Musical Map of the X3 Universe

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

bendyspex
Posts: 837
Joined: Tue, 13. Apr 04, 10:39
x3

Post by bendyspex » Thu, 15. Dec 05, 19:02

Thanks drunkenpirate. Now I can enjoy being in my home sector :)

gray1107
Posts: 89
Joined: Fri, 4. Nov 05, 16:25
x4

Post by gray1107 » Wed, 4. Jan 06, 16:11

Just found this thread, thanks for figuring all this out.

My fight scenes now have a mixture of the battlestar galactica drums and starship troopers its amazing! 8)

User avatar
bladeuk
Posts: 2063
Joined: Sat, 8. May 04, 18:26
x3tc

Re: Musical Map of the X3 Universe

Post by bladeuk » Thu, 5. Jan 06, 01:40

TK - 421 wrote: 08206 SECTOR MUSIC for Xenon Sector 101
You sure, i changed this and its still playing the old music?

User avatar
Orix
Posts: 36
Joined: Tue, 10. Feb 04, 17:19
x3

Post by Orix » Fri, 13. Jan 06, 17:48

Could a dev sticky this? It was quite hard to find without the extra search, and infinately useful to anyone who might want to change the music.

The first post needs to be updated with the information Drunken Pirate posted too

User avatar
LV
Sith Lord
Posts: 8255
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by LV » Fri, 13. Jan 06, 19:16

Orix wrote:Could a dev sticky this? It was quite hard to find without the extra search, and infinately useful to anyone who might want to change the music.

The first post needs to be updated with the information Drunken Pirate posted too
X3 Scripting / Modding Tutorials and Resources It already is stickied

I've done enough post editing for today though so whatever DP has added stays there for now :)
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses

Baleur
Posts: 587
Joined: Fri, 28. Oct 05, 13:37
x3tc

Post by Baleur » Tue, 17. Jan 06, 02:12

00014 Docking music..
Lol yeah, the first thing i did the day i bought the game was to normalize the volume of that track, because it was sooo much louder than every other song in the game, that everytime i was docking manually it hurt my ears =D

edit: BTW, isnt 00015 the music in Getsu Fune??? Because i remember that once i entered that sector (took me a long time to actually get the time to go there), i remembered that i tought that it was a nice choice of track because it had some parts of argon prime in it, but also some newer parts, representing each of the races equipment docks there.
I might be wrong, too lazy to check =D
00016 is a complete mystery for me tough, but the high pitched background sounds seems to indicate at teladi or pirate sectors?
CPU: Intel i7 6300k RAM: 32gb GPU: nVidia 1070 6gb VRAM

J.Anderson
Posts: 39
Joined: Wed, 21. Apr 04, 13:07
x3

Post by J.Anderson » Thu, 9. Mar 06, 23:01

Star Wars battle music pack that I made. Battles havn't been the same since I put the asteroid theme from empire strikes back in. replaces all of the battle music with the best star wars space fight themes. simply unzip to egosoft directory/ soundtracks

http://www.vampteam.com/downloads/starw ... emusic.rar

Syklon
Posts: 1699
Joined: Thu, 9. Feb 06, 23:06
x3

Post by Syklon » Fri, 10. Mar 06, 05:23

Here I am having recently come into a full soundtrack from episodes 1-3, and I'm like...hhhmmm, should replace some X3 music, where'd that thread go :gruebel: and its already done for me! excellent work, although i think i'm gonna go change the sector music too

edit: actually looks like i won't get around to it till after break, have to listen to all my new songs first :D
Last edited by Syklon on Fri, 10. Mar 06, 05:59, edited 1 time in total.

J.Anderson
Posts: 39
Joined: Wed, 21. Apr 04, 13:07
x3

Post by J.Anderson » Fri, 10. Mar 06, 05:30

if anyone has some good music packs, i'd like to see them. I thought about replacing the sector music but I like most of it. I just thought the battle music was really boring

User avatar
Klyith
Posts: 594
Joined: Fri, 6. Jan 06, 01:38
x3

Post by Klyith » Fri, 10. Mar 06, 05:47

J.Anderson wrote:if anyone has some good music packs,
I've got one, but clocking in at 200+ mb I've got no way to distribute. Pity.

Rheinlander
Posts: 126
Joined: Sat, 4. Mar 06, 07:51
x4

Post by Rheinlander » Fri, 10. Mar 06, 06:07

gray1107 wrote:Just found this thread, thanks for figuring all this out.

My fight scenes now have a mixture of the battlestar galactica drums and starship troopers its amazing! 8)
Woah, I was thinking to myself the other day while reading the Cylon Raider thread that the BSG drums stuff would be awesome for this game.

Where did you get it? I love ALL the music in BSG.


Also, I'm trying to find the music played during the chase through the city in Mission 2, anyone know specifically what track# it is?


