint ware="module_arg_stor_container_s_01"/>
<blueprint ware="module_arg_conn_base_01"/>
<blueprint ware="module_arg_conn_cross_01"/>
<blueprint ware="module_arg_conn_vertical_01"/>
<blueprint ware="module_gen_prod_energycells_01"/>
<blueprint ware="module_arg_prod_meat_01"/>
<blueprint ware="module_arg_hab_s_01"/>
<blueprint ware="module_arg_dock_m_01_hightech"/>
<blueprint ware="module_arg_hab_m_01"/>
Hoffe wir finden einiges damit man nicht mühsam suchen muss.
- Gerfried [USC]
- Posts: 138
- Joined: Sun, 20. Nov 05, 23:06
Re: Blueprint Liste
Bitteschön der Herr, hab noch ein paar Updates für dich:
(Diverses?)
<blueprint ware="clothingmod_0001"/>
<blueprint ware="clothingmod_0002"/>
Paintjobs:
<blueprint ware="paintmod_0006"/>
<blueprint ware="paintmod_0048"/>
<blueprint ware="paintmod_0049"/>
<blueprint ware="paintmod_0050"/>
Stationsmodule / Produktionsanlagen:
<blueprint ware="module_arg_dock_m_01_lowtech"/>
<blueprint ware="module_arg_pier_l_01"/>
<blueprint ware="module_arg_stor_container_s_01"/>
<blueprint ware="module_arg_conn_base_01"/>
<blueprint ware="module_arg_conn_cross_01"/>
<blueprint ware="module_arg_conn_vertical_01"/>
<blueprint ware="module_gen_prod_energycells_01"/>
<blueprint ware="module_arg_prod_meat_01"/>
<blueprint ware="module_arg_stor_container_m_01"/>
<blueprint ware="module_gen_prod_antimatterconverters_01"/>
<blueprint ware="module_arg_dock_m_02_lowtech"/>
<blueprint ware="module_gen_prod_antimattercells_01"/>
<blueprint ware="module_arg_conn_base_03"/>
<blueprint ware="module_arg_dock_m_01_hightech"/>
<blueprint ware="module_arg_pier_l_02"/>
<blueprint ware="module_arg_conn_base_02"/>
<blueprint ware="module_arg_def_tube_01"/>
<blueprint ware="module_arg_dock_m_02_hightech"/>
<blueprint ware="module_arg_dock_m_02"/>
<blueprint ware="module_arg_dock_m_01"/>
<blueprint ware="module_gen_prod_engineparts_01"/>
<blueprint ware="module_arg_stor_liquid_s_01"/>
<blueprint ware="module_gen_prod_refinedmetals_01"/>
<blueprint ware="module_arg_conn_vertical_02"/>
<blueprint ware="module_gen_prod_siliconwafers_01"/>
<blueprint ware="module_arg_stor_solid_s_01"/>
<blueprint ware="module_gen_prod_advancedcomposites_01"/>
<blueprint ware="module_gen_prod_water_01"/>
<blueprint ware="module_gen_prod_dronecomponents_01"/>
<blueprint ware="module_arg_stor_liquid_l_01"/>
<blueprint ware="module_gen_prod_superfluidcoolant_01"/>
<blueprint ware="module_gen_prod_graphene_01"/>
<blueprint ware="module_arg_prod_medicalsupplies_01"/>
<blueprint ware="module_arg_stor_solid_m_01"/>
<blueprint ware="module_arg_stor_liquid_m_01"/>
<blueprint ware="module_arg_stor_container_l_01"/>
<blueprint ware="module_arg_stor_solid_l_01"/>
<blueprint ware="module_gen_prod_spices_01"/>
<blueprint ware="module_arg_def_disc_01"/>
<blueprint ware="module_gen_prod_plasmaconductors_01"/>
<blueprint ware="module_arg_prod_foodrations_01"/>
<blueprint ware="module_gen_prod_quantumtubes_01"/>
<blueprint ware="module_gen_prod_shieldcomponents_01"/>
<blueprint ware="module_gen_prod_microchips_01"/>
<blueprint ware="module_gen_prod_hullparts_01"/>
<blueprint ware="module_gen_prod_claytronics_01"/>
<blueprint ware="module_arg_prod_wheat_01"/>
<blueprint ware="module_gen_prod_scanningarrays_01"/>
Geschütztürme:
<blueprint ware="turret_arg_m_laser_02_mk1"/>
<blueprint ware="turret_arg_m_shotgun_02_mk1"/>
<blueprint ware="turret_arg_m_dumbfire_02_mk1"/>
<blueprint ware="turret_arg_m_guided_02_mk1"/>
<blueprint ware="turret_arg_m_plasma_02_mk1"/>
<blueprint ware="turret_arg_m_beam_02_mk1"/>
<blueprint ware="turret_arg_m_gatling_02_mk1"/>
Schilde:
<blueprint ware="shield_arg_xl_standard_01_mk1"/>
<blueprint ware="shield_arg_s_standard_01_mk3"/>
<blueprint ware="shield_arg_s_standard_01_mk2"/>
<blueprint ware="shield_arg_s_standard_01_mk1"/>
<blueprint ware="shield_arg_m_standard_02_mk1"/>
<blueprint ware="shield_arg_m_standard_02_mk2"/>
(Diverses?)
