X3:TC Terran Conflict & AP Albion Prelude & XRM online universe map - multi language!

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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delray
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Post by delray » Mon, 6. Feb 17, 15:59

You could move the Terran sectors a little higher, it's a little messy there.

Also, Light of Hope (as in: Breaking Grounds plot player sector) is missing.
Where is it?

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Black_hole_suN
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Post by Black_hole_suN » Mon, 6. Feb 17, 16:19

delray wrote:You could move the Terran sectors a little higher, it's a little messy there.

Also, Light of Hope (as in: Breaking Grounds plot player sector) is missing.
This is what the map actually looks like if you make it flat. See the numbers beside the sector name -- those are the coordinates of the sectors when plotted in a plane.

To the author: Can you make the connection line between two distant sectors (like Sacred Relic - Interworlds connection) more aesthetically pleasing? I would suggest looking at this for reference

RAVEN.myst
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Post by RAVEN.myst » Mon, 6. Feb 17, 16:59

I see you already fixed up the changed sector names - you're too quick for me! :D
Nice work there, thanks!
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jlehtone
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Post by jlehtone » Mon, 6. Feb 17, 20:30

Black_hole_suN wrote:This is what the map actually looks like if you make it flat. See the numbers beside the sector name -- those are the coordinates of the sectors when plotted in a plane.
Yes but unlike computer, humans cannot handle the truth very well. :xenon:


Many things sell well because they look more nice than real ...
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rpek32
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Post by rpek32 » Mon, 6. Feb 17, 23:05

great job, dude. respect :thumb_up:
There is my opinion: no more egosoft games, except fully playable DEMO-VERSIONS. I want know what i paid for.

Waiting X4 for PC
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http://forum.egosoft.com/viewtopic.php?t=359047&start=0 it's for L. Bernd

garveen
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Post by garveen » Thu, 9. Feb 17, 18:02

[2017-2-9] Map with XRM Rebalance Mod available now!

Check: https://garveen.github.io/x3tcmap/

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