[TC] Xenon Graveyard - am I doing it right?

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nponoBegHuk
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[TC] Xenon Graveyard - am I doing it right?

Post by nponoBegHuk » Wed, 27. Feb 19, 20:56

I heard there's something called Xenon Graveyard in AP. I wanted one too for my TC game. Am I on the right track?

https://i.imgur.com/OQI4sQO.png

Any ideas on how to improve it? :gruebel:
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships

My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found

jlehtone
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Re: [TC] Xenon Graveyard - am I doing it right?

Post by jlehtone » Wed, 27. Feb 19, 22:48

That place occurs in the 'Miscalculation' part of the Shady Business story.
https://www.egosoft.com:8444/confluence ... iness+Plot

This post seems to list some of its authors.

There are unsalvageable wrecks, containers, hidden containers, and very alive Xenon.


X3R Bala Gi mission had abandoned ships in remote "graveyard" sector.
That was closer in sentiment to your wake of Fire Control Mastery. 8)
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.

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