<blueprint ware="clothingmod_0001"/>
<blueprint ware="clothingmod_0002"/>
Paintjobs:
<blueprint ware="paintmod_0006"/>
<blueprint ware="paintmod_0048"/>
<blueprint ware="paintmod_0049"/>
<blueprint ware="paintmod_0050"/>
Stationsmodule / Produktionsanlagen:
<blueprint ware="module_arg_dock_m_01_lowtech"/>
<blueprint ware="module_arg_pier_l_01"/>
<blueprint ware="module_arg_stor_container_s_01"/>
<blueprint ware="module_arg_conn_base_01"/>
<blueprint ware="module_arg_conn_cross_01"/>
<blueprint ware="module_arg_conn_vertical_01"/>
<blueprint ware="module_gen_prod_energycells_01"/>
<blueprint ware="module_arg_prod_meat_01"/>
<blueprint ware="module_arg_stor_container_m_01"/>
<blueprint ware="module_gen_prod_antimatterconverters_01"/>
<blueprint ware="module_arg_dock_m_02_lowtech"/>
<blueprint ware="module_gen_prod_antimattercells_01"/>
<blueprint ware="module_arg_conn_base_03"/>
<blueprint ware="module_arg_dock_m_01_hightech"/>
<blueprint ware="module_arg_pier_l_02"/>
<blueprint ware="module_arg_conn_base_02"/>
<blueprint ware="module_arg_def_tube_01"/>
<blueprint ware="module_arg_dock_m_02_hightech"/>
<blueprint ware="module_arg_dock_m_02"/>
<blueprint ware="module_arg_dock_m_01"/>
<blueprint ware="module_gen_prod_engineparts_01"/>
<blueprint ware="module_arg_stor_liquid_s_01"/>
<blueprint ware="module_gen_prod_refinedmetals_01"/>
<blueprint ware="module_arg_conn_vertical_02"/>
<blueprint ware="module_gen_prod_siliconwafers_01"/>
<blueprint ware="module_arg_stor_solid_s_01"/>
<blueprint ware="module_gen_prod_advancedcomposites_01"/>
<blueprint ware="module_gen_prod_water_01"/>
<blueprint ware="module_gen_prod_dronecomponents_01"/>
<blueprint ware="module_arg_stor_liquid_l_01"/>
<blueprint ware="module_gen_prod_superfluidcoolant_01"/>
<blueprint ware="module_gen_prod_graphene_01"/>
<blueprint ware="module_arg_prod_medicalsupplies_01"/>
<blueprint ware="module_arg_stor_solid_m_01"/>
<blueprint ware="module_arg_stor_liquid_m_01"/>
<blueprint ware="module_arg_stor_container_l_01"/>
<blueprint ware="module_arg_stor_solid_l_01"/>
<blueprint ware="module_gen_prod_spices_01"/>
<blueprint ware="module_arg_def_disc_01"/>
<blueprint ware="module_gen_prod_plasmaconductors_01"/>
<blueprint ware="module_arg_prod_foodrations_01"/>
<blueprint ware="module_gen_prod_quantumtubes_01"/>
<blueprint ware="module_gen_prod_shieldcomponents_01"/>
<blueprint ware="module_gen_prod_microchips_01"/>
<blueprint ware="module_gen_prod_hullparts_01"/>
<blueprint ware="module_gen_prod_claytronics_01"/>
<blueprint ware="module_arg_prod_wheat_01"/>
<blueprint ware="module_gen_prod_scanningarrays_01"/>
Geschütztürme:
<blueprint ware="turret_arg_m_laser_02_mk1"/>
<blueprint ware="turret_arg_m_shotgun_02_mk1"/>
<blueprint ware="turret_arg_m_dumbfire_02_mk1"/>
<blueprint ware="turret_arg_m_guided_02_mk1"/>
<blueprint ware="turret_arg_m_plasma_02_mk1"/>
<blueprint ware="turret_arg_m_beam_02_mk1"/>
<blueprint ware="turret_arg_m_gatling_02_mk1"/>
Schilde:
<blueprint ware="shield_arg_xl_standard_01_mk1"/>
<blueprint ware="shield_arg_s_standard_01_mk3"/>
<blueprint ware="shield_arg_s_standard_01_mk2"/>
<blueprint ware="shield_arg_s_standard_01_mk1"/>
<blueprint ware="shield_arg_m_standard_02_mk1"/>
<blueprint ware="shield_arg_m_standard_02_mk2"/>
Alle Forschungen von *Spoiler*
Show
Alle Forschungen Player HQ:
<blueprint ware="mod_engine_boostduration_01_mk1"/>
<blueprint ware="mod_engine_boostshielddrain_01_mk1"/>
<blueprint ware="mod_engine_boostthrust_01_mk1"/>
<blueprint ware="mod_engine_boostthrust_02_mk1"/>
<blueprint ware="mod_engine_forwardthrust_01_mk1"/>
<blueprint ware="mod_engine_forwardthrust_02_mk1"/>
<blueprint ware="mod_engine_rotationthrust_02_mk1"/>
<blueprint ware="mod_engine_strafethrust_01_mk1"/>
<blueprint ware="mod_engine_strafethrust_02_mk1"/>
<blueprint ware="mod_engine_travelattacktime_01_mk1"/>
<blueprint ware="mod_engine_travelchargetime_01_mk1"/>
<blueprint ware="mod_engine_travelreleasetime_01_mk1"/>
<blueprint ware="mod_engine_travelstartthrust_01_mk1"/>
<blueprint ware="mod_engine_travelthrust_01_mk1"/>
<blueprint ware="mod_engine_travelthrust_02_mk1"/>
<blueprint ware="mod_ship_countermeasurecapacity_01_mk1"/>
<blueprint ware="mod_ship_deployablecapacity_01_mk1"/>
<blueprint ware="mod_ship_drag_01_mk1"/>
<blueprint ware="mod_ship_mass_01_mk1"/>
<blueprint ware="mod_ship_maxhull_01_mk1"/>
<blueprint ware="mod_ship_missilecapacity_01_mk1"/>
<blueprint ware="mod_ship_radarrange_01_mk1"/>
<blueprint ware="mod_ship_unitcapacity_01_mk1"/>
<blueprint ware="mod_weapon_beamlength_01_mk1"/>
<blueprint ware="mod_weapon_chargetime_01_mk1"/>
<blueprint ware="mod_weapon_cooling_01_mk1"/>
<blueprint ware="mod_weapon_cooling_02_mk1"/>
<blueprint ware="mod_weapon_cooling_03_mk1"/>
<blueprint ware="mod_weapon_damage_01_mk1"/>
<blueprint ware="mod_weapon_damage_02_mk1"/>
<blueprint ware="mod_weapon_damage_03_mk1"/>
<blueprint ware="mod_weapon_lifetime_01_mk1"/>
<blueprint ware="mod_weapon_mining_01_mk1"/>
<blueprint ware="mod_weapon_reload_01_mk1"/>
<blueprint ware="mod_weapon_rotationspeed_01_mk1"/>
<blueprint ware="mod_weapon_speed_01_mk1"/>
<blueprint ware="mod_weapon_sticktime_01_mk1"/>
<blueprint ware="mod_shield_capacity_01_mk1"/>
<blueprint ware="mod_shield_rechargedelay_01_mk1"/>
<blueprint ware="mod_shield_rechargerate_01_mk1"/>
<blueprint ware="mod_ship_drag_01_mk2"/>
