X-online good or bad?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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X-online?

I would love X-online!
29
31%
Could be good.
18
19%
Terrible!!!
32
34%
Do we care?
16
17%
 
Total votes: 95

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Post by Bunny » Sat, 28. Jul 07, 18:00

There is EVE and there is X... and they are different and should remain that way.

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Post by Taku » Sat, 28. Jul 07, 19:34

This, THIS WHOLE THING, Every 1 to 2 weeks one of these pops up, and i immediatley get the urge to punch the person who started the thread, X-Online wouldnt be X, it wouldnt be X at all, the game would be torn and mangled and mutlilated from what it truly is, because, quite frankly, IF, it was the same way as it is now, then you can expect to be plowed over by TL's , M1's, and M2's all the time, not only that, but you can expect space to be packed, with people having to build stations 7500 KM away from the center, it'd be horrible, thered be limited ore and silicon avaliable, but thered be a nearly unlimeted demand for it, the economy would collapse, the universe would be overflowing with "Pirates" who consider themselves that, but are just actually idiots who just wanna shoot things, attacking whatever they see, and most likley getting killed because of there idiocidy, i dont want someone sending me 500 messages a minute asking me for a free ship or credits, I dont want to have to fly 500 km out to finally get some space, in space, and, to top it all off, think of the LAG, and what about UT's, lets say 80-90% of the players are smart enough, to actually get to a point where they can start setting them up, but what, if 75% of that 90-80% all have around 10 to 20 UT's, its just killer, you'd need a super computer, you try stuffing your univers with about 100000 more ships and 10000 more stations, see how it does!

Its not a good idea, it changes what X is, and it shouldnt be made,
Personally i would love to see LAN, shoot, i'd probably go out and buy 50 extra copies for my friends, no joke!
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Post by KipperTheFish » Sat, 28. Jul 07, 19:36

Whenever somebody posts a question about the XTM mod, the moderators blend all the threads together.
Wouldn't it be nice to do the same everytime someone brings up the (stupid) idea of X-online?
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esd
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Post by esd » Sat, 28. Jul 07, 19:53

There's no need to be insulting by calling the idea of online play "stupid". Bear in mind that in saying that, you're also insulting Egosoft as they've said time and time again that online is one of their ultimate goals.

And someone getting the urge to punch someone in the face because of a thread? I suggest you stop reading threads then.

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ninjitsumonk
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Post by ninjitsumonk » Sat, 28. Jul 07, 22:10

Im sorry if I've caused an uproar by posting here.
I just wanted to have a discussion about the prospect of an X-online. And discuss how X could be adapted to be online. Not cause offence or anything.
Right now back to discussing.
I actually think the idea of an X-online would be bad in it's current state. X-lan however I can see how it would be very appealing.
Quite a while ago somebody wrote on an unofficial X-universe forum that they were working on modding X3 to be Lan compatable, though I believe this was probably just somebody spamming.
What would be good about an X-online is that if you have a decently set up empire(when you get to this stage) and you have traders running around with escorts you could probably leave them and come back and they'd be fine.
Players teaming up would be the whole part of the game, not a bad thing at all. Though I can see how it could get out of hand.

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Post by poppycock » Sat, 28. Jul 07, 22:24

Well I'm not sure about the idea of online X myself, it'd be one of those games I'd be wary of if it came out, I mean it's complex enough as a single player game.

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Post by jdubeau1986 » Sun, 29. Jul 07, 09:43

I would just like to add my two cents.... Ive been reading off and on About X-online being a possibility and i also hear alot of people bashing it saying it wont work... Well it may work and it may not.....if done correctly then X-online would be amazing beacause the x series is one of the best space sims that i have played in a while so, you have to give egosoft credit on that....Now if they can make such a great single player environment whats stopping them from actually Correctly doing X-Online.

I will say one thing tho i hate eve online, EA killed my only favorite space MMO (Earth and Beyond). And jumpgates graphics are a horrid....So I will in fact be purchasing X-Online when/if it comes out. As would alot of people i know.

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Post by Freeza-CII » Sun, 29. Jul 07, 10:20

I have plaved a few MMOs Human interaction is overrated. Take Eve for example its nothing but a PvP (player verus player) fest. The people that play there not all of them but ALOT of them are asses. You want to take your freighter or m5 out for a drive and some ass will come in a M1/M3 and blow you out of the water before you blink, Most likely with PSG. The X-Universe with humans equals all out war for factory space profits and space lane control. It would be a constant and endless battle field. Much Like Eve in its Low Security sectors.

