Currently on day 6 of my playthrough with a measly 3 UTs, as well as 2 LTs boosting terran economy. My Split Panther is the flagship of my fleet, with cerberuses on patrol duty in a few sectors I consider valuable, backed up by Zephyrus'. All are filled to the brim with 8x HEPT Nova Raiders, making effective OOS killing machines, and CODEA is guaranteeing first strike capability. All that works great OOS, but in-sector we all know that 8x HEPTs leads to energy issues, even more so with AI. As such, my panther's fighter fleet changed to both 2x HEPT 6x EBC and 4x HEPT 4x EBC, and either way didn't get the job done as efficiently as I'd like, too many deaths and EBC doesn't hit fast movers very well due to small round size. As a result, I've been pouring over information on m3s and m3+ to decide what I'd like my personal carrier fighter to be.
TLDR; I'd like a little bit more IS punch and survivability than a nova raider and am willing to sacrifice a little bit of speed to get there. I've been looking mainly at the M3+ class.
Note, I do not have PHQ yet, as hopefully evidenced by my small UT network, so prototypes, enhanced, anything I can't mass acquire and equip myself is out of the question.
Since I'm looking for an UPGRADE, it needs at least two of the following: Better shields, Better kill capability, or better speed (this one is unlikely since i'm looking at m3+) So far, it seems like this leaves me with the following choices:
Mighty Shields falling short of only the Eclipse, EMPCs aren't dead in my game so easy to equip, good speed with a negligible 17m/s difference from the nova raider. It seems like I can just fill 'er up with spectres and be on my merry way. The DPS wouldn't be as good as my nova raiders, but the ability to stay on target would be considerably better with practically endless energy reserves. If I go with this, do I set turrets to attack the ship's current target or to attack enemies? what do you feel is more effective?
Second Choice: Split Chimera
A seemingly odd choice, or at least I feel like this ship is viewed negatively. 3x25 is standard shields, more than the mamba, but same as the nova.... and a little bit slower. Why do I like it? PBEs and great weapon energy. 2x PBE in the main gun and 1x in the front turret might have a significant impact in combat, paired with whatever other lasers the energy can manage that will still hit the target, and it's definitely something I'd like to experiment with if I can't get any feedback on this configuration. Also, that x-wing style conquers the LEGO Cutlass any day
Third Choice: Argon Eclipse
Only here because I keep seeing people swear by it as an air superiority fighter. Slower than a brick, but with good weapon energy and impenetrable shields. I've tried to field this thing in a fleet before (4xHEPT 4xEBC) but they got taken out left and right regardless of CODEA maneuverability, they're just too slow and can't avoid fire, I think the ship size and shape doesn't help with that either. The only way I can see this working is just... to always have more of them than your enemy has fighters. If they can't outnumber, it feels like they can't outfight.