<blueprint ware="mod_ship_mass_01_mk2"/>
<blueprint ware="mod_engine_boostthrust_01_mk2"/>
<blueprint ware="mod_engine_boostthrust_02_mk2"/>
<blueprint ware="mod_engine_forwardthrust_01_mk2"/>
<blueprint ware="mod_engine_forwardthrust_02_mk2"/>
<blueprint ware="mod_engine_travelthrust_01_mk2"/>
<blueprint ware="mod_engine_travelthrust_02_mk2"/>
<blueprint ware="mod_shield_capacity_01_mk2"/>
<blueprint ware="mod_shield_rechargerate_01_mk2"/>
<blueprint ware="mod_weapon_cooling_01_mk2"/>
<blueprint ware="mod_weapon_cooling_02_mk2"/>
<blueprint ware="mod_weapon_cooling_03_mk2"/>
<blueprint ware="mod_weapon_cooling_04_mk2"/>
<blueprint ware="mod_weapon_cooling_05_mk2"/>
<blueprint ware="mod_weapon_damage_01_mk2"/>
<blueprint ware="mod_weapon_damage_02_mk2"/>
<blueprint ware="mod_weapon_damage_03_mk2"/>
<blueprint ware="mod_weapon_damage_04_mk2"/>
<blueprint ware="mod_weapon_damage_05_mk2"/>
<blueprint ware="mod_weapon_sticktime_01_mk2"/>
<blueprint ware="mod_weapon_sticktime_02_mk2"/>
<blueprint ware="mod_weapon_sticktime_03_mk2"/>
<blueprint ware="mod_ship_mass_01_mk3"/>
<blueprint ware="mod_weapon_damage_01_mk3"/>
<blueprint ware="mod_weapon_damage_02_mk3"/>
<blueprint ware="mod_weapon_mining_01_mk3"/>
<blueprint ware="mod_weapon_speed_01_mk3"/>
<blueprint ware="mod_engine_boostthrust_01_mk3"/>
<blueprint ware="mod_engine_forwardthrust_01_mk3"/>
<blueprint ware="mod_engine_rotationthrust_01_mk3"/>
<blueprint ware="mod_engine_travelthrust_01_mk3"/>
<blueprint ware="mod_shield_capacity_01_mk3"/>
<blueprint ware="mod_shield_capacity_02_mk3"/>
<blueprint ware="mod_shield_rechargerate_01_mk3"/>
<blueprint ware="mod_engine_boostduration_01_mk1"/>
<blueprint ware="mod_engine_boostshielddrain_01_mk1"/>
<blueprint ware="mod_engine_boostthrust_01_mk1"/>
<blueprint ware="mod_engine_boostthrust_02_mk1"/>
<blueprint ware="mod_engine_forwardthrust_01_mk1"/>
<blueprint ware="mod_engine_forwardthrust_02_mk1"/>
<blueprint ware="mod_engine_rotationthrust_02_mk1"/>
<blueprint ware="mod_engine_strafethrust_01_mk1"/>
<blueprint ware="mod_engine_strafethrust_02_mk1"/>
<blueprint ware="mod_engine_travelattacktime_01_mk1"/>
<blueprint ware="mod_engine_travelchargetime_01_mk1"/>
<blueprint ware="mod_engine_travelreleasetime_01_mk1"/>
<blueprint ware="mod_engine_travelstartthrust_01_mk1"/>
<blueprint ware="mod_engine_travelthrust_01_mk1"/>
<blueprint ware="mod_engine_travelthrust_02_mk1"/>
<blueprint ware="mod_ship_countermeasurecapacity_01_mk1"/>
<blueprint ware="mod_ship_deployablecapacity_01_mk1"/>
<blueprint ware="mod_ship_drag_01_mk1"/>
<blueprint ware="mod_ship_mass_01_mk1"/>
<blueprint ware="mod_ship_maxhull_01_mk1"/>
<blueprint ware="mod_ship_missilecapacity_01_mk1"/>
<blueprint ware="mod_ship_radarrange_01_mk1"/>
<blueprint ware="mod_ship_unitcapacity_01_mk1"/>
<blueprint ware="mod_weapon_beamlength_01_mk1"/>
<blueprint ware="mod_weapon_chargetime_01_mk1"/>
<blueprint ware="mod_weapon_cooling_01_mk1"/>
<blueprint ware="mod_weapon_cooling_02_mk1"/>
<blueprint ware="mod_weapon_cooling_03_mk1"/>
<blueprint ware="mod_weapon_damage_01_mk1"/>
<blueprint ware="mod_weapon_damage_02_mk1"/>
<blueprint ware="mod_weapon_damage_03_mk1"/>
<blueprint ware="mod_weapon_lifetime_01_mk1"/>
<blueprint ware="mod_weapon_mining_01_mk1"/>
<blueprint ware="mod_weapon_reload_01_mk1"/>
<blueprint ware="mod_weapon_rotationspeed_01_mk1"/>
<blueprint ware="mod_weapon_speed_01_mk1"/>
<blueprint ware="mod_weapon_sticktime_01_mk1"/>
<blueprint ware="mod_shield_capacity_01_mk1"/>
<blueprint ware="mod_shield_rechargedelay_01_mk1"/>
<blueprint ware="mod_shield_rechargerate_01_mk1"/>
<blueprint ware="mod_ship_drag_01_mk2"/>
<blueprint ware="mod_ship_mass_01_mk2"/>
<blueprint ware="mod_engine_boostthrust_01_mk2"/>
<blueprint ware="mod_engine_boostthrust_02_mk2"/>
<blueprint ware="mod_engine_forwardthrust_01_mk2"/>
<blueprint ware="mod_engine_forwardthrust_02_mk2"/>
<blueprint ware="mod_engine_travelthrust_01_mk2"/>
<blueprint ware="mod_engine_travelthrust_02_mk2"/>
<blueprint ware="mod_shield_capacity_01_mk2"/>
<blueprint ware="mod_shield_rechargerate_01_mk2"/>
<blueprint ware="mod_weapon_cooling_01_mk2"/>
<blueprint ware="mod_weapon_cooling_02_mk2"/>
<blueprint ware="mod_weapon_cooling_03_mk2"/>
<blueprint ware="mod_weapon_cooling_04_mk2"/>
<blueprint ware="mod_weapon_cooling_05_mk2"/>
<blueprint ware="mod_weapon_damage_01_mk2"/>
<blueprint ware="mod_weapon_damage_02_mk2"/>
<blueprint ware="mod_weapon_damage_03_mk2"/>
<blueprint ware="mod_weapon_damage_04_mk2"/>
<blueprint ware="mod_weapon_damage_05_mk2"/>
<blueprint ware="mod_weapon_sticktime_01_mk2"/>
<blueprint ware="mod_weapon_sticktime_02_mk2"/>
<blueprint ware="mod_weapon_sticktime_03_mk2"/>
<blueprint ware="mod_ship_mass_01_mk3"/>
<blueprint ware="mod_weapon_damage_01_mk3"/>
<blueprint ware="mod_weapon_damage_02_mk3"/>
<blueprint ware="mod_weapon_mining_01_mk3"/>
<blueprint ware="mod_weapon_speed_01_mk3"/>
<blueprint ware="mod_engine_boostthrust_01_mk3"/>
<blueprint ware="mod_engine_forwardthrust_01_mk3"/>
<blueprint ware="mod_engine_rotationthrust_01_mk3"/>
<blueprint ware="mod_engine_travelthrust_01_mk3"/>
<blueprint ware="mod_shield_capacity_01_mk3"/>
<blueprint ware="mod_shield_capacity_02_mk3"/>
<blueprint ware="mod_shield_rechargerate_01_mk3"/>
Re: Blueprint Liste
Danke schön werde wenn wir einigers gefunden haben die Liste updaten und nach modulen und so sortieren