As it stands the X universe would have to be 100 times its current size to support players.

You have to face it Adding the Actual Human element to the game would totally alter how you have to play the game. You would go from a Relaxed semi simulator combat trade managment to a War factory and Massive Armys owned by multipul players fighting over some thing stupid like building space or Trade routes or even just not liking each other.

Note I do not say it would not work. Because a X MMO would work its just not going to be pretty when you get all those people from other mmos and youll see how small and cruel the universe really is.

Would I play it Maybe. If I do I'll hide in a backwater section of the universe like I did in Eve.

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Post by jfkefferson » Sun, 29. Jul 07, 10:25

I know im not designing the game, if i was i wouldnt need a job, but i think maybe if each player is spawned as a race even khaak and xenon and they CANT attack people of theyre own race, at least not in some sectors, then at least there would be some safe space

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Cith
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Post by Cith » Sun, 29. Jul 07, 11:30

There are so many interesting games out there that I never tried. WoW, EVE, Starwars Galaxies ..etc. Thing is, they have monthly or annual fees, and I hate fees.

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RE: It would be harder

Post by Martin Logan » Sun, 29. Jul 07, 11:39

poppycock wrote:Well I'm not sure about the idea of online X myself, it'd be one of those games I'd be wary of if it came out, I mean it's complex enough as a single player game.
Maybe your right but if you run into a player thats willing to help you its actually gonna be a lot easyer.
You could even do friendly fights and bet with each other whos gonna win when they or you lose a certain part of shields or hull they or you win.
This way you could pratice combat in ways never seen in X and the same would be for trading i could offer someone to sell my e-cells and i give them 100.000 CR extra for the help but you`d also be introduced to trading.
So maybe this would only make things easyer on the other hand if 90 or so percent of players decided to go pirate emm well then your right :lol:

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Post by philip_hughes » Sun, 29. Jul 07, 12:23

You forget about the type of people who play this game tho... Check the forums. Aside from the odd stupid comment, most of the posts are thoughtful and respectful. Why do we think that the moment we go online we are going to go all out to kill each other?

I can imagine another scenario: where the x universe goes online in 2020. The guys who know how to play the game work the economy to a point where they are cruising the universe in fleets of m2's with HEFTY escorts.

The game gets popular, people join by the hundreds and a large number of idiots enter and try to shoot everyone and anyone. One of us notices and heads over in our m2 and pops em.

in that sense we'd be acting like our moderators do in the forums, maintaining order and kicking out the ones who are causing a problem. If someone becomes big enough to cause a major hassle, then maybe there would be a large fleet action required to get rid of them. this alone would be interesting to act out and entertaining for the others to watch online.

Then theres trade agreements, cooperative xenon kicking.... Imagine sending a message to e.g. Martin Logan saying: Im gonna hunt xenon in 592, you wanna park on the other gate and take the stragglers?

Then there would be protect booty missions where you get a mate or two to watch for others who are trying to steal your hard earned xenon drops. the fee would be a few gppc's.

All in all, this would be a great game to play or even watch! But it would be interesting making a nice balanced way to do this. Good luck ego.
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Post by esd » Sun, 29. Jul 07, 12:29

jfkefferson wrote:I know im not designing the game, if i was i wouldnt need a job, but i think maybe if each player is spawned as a race even khaak and xenon and they CANT attack people of theyre own race, at least not in some sectors, then at least there would be some safe space
And then you couldn't pirate your own race, which removes another element of freedom.
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Post by Mav'r'ck » Sun, 29. Jul 07, 15:29

Ninjitsu:

I wouldn't worry about it, I doubt anyone is actually offended, but this topic does come around a lot. I've been here since June and must have seen it 10 times at least, so I can understand when some of the 'vets' get a bit grumpy...

I guess some day, we too, will get that flinty-eyed thousand mile stare of a true X-veteran, and we'll be the ones gently (or not so gently) warning noobsters about the dangers of straying off topic...or the inevitable "careful, that looks like an idea you're having there, much more of that and some unfortunate mod will have to tell you that it won't get read until you sign up to DevNet."

