X3AP - Pirates and rep with them (kinda solved)

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Timsup2nothin
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Re: X3AP - Pirates and rep with them (kinda solved)

Post by Timsup2nothin » Fri, 19. Jul 19, 23:54

Red-Spot wrote:
Tue, 16. Jul 19, 16:17
Been looking for him, even scanned stations to make sure he would not be docked. Nada ... :s
Someone, as a curiosity, start a game and shoot the instructor. If I remember correctly he is set to unkillable. If that's true then he must be somewhere. I don't think he will dock, but in ten days he may have drifted pretty far from the "downtown" part of the sector. Did you check above and below the center plane?
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On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
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Red-Spot
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Re: X3AP - Pirates and rep with them (kinda solved)

Post by Red-Spot » Sat, 20. Jul 19, 14:01

Does unkillable mean he does not get removed at some point?
I remember some unkillables in Ocracoke's Storm that vanished after being attacked by Yaki non-stop for several gamedays.

Will from time to time be looking for him. As I do like to get the simple achievement, I will probably restart for it, when I do I WILL shoot the instructor .. I have my reasons ... :)
'Ignoramus et ignorabimus'

Alan Phipps
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Re: X3AP - Pirates and rep with them (kinda solved)

Post by Alan Phipps » Sat, 20. Jul 19, 15:21

You do realise that can just restart with a new game, quickly get the training achievement registered there and then go back to your original long-term game saves?
A dog has a master; a cat has domestic staff.

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Red-Spot
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Re: X3AP - Pirates and rep with them (kinda solved)

Post by Red-Spot » Sat, 20. Jul 19, 16:52

Red-Spot wrote:
Mon, 8. Jul 19, 14:28
I know I can just restart and do the 'achievement' in an other game, would like to cover it in my current if at all possible though.
:)

Edit: 101 (I made many posts now :))
'Ignoramus et ignorabimus'

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