Re: Blueprint Liste
Hier sind glaub ich alle
Blueprints
Blueprints
Spoiler
Show
Andere SachenParanidenTeladiParaniden Module:
<blueprint ware="module_par_pier_l_01"/>
<blueprint ware="module_par_stor_container_s_01"/>
<blueprint ware="module_par_conn_base_01"/>
<blueprint ware="module_par_conn_cross_01"/>
<blueprint ware="module_par_conn_vertical_01"/>
<blueprint ware="module_par_prod_sojabeans_01"/>
<blueprint ware="module_par_conn_base_02"/>
<blueprint ware="module_par_conn_base_03"/>
<blueprint ware="module_par_conn_cross_02"/>
<blueprint ware="module_par_conn_cross_03"/>
<blueprint ware="module_par_conn_vertical_02"/>
<blueprint ware="module_par_def_claim_01"/>
<blueprint ware="module_par_def_disc_01"/>n
<blueprint ware="module_par_def_tube_01"/>
<blueprint ware="module_par_hab_l_01"/>
<blueprint ware="module_par_hab_m_01"/>
<blueprint ware="module_par_hab_s_01"/>
<blueprint ware="module_par_pier_l_02"/>
<blueprint ware="module_par_pier_l_03"/>
<blueprint ware="module_par_prod_majadust_01"/>
<blueprint ware="module_par_prod_majasnails_01"/>
<blueprint ware="module_par_prod_medicalsupplies_01"/>
<blueprint ware="module_par_prod_sojahusk_01"/>
<blueprint ware="module_par_stor_container_l_01"/>
<blueprint ware="module_par_stor_container_m_01"/>
<blueprint ware="module_par_stor_liquid_l_01"/>
<blueprint ware="module_par_stor_liquid_s_01"/>
<blueprint ware="module_par_stor_liquid_m_01"/>
<blueprint ware="module_par_stor_solid_l_01"/>
<blueprint ware="module_par_stor_solid_s_01"/>
<blueprint ware="module_par_stor_solid_m_01"/>
Paraniden Geschütztürme:
<blueprint ware="turret_par_l_beam_01_mk1"/>
<blueprint ware="turret_par_l_dumbfire_01_mk1"/>
<blueprint ware="turret_par_l_guided_01_mk1"/>
<blueprint ware="turret_par_l_laser_01_mk1"/>
<blueprint ware="turret_par_l_mining_01_mk1"/>
<blueprint ware="turret_par_l_plasma_01_mk1"/>
<blueprint ware="turret_par_m_beam_01_mk1"/>
<blueprint ware="turret_par_m_beam_02_mk1"/>
<blueprint ware="turret_par_m_dumbfire_01_mk1"/>
<blueprint ware="turret_par_m_dumbfire_02_mk1"/>
<blueprint ware="turret_par_m_gatling_01_mk1"/>
<blueprint ware="turret_par_m_gatling_02_mk1"/>
<blueprint ware="turret_par_m_guided_01_mk1"/>
<blueprint ware="turret_par_m_guided_02_mk1"/>
<blueprint ware="turret_par_m_laser_01_mk1"/>
<blueprint ware="turret_par_m_laser_02_mk1"/>
<blueprint ware="turret_par_m_mining_01_mk1"/>
<blueprint ware="turret_par_m_mining_02_mk1"/>
<blueprint ware="turret_par_m_plasma_01_mk1"/>
<blueprint ware="turret_par_m_plasma_02_mk1"/>
<blueprint ware="turret_par_m_shotgun_01_mk1"/>
<blueprint ware="turret_par_m_shotgun_02_mk1"/>
Paraniden Schilde:
<blueprint ware="shield_par_l_standard_01_mk1"/>
<blueprint ware="shield_par_l_standard_01_mk2"/>
<blueprint ware="shield_par_m_standard_01_mk1"/>
<blueprint ware="shield_par_m_standard_01_mk2"/>
<blueprint ware="shield_par_m_standard_02_mk1"/>
<blueprint ware="shield_par_m_standard_02_mk2"/>
<blueprint ware="shield_par_s_standard_01_mk1"/>
<blueprint ware="shield_par_s_standard_01_mk2"/>
<blueprint ware="shield_par_s_standard_01_mk3"/>
<blueprint ware="shield_par_xl_standard_01_mk1"/>ArgonTeladi Module:
<blueprint ware="module_tel_conn_base_01"/>
<blueprint ware="module_tel_conn_base_02"/>
<blueprint ware="module_tel_conn_base_03"/>
<blueprint ware="module_tel_conn_cross_01"/>
<blueprint ware="module_tel_conn_vertical_01"/>
<blueprint ware="module_tel_conn_vertical_02"/>
<blueprint ware="module_tel_def_claim_01"/>
<blueprint ware="module_tel_def_disc_01"/>n
<blueprint ware="module_tel_def_tube_01"/>
<blueprint ware="module_tel_hab_l_01"/>
<blueprint ware="module_tel_hab_m_01"/>
<blueprint ware="module_tel_hab_s_01"/>
<blueprint ware="module_tel_pier_l_01"/>
<blueprint ware="module_tel_pier_l_02"/>
<blueprint ware="module_tel_pier_l_03"/>
<blueprint ware="module_tel_prod_advancedcomposites_01"/>
<blueprint ware="module_tel_prod_engineparts_01"/>
<blueprint ware="module_tel_prod_hullparts_01"/>
<blueprint ware="module_tel_prod_medicalsupplies_01"/>
<blueprint ware="module_tel_prod_nostropoil_01"/>
<blueprint ware="module_tel_prod_scanningarrays_01"/>
<blueprint ware="module_tel_prod_spaceweed_01"/>
<blueprint ware="module_tel_prod_sunriseflowers_01"/>
<blueprint ware="module_tel_prod_swampplant_01"/>
<blueprint ware="module_tel_prod_teladianium"/>
<blueprint ware="module_tel_stor_container_l_01"/>
<blueprint ware="module_tel_stor_container_s_01"/>
<blueprint ware="module_tel_stor_container_m_01"/>
<blueprint ware="module_tel_stor_liquid_l_01"/>
<blueprint ware="module_tel_stor_liquid_s_01"/>
<blueprint ware="module_tel_stor_liquid_m_01"/>
<blueprint ware="module_tel_stor_solid_l_01"/>
<blueprint ware="module_tel_stor_solid_s_01"/>
<blueprint ware="module_tel_stor_solid_m_01"/>
Teladi Geschütztürme:
<blueprint ware="turret_tel_l_beam_01_mk1"/>
<blueprint ware="turret_tel_l_dumbfire_01_mk1"/>
<blueprint ware="turret_tel_l_guided_01_mk1"/>
<blueprint ware="turret_tel_l_laser_01_mk1"/>
<blueprint ware="turret_tel_l_mining_01_mk1"/>
<blueprint ware="turret_tel_l_plasma_01_mk1"/>
<blueprint ware="turret_tel_m_beam_01_mk1"/>
<blueprint ware="turret_tel_m_beam_02_mk1"/>
<blueprint ware="turret_tel_m_dumbfire_01_mk1"/>
<blueprint ware="turret_tel_m_dumbfire_02_mk1"/>
<blueprint ware="turret_tel_m_gatling_01_mk1"/>
