Early Game Station Templates - Argon designs - No Overlap - No DLC

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Glavius
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Joined: Tue, 4. Dec 18, 03:59
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Early Game Station Templates - Argon designs - No Overlap - No DLC

Post by Glavius » Mon, 4. Sep 23, 22:12

I've created a couple of boot strap station templates designed to help you get going fast in the early game. There are 3 stations that fit in a compact 4x4x4 km area so they're cheap to place. These templates also are designed to start selling end chain materials as quickly as possible so that the station will pay for its own construction. Be aware these stations do not have any defensive platforms but have room for you to add them later.

Typically I will start with the Compact Solar Power Plant. It's good to go anywhere there's sunlight and requires no support ships. You can instantly place this down in most new game starts. It's a quick money maker.
solar.jpg

The other two templates are fully self sustained. They'll produce everything they need if just given miners to work with them and can provide massive profits and fit well after you have a couple of the solar power plants online.
Hull Parts.png
Attachments
Compact Claytronics Factory.xml
(23.51 KiB) Downloaded 723 times
Compact Hull Parts Factory.xml
(10.51 KiB) Downloaded 722 times
Compact Solar Power Plant.xml
(18.21 KiB) Downloaded 714 times

ZeroBoogie
Posts: 52
Joined: Tue, 22. Nov 05, 02:44
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Re: Early Game Station Templates - Argon designs - No Overlap - No DLC

Post by ZeroBoogie » Wed, 6. Sep 23, 05:07

Thank You!

karabAs
Posts: 98
Joined: Sun, 7. Dec 03, 01:58
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Re: Early Game Station Templates - Argon designs - No Overlap - No DLC

Post by karabAs » Thu, 11. Apr 24, 18:51

Thank you very much!

Rizmore1
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Joined: Wed, 24. Apr 24, 05:09
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Re: Early Game Station Templates - Argon designs - No Overlap - No DLC

Post by Rizmore1 » Sat, 27. Apr 24, 02:16

Great work. This helped me get started big time! :D

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