Implementation from popular mods

General discussion about X³: Farnham's Legacy.

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Milite Ignoto
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Implementation from popular mods

Post by Milite Ignoto » Sat, 10. Apr 21, 09:00

As the title say, will we see elements from popular mods like Xtended? The new factories models and the Shipyard system from Xtended is really cool, and I would love to see them in FL.

CBJ
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Re: Implementation from popular mods

Post by CBJ » Sat, 10. Apr 21, 15:15

Unfortunately we weren't able to contact all the people involved in making those models in order to get their permission to use them, so we had to do without. However, we think the improvements to station construction and upgrade, and to the HQ, more than make up for it.

fisher 2000
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Re: Implementation from popular mods

Post by fisher 2000 » Sat, 10. Apr 21, 15:37

CBJ wrote:
Sat, 10. Apr 21, 15:15
Unfortunately we weren't able to contact all the people involved in making those models in order to get their permission to use them, so we had to do without. However, we think the improvements to station construction and upgrade, and to the HQ, more than make up for it.
Was any inspiration taken from the X-tra ship/ station pack that Cadius made for AP? I know he has worked with EGOSOFT before on the Terran PHQ

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Re: Implementation from popular mods

Post by CBJ » Sat, 10. Apr 21, 16:05

No. As far as assets are concerned, the main external sources were laux and Iifrit from the New Dimensions mod team.

fiby
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Re: Implementation from popular mods

Post by fiby » Sat, 10. Apr 21, 16:24

Hi, did any of the mods around managing large fleets and carriers make it to this expansion?

Cycrow
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Re: Implementation from popular mods

Post by Cycrow » Sat, 10. Apr 21, 16:30

Other than a few assets, no existing mods/scripts are in the game. Almost everything has been created specifically for Farnham's Legacy.

But there is some improvements to Carrier Management

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Re: Implementation from popular mods

Post by CBJ » Sat, 10. Apr 21, 16:30

Just to be clear since there seem to be so many similar question, this project was not a question of the team incorporating dozens of third party mods, so asking if this mod or that mod was included is almost always going to result in a "no".

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