<blueprint ware="turret_tel_m_gatling_02_mk1"/>
<blueprint ware="turret_tel_m_guided_01_mk1"/>
<blueprint ware="turret_tel_m_guided_02_mk1"/>
<blueprint ware="turret_tel_m_laser_01_mk1"/>
<blueprint ware="turret_tel_m_laser_02_mk1"/>
<blueprint ware="turret_tel_m_mining_01_mk1"/>
<blueprint ware="turret_tel_m_mining_02_mk1"/>
<blueprint ware="turret_tel_m_plasma_01_mk1"/>
<blueprint ware="turret_tel_m_plasma_02_mk1"/>
<blueprint ware="turret_tel_m_shotgun_01_mk1"/>
<blueprint ware="turret_tel_m_shotgun_02_mk1"/>
Teladi Schilde:
<blueprint ware="shield_tel_l_standard_01_mk1"/>
<blueprint ware="shield_tel_l_standard_01_mk2"/>
<blueprint ware="shield_tel_m_standard_01_mk1"/>
<blueprint ware="shield_tel_m_standard_01_mk2"/>
<blueprint ware="shield_tel_m_standard_02_mk1"/>
<blueprint ware="shield_tel_m_standard_02_mk2"/>
<blueprint ware="shield_tel_s_standard_01_mk1"/>
<blueprint ware="shield_tel_s_standard_01_mk2"/>
<blueprint ware="shield_tel_s_standard_01_mk3"/>
<blueprint ware="shield_tel_xl_standard_01_mk1"/>Argon Module:
<blueprint ware="module_arg_conn_base_01"/>
<blueprint ware="module_arg_conn_base_02"/>
<blueprint ware="module_arg_conn_base_03"/>
<blueprint ware="module_arg_conn_cross_01"/>
<blueprint ware="module_arg_conn_vertical_01"/>
<blueprint ware="module_arg_conn_vertical_02"/>
<blueprint ware="module_arg_def_claim_01"/>
<blueprint ware="module_arg_def_disc_01"/>
<blueprint ware="module_arg_def_tube_01"/>
<blueprint ware="module_arg_hab_l_01"/>
<blueprint ware="module_arg_hab_m_01"/>
<blueprint ware="module_arg_hab_s_01"/>
<blueprint ware="module_arg_pier_l_01"/>
<blueprint ware="module_arg_pier_l_02"/>
<blueprint ware="module_arg_pier_l_03"/>
<blueprint ware="module_arg_prod_foodrations_01"/>
<blueprint ware="module_arg_prod_meat_01"/>
<blueprint ware="module_arg_prod_medicalsupplies_01"/>
<blueprint ware="module_arg_prod_spacefuel_01"/>
<blueprint ware="module_arg_prod_wheat_01"/>
<blueprint ware="module_arg_stor_container_l_01"/>
<blueprint ware="module_arg_stor_container_m_01"/>
<blueprint ware="module_arg_stor_container_s_01"/>
<blueprint ware="module_arg_stor_liquid_l_01"/>
<blueprint ware="module_arg_stor_liquid_m_01"/>
<blueprint ware="module_arg_stor_liquid_s_01"/>
<blueprint ware="module_arg_stor_solid_l_01"/>
<blueprint ware="module_arg_stor_solid_m_01"/>
<blueprint ware="module_arg_stor_solid_s_01"/>
Argon Geschütztürme:
<blueprint ware="turret_arg_l_beam_01_mk1"/>
<blueprint ware="turret_arg_l_dumbfire_01_mk1"/>
<blueprint ware="turret_arg_l_guided_01_mk1"/>
<blueprint ware="turret_arg_l_laser_01_mk1"/>
<blueprint ware="turret_arg_l_mining_01_mk1"/>
<blueprint ware="turret_arg_l_plasma_01_mk1"/>
<blueprint ware="turret_arg_m_beam_01_mk1"/>
<blueprint ware="turret_arg_m_beam_02_mk1"/>
<blueprint ware="turret_arg_m_dumbfire_01_mk1"/>
<blueprint ware="turret_arg_m_dumbfire_02_mk1"/>
<blueprint ware="turret_arg_m_gatling_01_mk1"/>
<blueprint ware="turret_arg_m_gatling_02_mk1"/>
<blueprint ware="turret_arg_m_guided_01_mk1"/>
<blueprint ware="turret_arg_m_guided_02_mk1"/>
<blueprint ware="turret_arg_m_laser_01_mk1"/>
<blueprint ware="turret_arg_m_laser_02_mk1"/>
<blueprint ware="turret_arg_m_mining_01_mk1"/>
<blueprint ware="turret_arg_m_mining_02_mk1"/>
<blueprint ware="turret_arg_m_plasma_01_mk1"/>
<blueprint ware="turret_arg_m_plasma_02_mk1"/>
<blueprint ware="turret_arg_m_shotgun_01_mk1"/>
<blueprint ware="turret_arg_m_shotgun_02_mk1"/>
Argon Schilde:
<blueprint ware="shield_arg_l_standard_01_mk1"/>
<blueprint ware="shield_arg_l_standard_01_mk2"/>
<blueprint ware="shield_arg_m_standard_01_mk1"/>
<blueprint ware="shield_arg_m_standard_01_mk2"/>
<blueprint ware="shield_arg_m_standard_02_mk1"/>
<blueprint ware="shield_arg_m_standard_02_mk2"/>
<blueprint ware="shield_arg_s_standard_01_mk1"/>
<blueprint ware="shield_arg_s_standard_01_mk2"/>
<blueprint ware="shield_arg_s_standard_01_mk3"/>
<blueprint ware="shield_arg_xl_standard_01_mk1"/>
AllgemeineAllgemeine Module:
<blueprint ware="module_arg_dock_m_01"/>
<blueprint ware="module_arg_dock_m_01_hightech"/>
<blueprint ware="module_arg_dock_m_01_lowtech"/>
<blueprint ware="module_arg_dock_m_02"/>
<blueprint ware="module_arg_dock_m_02_hightech"/>
<blueprint ware="module_arg_dock_m_02_lowtech"/>
<blueprint ware="module_gen_prod_energycells_01"/>
<blueprint ware="module_gen_prod_advancedcomposites_01"/>
<blueprint ware="module_gen_prod_advancedelectronics_01"/>
<blueprint ware="module_gen_prod_antimattercells_01"/>
<blueprint ware="module_gen_prod_antimatterconverters_01"/>
<blueprint ware="module_gen_prod_claytronics_01"/>
<blueprint ware="module_gen_prod_dronecomponents_01"/>
<blueprint ware="module_gen_prod_engineparts_01"/>
<blueprint ware="module_gen_prod_fieldcoils_01"/>
<blueprint ware="module_gen_prod_graphene_01"/>
<blueprint ware="module_gen_prod_hullparts_01"/>
<blueprint ware="module_gen_prod_microchips_01"/>
<blueprint ware="module_gen_prod_missilecomponents_01"/>
<blueprint ware="module_gen_prod_plasmaconductors_01"/>
<blueprint ware="module_gen_prod_quantumtubes_01"/>
<blueprint ware="module_gen_prod_refinedmetals_01"/>
<blueprint ware="module_gen_prod_scanningarrays_01"/>
<blueprint ware="module_gen_prod_shieldcomponents_01"/>
<blueprint ware="module_gen_prod_siliconwafers_01"/>
<blueprint ware="module_gen_prod_smartchips_01"/>
<blueprint ware="module_gen_prod_spices_01"/>