Edit: Never mind, it's:

Track 06005 "intro chase scene"

which I would label in here as "Mission 2 planetside skyscraper chase"



Also, I'd like to give major props to Alexei (and also in part to Natalia Yakovleva for some tracks) for the music in this game, there's not a single track I've found that I don't like.


01002 was my favourite combat track in X2 (the horns really gave it a grand feel) and is my favourite in X3 too, though I am thinking about replacing one or two of the other combat musics with the cityscape chase scene track, 06005.

Deleted User

Post by Deleted User » Mon, 10. Apr 06, 18:19

Intro chase scene is also used in one of the asteroid missions, I think it's originally from the intro of X2 or maybe an earlier version.

Aquahutch
Posts: 2
Joined: Sun, 21. May 06, 08:49
x3

Post by Aquahutch » Sun, 21. May 06, 16:59

I just wanted to jump in and say that the main Blade Runner theme (the one that plays at the beginning of the movie) makes a PERFECT replacement for the docking music. :)

dannyporter4u
Posts: 187
Joined: Thu, 26. Jan 06, 17:11
x3

Re: Musical Map of the X3 Universe

Post by dannyporter4u » Mon, 22. May 06, 22:20

I just thought id add a bit to the pot.
TK - 421 wrote:I'm not sure what these tracks are. They are essentially a quiet, low rumble - are they engine noises?
02001
02002
02003
02004
02005
02006
They are the background engine noises when you are docked at a station. Iv channged them to tv theme tunes for a laugh.

A few sectors keep the same music even if you change it such as Argon prime. So they must be using other files from the main sector music ones.

JabbatheHutt
Posts: 111
Joined: Thu, 30. Dec 04, 21:03
x3

Post by JabbatheHutt » Mon, 22. May 06, 22:33

J.Anderson wrote:if anyone has some good music packs, i'd like to see them. I thought about replacing the sector music but I like most of it. I just thought the battle music was really boring
I personally prefer in Xenon sectors the music of HOMEWORLD

it´s a pity that the music is not linked to what you are doing like when you are flying it is one kind, and when you start to fight it is another :cry:
What matters is not the size of a warrior in a fight, it is the size of the fight in the warrior - Cartoon Network

Brodie
Posts: 760
Joined: Tue, 10. Feb 04, 00:10
x4

Post by Brodie » Mon, 22. May 06, 22:52

Cool now I can have Black Hole Sun playing in the Black Hole Sun sector!!!

Thanks bud!

User avatar
withar
Posts: 1045
Joined: Fri, 4. Jun 04, 18:43
x3tc

Post by withar » Tue, 23. May 06, 02:50

JabbatheHutt wrote:it´s a pity that the music is not linked to what you are doing like when you are flying it is one kind, and when you start to fight it is another :cry:
Yeah that would be cool. So that, for example, the music you hear in sectors is influenced by your race relations with that race. Argon would be usual music with good relations but ominous and tense if you have low relations with them and just hostile if you are an enemy to that race. No doubt, it would be complicated but it would add to the atmosphere of the game

Also it would have been great to have had music for individual sectors rather than one file covering a group, just to make customising less complicated :roll:
When The Law Breaks The Law
In The Name Of The Law- There Is No Law

Belfast Graffiti

Brodie
Posts: 760
Joined: Tue, 10. Feb 04, 00:10
x4

Post by Brodie » Wed, 24. May 06, 15:23

What files are the space background amience noises, I want to swap them for the quite radio chatter from Freelancer, this will add loads more atmosphere

fud
Posts: 9837
Joined: Wed, 25. Jan 06, 14:26
x3

Post by fud » Wed, 24. May 06, 15:35

From what I've seen, there aren't any ambient sounds, per se. I've currently got my music off. There's no noise, other than your guns, and occasionally when you pass a ship/station closely.

I suppose, you could replace the mp3 music files with the chatter files. That'd give you the same effect, tho you wouldn't have the music anymore.

I've changed all the music 15 times over, but it's all gotten old, so I shut it off. Personally, I'd actually like to have some radio/comm chatter as background, for something different.

The only background sounds I've seen, are for stations, when you're docked. Those are in the \s folder, int he 02.cat (80% sure, if not 02, it's 03). You can extract those and take a listen. There's also a guide to those, somewhere. Tells you what each one is.

Brodie
Posts: 760
Joined: Tue, 10. Feb 04, 00:10
x4

Post by Brodie » Thu, 25. May 06, 11:44

Here is a link where you can download a really good version of the Blue Danube (the classical music played in Elite for those of you to young to know) and best of all its FREE!!!!

http://www.wien.gv.at/english/views/download/index.htm

I have this music playing in my Home Sector and as the docking music (00014)

Enjoy

Post Reply

Return to “X³: Reunion - Scripts and Modding”