[X3AP] Where to go from there
Posted: Thu, 18. Jun 20, 15:57
[I saw a similar topic but it was for X2 - hope I'm not breaking any rule by opening this new one!]
I'm missing X3 and thinking about going back to X3AP after a year off. I would just really like not to have to start a new game from scratch, but rather further build on my existing one. Reason is that I've achieved most of my goals in it and want to get to enjoy that comfort and feeling of accomplishment some more, but I'd also like to tackle some fresh challenges and put my fleet to a proper test.
For context, my saved game looks like this:
- Time spent = 750h
- Ranks: X-Trem Trader and Hero (60%)
- All plot missions completed
- About 25B worth of assets, including a collection of all existing capital ships as well as rare/unique fighter ships, factory complexes producing every possible weapon & missile, and steady cash flowing in from those factories as well as 100+ Springblossom UT's
- My four player ships are substantially overtuned (through legit but oh-so-tedious grinding ). My main ship is 150m/s and 3.5 RPM Boreas, and let's just say that it doesn't take much effort to erase all Xenon presence from the universe with it alone...
- Enough tediously procured jump beacons to reach every important Terran sector directly
I'm unsure whether I should consider any mods (I've never installed any before, so very little idea about what's out there other than Litcube's Universe) and if they'd be compatible with an existing save. Unless there are some other cool ideas I haven't thought about within Vanilla... One thing that I actually really miss from previous games is the Khaaks - could I somehow just bring them and their sectors back via a mod, without screwing my save up?
I'm missing X3 and thinking about going back to X3AP after a year off. I would just really like not to have to start a new game from scratch, but rather further build on my existing one. Reason is that I've achieved most of my goals in it and want to get to enjoy that comfort and feeling of accomplishment some more, but I'd also like to tackle some fresh challenges and put my fleet to a proper test.
For context, my saved game looks like this:
- Time spent = 750h
- Ranks: X-Trem Trader and Hero (60%)
- All plot missions completed
- About 25B worth of assets, including a collection of all existing capital ships as well as rare/unique fighter ships, factory complexes producing every possible weapon & missile, and steady cash flowing in from those factories as well as 100+ Springblossom UT's
- My four player ships are substantially overtuned (through legit but oh-so-tedious grinding ). My main ship is 150m/s and 3.5 RPM Boreas, and let's just say that it doesn't take much effort to erase all Xenon presence from the universe with it alone...
- Enough tediously procured jump beacons to reach every important Terran sector directly
I'm unsure whether I should consider any mods (I've never installed any before, so very little idea about what's out there other than Litcube's Universe) and if they'd be compatible with an existing save. Unless there are some other cool ideas I haven't thought about within Vanilla... One thing that I actually really miss from previous games is the Khaaks - could I somehow just bring them and their sectors back via a mod, without screwing my save up?