<blueprint ware="module_gen_prod_superfluidcoolant_01"/>
<blueprint ware="module_gen_prod_turretcomponents_01"/>
<blueprint ware="module_gen_prod_water_01"/>
<blueprint ware="module_gen_prod_weaponcomponents_01"/>
Expeditionsmodule:
<blueprint ware="module_gen_conn_venturerbase_01"/>
<blueprint ware="module_gen_conn_venturerbase_02"/>
<blueprint ware="module_gen_conn_venturerbase_03"/>
<blueprint ware="module_gen_conn_venturercross_01"/>
<blueprint ware="module_gen_conn_venturervertical_01"/>
<blueprint ware="module_gen_conn_venturervertical_02"/>
<blueprint ware="module_gen_dock_m_venturer_01"/>
<blueprint ware="module_gen_dock_xl_venturer_01"/>
<blueprint ware="module_gen_ventureplatform_cross_01"/>
Raketen:
<blueprint ware="missile_cluster_heavy_mk1"/>
<blueprint ware="missile_cluster_light_mk1"/>
<blueprint ware="missile_dumbfire_heavy_mk1"/>
<blueprint ware="missile_dumbfire_heavy_mk2"/>
<blueprint ware="missile_dumbfire_light_mk1"/>
<blueprint ware="missile_dumbfire_light_mk2"/>
<blueprint ware="missile_emp_mk1"/>
<blueprint ware="missile_guided_heavy_mk1"/>
<blueprint ware="missile_guided_light_mk1"/>
<blueprint ware="missile_heatseeker_heavy_mk1"/>
<blueprint ware="missile_heatseeker_light_mk1"/>
<blueprint ware="missile_smart_heavy_mk1"/>
<blueprint ware="missile_smart_light_mk1"/>
<blueprint ware="missile_swarm_heavy_mk1"/>
<blueprint ware="missile_swarm_light_mk1"/>
<blueprint ware="missile_torpedo_heavy_mk1"/>
<blueprint ware="missile_torpedo_light_mk1"/>
Modifikationen:
<blueprint ware="mod_engine_boostduration_01_mk1"/>
<blueprint ware="mod_engine_boostshielddrain_01_mk1"/>
<blueprint ware="mod_engine_boostthrust_01_mk1"/>
<blueprint ware="mod_engine_boostthrust_01_mk2"/>
<blueprint ware="mod_engine_boostthrust_01_mk3"/>
<blueprint ware="mod_engine_boostthrust_02_mk1"/>
<blueprint ware="mod_engine_boostthrust_02_mk2"/>
<blueprint ware="mod_engine_forwardthrust_01_mk1"/>
<blueprint ware="mod_engine_forwardthrust_01_mk2"/>
<blueprint ware="mod_engine_forwardthrust_01_mk3"/>
<blueprint ware="mod_engine_forwardthrust_02_mk1"/>
<blueprint ware="mod_engine_forwardthrust_02_mk2"/>
<blueprint ware="mod_engine_rotationthrust_01_mk1"/>
<blueprint ware="mod_engine_rotationthrust_01_mk3"/>
<blueprint ware="mod_engine_rotationthrust_02_mk1"/>
<blueprint ware="mod_engine_strafethrust_01_mk1"/>
<blueprint ware="mod_engine_strafethrust_02_mk1"/>
<blueprint ware="mod_engine_travelattacktime_01_mk1"/>
<blueprint ware="mod_engine_travelchargetime_01_mk1"/>
<blueprint ware="mod_engine_travelreleasetime_01_mk1"/>
<blueprint ware="mod_engine_travelstartthrust_01_mk1"/>
<blueprint ware="mod_engine_travelthrust_01_mk1"/>
<blueprint ware="mod_engine_travelthrust_01_mk2"/>
<blueprint ware="mod_engine_travelthrust_01_mk3"/>
<blueprint ware="mod_engine_travelthrust_02_mk1"/>
<blueprint ware="mod_engine_travelthrust_02_mk2"/>
<blueprint ware="mod_shield_capacity_01_mk1"/>
<blueprint ware="mod_shield_capacity_01_mk2"/>
<blueprint ware="mod_shield_capacity_01_mk3"/>
<blueprint ware="mod_shield_capacity_02_mk3"/>
<blueprint ware="mod_shield_rechargedelay_01_mk1"/>
<blueprint ware="mod_shield_rechargerate_01_mk1"/>
<blueprint ware="mod_shield_rechargerate_01_mk2"/>
<blueprint ware="mod_shield_rechargerate_01_mk3"/>
<blueprint ware="mod_ship_countermeasurecapacity_01_mk1"/>
<blueprint ware="mod_ship_deployablecapacity_01_mk1"/>
<blueprint ware="mod_ship_drag_01_mk1"/>
<blueprint ware="mod_ship_drag_01_mk2"/>
<blueprint ware="mod_ship_mass_01_mk1"/>
<blueprint ware="mod_ship_mass_01_mk2"/>
<blueprint ware="mod_ship_mass_01_mk3"/>
<blueprint ware="mod_ship_maxhull_01_mk1"/>
<blueprint ware="mod_ship_missilecapacity_01_mk1"/>
<blueprint ware="mod_ship_radarrange_01_mk1"/>
<blueprint ware="mod_ship_unitcapacity_01_mk1"/>
<blueprint ware="mod_weapon_beamlength_01_mk1"/>
<blueprint ware="mod_weapon_chargetime_01_mk1"/>
<blueprint ware="mod_weapon_cooling_01_mk1"/>
<blueprint ware="mod_weapon_cooling_01_mk2"/>
<blueprint ware="mod_weapon_cooling_02_mk1"/>
<blueprint ware="mod_weapon_cooling_02_mk2"/>
<blueprint ware="mod_weapon_cooling_03_mk1"/>
<blueprint ware="mod_weapon_cooling_03_mk2"/>
<blueprint ware="mod_weapon_cooling_04_mk2"/>
<blueprint ware="mod_weapon_cooling_05_mk2"/>
<blueprint ware="mod_weapon_damage_01_mk1"/>
<blueprint ware="mod_weapon_damage_01_mk2"/>
<blueprint ware="mod_weapon_damage_01_mk3"/>
<blueprint ware="mod_weapon_damage_02_mk1"/>
<blueprint ware="mod_weapon_damage_02_mk2"/>
<blueprint ware="mod_weapon_damage_02_mk3"/>
<blueprint ware="mod_weapon_damage_03_mk1"/>
<blueprint ware="mod_weapon_damage_03_mk2"/>
<blueprint ware="mod_weapon_damage_04_mk2"/>
<blueprint ware="mod_weapon_damage_05_mk2"/>
<blueprint ware="mod_weapon_lifetime_01_mk1"/>
<blueprint ware="mod_weapon_mining_01_mk1"/>
<blueprint ware="mod_weapon_mining_01_mk3"/>
<blueprint ware="mod_weapon_reload_01_mk1"/>
<blueprint ware="mod_weapon_rotationspeed_01_mk1"/>
<blueprint ware="mod_weapon_speed_01_mk1"/>
<blueprint ware="mod_weapon_speed_01_mk3"/>
<blueprint ware="mod_weapon_sticktime_01_mk1"/>
<blueprint ware="mod_weapon_sticktime_01_mk2"/>
<blueprint ware="mod_weapon_sticktime_02_mk2"/>
<blueprint ware="mod_weapon_sticktime_03_mk2"/>