:wink:

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Post by Freeza-CII » Sun, 29. Jul 07, 18:07

The game gets popular, people join by the hundreds and a large number of idiots enter and try to shoot everyone and anyone. One of us notices and heads over in our m2 and pops em.
Me personally I have taken out several M1 M2 ships in M3 and M4 and that does include Khaak captials. I wouldnt be so sure of the safety of one when you have HUMAN pilots that can adapt to there situation and not fly head long into you like the AI. Plus its not the ships they would go after its your money maker they will destroy.

Some one said some thing about the Fees of a MMO. Those Fees help keep there company afloat and help the upkeep of the server farm they have to build/expand.

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Post by jdubeau1986 » Sun, 29. Jul 07, 21:19

I have plaved a few MMOs Human interaction is overrated. Take Eve for example its nothing but a PvP (player verus player) fest. The people that play there not all of them but ALOT of them are asses. You want to take your freighter or m5 out for a drive and some ass will come in a M1/M3 and blow you out of the water before you blink, Most likely with PSG. The X-Universe with humans equals all out war for factory space profits and space lane control. It would be a constant and endless battle field. Much Like Eve in its Low Security sectors.

As it stands the X universe would have to be 100 times its current size to support players.

You have to face it Adding the Actual Human element to the game would totally alter how you have to play the game. You would go from a Relaxed semi simulator combat trade managment to a War factory and Massive Armys owned by multipul players fighting over some thing stupid like building space or Trade routes or even just not liking each other.

Note I do not say it would not work. Because a X MMO would work its just not going to be pretty when you get all those people from other mmos and youll see how small and cruel the universe really is.

Would I play it Maybe. If I do I'll hide in a backwater section of the universe like I did in Eve.
I played eve for almost 3 months and i have to say hat i was not once killed by another player...most of the time i was out mining in low security sectors..... The main readon i hated eve was beacause of they way the skill gains worked....

There are alot of ways that you can solve the station room issues and massive amounts of traders... A- you can have command slots for traders being like your allowed a maximum of a certain amount per factory you control. Depending on its requirements..

And B- Room has anyone heard of instances?? Perhaps instanced sectors for players?? Maybe when a player gets enough credits through missions and trading they can buy a sector much like the auction on X3... They can be instanced.

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Post by philip_hughes » Mon, 30. Jul 07, 07:19

Freeza-CII wrote:
The game gets popular, people join by the hundreds and a large number of idiots enter and try to shoot everyone and anyone. One of us notices and heads over in our m2 and pops em.
Me personally I have taken out several M1 M2 ships in M3 and M4 and that does include Khaak captials. I wouldnt be so sure of the safety of one when you have HUMAN pilots that can adapt to there situation and not fly head long into you like the AI. Plus its not the ships they would go after its your money maker they will destroy.

Some one said some thing about the Fees of a MMO. Those Fees help keep there company afloat and help the upkeep of the server farm they have to build/expand.
I agree, but the principle is what im talking about anyway. I would also suggest if you had that much cash, then you would be a veteren of several xenon sectors and no easy beat yourself. What you fly when you are whooping some ass is entirely up to you.

If it takes several players to take down the rogue, that would also be fun to watch.
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Post by tclord » Mon, 30. Jul 07, 15:40

Man, I just had a nightmare about an online X3. I had like 5 ore mines in some sector, and then some other player was sending an invasion force of marines to board them and kill off my protecting marines (ya, I know, nothing like that in X3 right now, it was a dream after all). Luckily I managed to win and not lose any of the mines, but I knew he would just build a larger force next time and try again and I was dreading having to deal with thwarting this player who figured it would just be easier to take my mines rather than build his own mines. Or maybe he just wanted to be mean or something. Anyway, weird dream, but then all dreams are weird.

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Post by Gammel » Tue, 31. Jul 07, 01:02

I like the idea of this, but I'm not holding my breath.
I reckon the thing I would miss the most in an X MMO would be the invaluable input of the modding community.
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Post by ninjitsumonk » Tue, 31. Jul 07, 01:21

Yeah I agree..
Basically what it all boils down to is what do you actually play the game for?
I mean you would probably have exactly the same balance as you already do in the X-universe.
You would have the noobs. They would obviously be the people just starting out with nothing actually in the game, similar to most of the characters in game.
You would have the international trading conglomerates: basically similar to like the stations in game, these people would probably have contracts with the warmongerers(they pay so much/supply them with so much goods for complete peace and safety)
then finally you'd have the warmongerers. They'd have huge battle fleets, protecting those within their lands.
I dunno, I mean personally I probably wouldnt play an X-online, not until I get a decent payin job anyway.

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