Lizenzen:Forschungen:<licence type="capitalequipment" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="capitalship" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<license type="ceremonyally" factions="antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<license type="ceremonyfriend" factions="antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="generaluseequipment" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="generaluseship" factions="alliance antigone argon holyorder ministry paranid teladi"/>
<licence type="militaryequipment" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="militaryship" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="police" factions="argon holyorder ministry paranid"/>
<licence type="subgroupfriend" factions="argon hatikvah scaleplate teladi"/>
<licence type="station_equip_lxl" factions="antigone argon holyorder ministry paranid teladi"/>
<licence type="station_equip_sm" factions="antigone argon holyorder ministry paranid teladi"/>
<licence type="station_gen_advanced" factions="antigone argon holyorder ministry paranid teladi"/>
<licence type="station_gen_basic" factions="antigone argon holyorder ministry paranid teladi"/>
<licence type="station_gen_intermediate" factions="antigone argon holyorder ministry paranid teladi"/>
<licence type="station_illegal" factions="scaleplate hatikvah ministry teladi"/>
<licence type="tradesubscription" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/><research ware="research_radioreceiver" method="research"/>
<research ware="research_sensorbooster" method="research"/>
<research ware="research_tradeinterface" method="research"/>
<research ware="research_module_build" method="research"/>
<research ware="research_module_defence" method="research"/>
<research ware="research_module_dock" method="research"/>
<research ware="research_module_habitation" method="research"/>
<research ware="research_module_production" method="research"/>
<research ware="research_module_storage" method="research"/>
<research ware="research_module_venture" method="research"/>
<research ware="research_mod_engine_mk1" method="research"/>
<research ware="research_mod_engine_mk2" method="research"/>
<research ware="research_mod_engine_mk3" method="research"/>
<research ware="research_mod_shield_mk1" method="research"/>
<research ware="research_mod_shield_mk2" method="research"/>
<research ware="research_mod_shield_mk3" method="research"/>
<research ware="research_mod_ship_mk1" method="research"/>
<research ware="research_mod_ship_mk2" method="research"/>
<research ware="research_mod_ship_mk3" method="research"/>
<research ware="research_mod_weapon_mk1" method="research"/>
<research ware="research_mod_weapon_mk2" method="research"/>
<research ware="research_mod_weapon_mk3" method="research"/>
<research ware="research_teleportation" method="research"/>
<research ware="research_teleportation_range_01" method="research"/>
<research ware="research_teleportation_range_02" method="research"/>
<research ware="research_teleportation_range_03" method="research"/>
Last edited by alphata on Wed, 5. Dec 18, 08:47, edited 5 times in total.
Re: Blueprint Liste
Cool danke damit könnten wie schon die Erste Deutsche Resccource stellen für Modder
-
- Posts: 5
- Joined: Sun, 14. Oct 07, 18:58
Re: Blueprint Liste
Hi,
Bei den:
<license type="ceremonyally" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<license type="ceremonyfriend" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
ist ein kleiner Fehler:
Die "alliance" darf nicht mit drin stehen
ich habe es hier direkt aud dem Forum kopiert, dadurch gemerkt, dass ich schon mit den Argonen befreundet war und nach dem Bearbeiten des Speicherstandes nicht mehr. Das Feld war wieder grau und ich konnte es mir trotz "Rufverbeserung" nicht wieder holen
Nach ein paarmal ausprobieren hat es bei mir geklappt als es so aussah:
<licence type="ceremonyfriend" factions="antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="ceremonyally" factions="antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
Bei den:
<license type="ceremonyally" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<license type="ceremonyfriend" factions="alliance antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
ist ein kleiner Fehler:
Die "alliance" darf nicht mit drin stehen
ich habe es hier direkt aud dem Forum kopiert, dadurch gemerkt, dass ich schon mit den Argonen befreundet war und nach dem Bearbeiten des Speicherstandes nicht mehr. Das Feld war wieder grau und ich konnte es mir trotz "Rufverbeserung" nicht wieder holen
Nach ein paarmal ausprobieren hat es bei mir geklappt als es so aussah:
<licence type="ceremonyfriend" factions="antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
<licence type="ceremonyally" factions="antigone argon hatikvah holyorder ministry paranid scaleplate teladi"/>
Re: Blueprint Liste
Danke habe den Beitrag von mir entsprechend geändert.
Re: Blueprint Liste
Ich wühle mich dann mal durch die Innerreien des Spiels
FÜR DIE WISSENSCHAFT!!!
FÜR DIE TASSE!!!
FÜR DIE WISSENSCHAFT!!!
FÜR DIE TASSE!!!
-
- Posts: 72
- Joined: Sat, 20. Aug 11, 19:25
Re: Blueprint Liste
Liste von (ich denke mal) allen Paintmods:
Um diese dem Inventar hinzuzufügen im Savegame nach <entity post="playerpilot"/> oder <connection connection="player"> suchen und dann im Abschnitt "Inventory" einfügen.
Bitte entschuldigt die seltsamen Mengen. Diese habe ich verwendet um ingame zu sehen, um welche ID es sich handelt.
Spoiler
Show
<ware ware="paintmod_0001" amount="901"/>
<ware ware="paintmod_0002" amount="902"/>
<ware ware="paintmod_0003" amount="903"/>
<ware ware="paintmod_0004" amount="904"/>
<ware ware="paintmod_0005" amount="905"/>
<ware ware="paintmod_0006" amount="906"/>
<ware ware="paintmod_0007" amount="907"/>
<ware ware="paintmod_0008" amount="908"/>
<ware ware="paintmod_0009" amount="909"/>
<ware ware="paintmod_0010" amount="910"/>
<ware ware="paintmod_0011" amount="911"/>
<ware ware="paintmod_0012" amount="912"/>
<ware ware="paintmod_0013" amount="913"/>
<ware ware="paintmod_0014" amount="914"/>
<ware ware="paintmod_0015" amount="915"/>
<ware ware="paintmod_0016" amount="916"/>
<ware ware="paintmod_0017" amount="917"/>
<ware ware="paintmod_0018" amount="918"/>
<ware ware="paintmod_0019" amount="919"/>
<ware ware="paintmod_0020" amount="920"/>
<ware ware="paintmod_0021" amount="921"/>
<ware ware="paintmod_0022" amount="922"/>
<ware ware="paintmod_0023" amount="923"/>
<ware ware="paintmod_0024" amount="924"/>
<ware ware="paintmod_0025" amount="925"/>
<ware ware="paintmod_0026" amount="926"/>
<ware ware="paintmod_0027" amount="927"/>
<ware ware="paintmod_0028" amount="928"/>
<ware ware="paintmod_0029" amount="929"/>
<ware ware="paintmod_0030" amount="930"/>
<ware ware="paintmod_0031" amount="931"/>
<ware ware="paintmod_0032" amount="932"/>
<ware ware="paintmod_0033" amount="933"/>
<ware ware="paintmod_0034" amount="934"/>
<ware ware="paintmod_0035" amount="935"/>
<ware ware="paintmod_0036" amount="936"/>
<ware ware="paintmod_0037" amount="937"/>
<ware ware="paintmod_0038" amount="938"/>
<ware ware="paintmod_0039" amount="939"/>
<ware ware="paintmod_0040" amount="940"/>
<ware ware="paintmod_0041" amount="941"/>
<ware ware="paintmod_0042" amount="942"/>
<ware ware="paintmod_0043" amount="943"/>
<ware ware="paintmod_0044" amount="944"/>
<ware ware="paintmod_0045" amount="945"/>
<ware ware="paintmod_0046" amount="946"/>
<ware ware="paintmod_0047" amount="947"/>
<ware ware="paintmod_0048" amount="948"/>
<ware ware="paintmod_0049" amount="949"/>
<ware ware="paintmod_0050" amount="950"/>
<ware ware="paintmod_0051" amount="951"/>
<ware ware="paintmod_0052" amount="952"/>
<ware ware="paintmod_0053" amount="953"/>
<ware ware="paintmod_0054" amount="954"/>
<ware ware="paintmod_0055" amount="955"/>
<ware ware="paintmod_0056" amount="956"/>
<ware ware="paintmod_0002" amount="902"/>
<ware ware="paintmod_0003" amount="903"/>
<ware ware="paintmod_0004" amount="904"/>
<ware ware="paintmod_0005" amount="905"/>
<ware ware="paintmod_0006" amount="906"/>
<ware ware="paintmod_0007" amount="907"/>
<ware ware="paintmod_0008" amount="908"/>
<ware ware="paintmod_0009" amount="909"/>
<ware ware="paintmod_0010" amount="910"/>
<ware ware="paintmod_0011" amount="911"/>
<ware ware="paintmod_0012" amount="912"/>
<ware ware="paintmod_0013" amount="913"/>
<ware ware="paintmod_0014" amount="914"/>
<ware ware="paintmod_0015" amount="915"/>
<ware ware="paintmod_0016" amount="916"/>
<ware ware="paintmod_0017" amount="917"/>
<ware ware="paintmod_0018" amount="918"/>
<ware ware="paintmod_0019" amount="919"/>
<ware ware="paintmod_0020" amount="920"/>
<ware ware="paintmod_0021" amount="921"/>
<ware ware="paintmod_0022" amount="922"/>
<ware ware="paintmod_0023" amount="923"/>
<ware ware="paintmod_0024" amount="924"/>
<ware ware="paintmod_0025" amount="925"/>
<ware ware="paintmod_0026" amount="926"/>
<ware ware="paintmod_0027" amount="927"/>
<ware ware="paintmod_0028" amount="928"/>
<ware ware="paintmod_0029" amount="929"/>
<ware ware="paintmod_0030" amount="930"/>
<ware ware="paintmod_0031" amount="931"/>
<ware ware="paintmod_0032" amount="932"/>
<ware ware="paintmod_0033" amount="933"/>
<ware ware="paintmod_0034" amount="934"/>
<ware ware="paintmod_0035" amount="935"/>
<ware ware="paintmod_0036" amount="936"/>
<ware ware="paintmod_0037" amount="937"/>
<ware ware="paintmod_0038" amount="938"/>
<ware ware="paintmod_0039" amount="939"/>
<ware ware="paintmod_0040" amount="940"/>
<ware ware="paintmod_0041" amount="941"/>
<ware ware="paintmod_0042" amount="942"/>
<ware ware="paintmod_0043" amount="943"/>
<ware ware="paintmod_0044" amount="944"/>
<ware ware="paintmod_0045" amount="945"/>
<ware ware="paintmod_0046" amount="946"/>
<ware ware="paintmod_0047" amount="947"/>
<ware ware="paintmod_0048" amount="948"/>
<ware ware="paintmod_0049" amount="949"/>
<ware ware="paintmod_0050" amount="950"/>
<ware ware="paintmod_0051" amount="951"/>
<ware ware="paintmod_0052" amount="952"/>
<ware ware="paintmod_0053" amount="953"/>
<ware ware="paintmod_0054" amount="954"/>
<ware ware="paintmod_0055" amount="955"/>
<ware ware="paintmod_0056" amount="956"/>
Spoiler
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Chrome FTW!!!
Bitte entschuldigt die seltsamen Mengen. Diese habe ich verwendet um ingame zu sehen, um welche ID es sich handelt.
Re: Blueprint Liste
cool danke
Könnte jemand noch die Dock von Schiffswerfen finden??
Könnte jemand noch die Dock von Schiffswerfen finden??
Re: Blueprint Liste
Hier sind die Docks, haben aber den tag: tags="module noplayerblueprint"
aber diesbezüglich ist schon ein mod in arbeit
viewtopic.php?f=181&t=403662
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module_gen_build_dockarea_m_01
module_gen_build_l_01
module_gen_build_m_01
module_gen_build_s_01
module_gen_build_xl_01
module_gen_build_l_01
module_gen_build_m_01
module_gen_build_s_01
module_gen_build_xl_01
viewtopic.php?f=181&t=403662
Re: Blueprint Liste
okay die sollten wohl mit Release kommen aber waren noch zu buggy.
Soll wohl nachgereicht werden.
Ist eigentlich jemanden aufgefallen das die Argon Discoverer wieder auf dem X-BTF Design basiert??
Soll wohl nachgereicht werden.
Ist eigentlich jemanden aufgefallen das die Argon Discoverer wieder auf dem X-BTF Design basiert??