I remember seeing that game mentioned around here, before. Looks great! It reminds me a bit of the old "Stars" game, if anyone remembers that. But, Aurora looks way deeper than that, maybe even deeper than Distant Worlds too, in some ways. Just not as pretty, as if DW could be called "pretty." (Supposed to be a DW2 in production, IIRC, so maybe we'll get some 3d ships this time?)OmegaKnight wrote:^^^ Cool
It's nice when dev's do this, it's a real boon to the modding community and is great PR for any future releases.
Well if you are into that, then check out:
Aurora 4X
what some describe as the Dwarf Fortress of Space 4X games,
it also comes at the great price of Free.
Here's a lets play to see if you like the look of it.
Steam/GOG etc - Free Stuff (or very, very cheap)
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For Honor starter edition free on steam until August 27, 2018.
https://www.reddit.com/r/GameDeals/comm ... e_to_keep/
https://www.reddit.com/r/GameDeals/comm ... e_to_keep/
Not free, but cheap: There's a total catalog sale on all THQ Nordi games on Steam.
https://store.steampowered.com/sale/thqnordic
A bunch of old titles are super-cheap if you want to refresh your memory of some old favorites by getting them into your Steam library.
https://store.steampowered.com/sale/thqnordic
A bunch of old titles are super-cheap if you want to refresh your memory of some old favorites by getting them into your Steam library.
Titan Quest: Anniversary Edition and the recent DLC Ragnarok are £35.98 *on sale*??? That's a 12-year-old game, and the DLC didn't upgrade the graphics in any way. You could get Grim Dawn and Ashes of Malmouth DLC for about the same money, and it's a better game IMHO.Morkonan wrote:Not free, but cheap: There's a total catalog sale on all THQ Nordi games on Steam.
Ingnomia "Early Access" is now released! (Basically "Open Alpha.")
https://store.steampowered.com/app/709240/Ingnomia/
It's totally free. It's going to be an attempt to combine Gnomoria and Dwarf Fortress to make an easily accessible, but very deep, sim/colony manager.
A Lets Play vid I came across that prompted me to check on it, once again: https://www.youtube.com/watch?v=RuAP7U7Eaa4
(I've been checking for its release, but infrequently.)
The subreddit: https://www.reddit.com/r/ingnomia/
PS - I can't get past DF's UI. I just can't... So, I've been pretty excited to see the possibility of having a game that's "almost Dwarf Fortress" for quite awhile. Gnomoria was/is pretty good, but there are some bugs that can render it unplayable and a really "long play" game makes them appearing almost a certainty.
https://store.steampowered.com/app/709240/Ingnomia/
It's totally free. It's going to be an attempt to combine Gnomoria and Dwarf Fortress to make an easily accessible, but very deep, sim/colony manager.
A Lets Play vid I came across that prompted me to check on it, once again: https://www.youtube.com/watch?v=RuAP7U7Eaa4
(I've been checking for its release, but infrequently.)
The subreddit: https://www.reddit.com/r/ingnomia/
PS - I can't get past DF's UI. I just can't... So, I've been pretty excited to see the possibility of having a game that's "almost Dwarf Fortress" for quite awhile. Gnomoria was/is pretty good, but there are some bugs that can render it unplayable and a really "long play" game makes them appearing almost a certainty.
Easily accessible and very deep sim/colony manager = contradiction.Morkonan wrote:It's totally free. It's going to be an attempt to combine Gnomoria and Dwarf Fortress to make an easily accessible, but very deep, sim/colony manager.
And to be honest, after like 100 hours of DF, the UI is so easy and very accessible, you will think how anyone cannot understand the genius and simplicity behind it.
... what is a drop of rain, compared to the storm? ... what is a thought, compared to the mind? ... our unity is full of wonder which your tiny individualism cannot even conceive ... I've heard it all before ... you're saying nothing new ... I thought I saw a rainbow ... but I guess it wasn't true ... you cannot make me listen ... I cannot make you hear ... you find your way to heaven ... I'll meet you when you're there ...
That's not necessarily true. A simulation can be easily accessible and still be very deep. It all depends on it design and how many elements are directly accessible by the user.silenced wrote:Easily accessible and very deep sim/colony manager = contradiction.Morkonan wrote:It's totally free. It's going to be an attempt to combine Gnomoria and Dwarf Fortress to make an easily accessible, but very deep, sim/colony manager.
There is a woeful lack of attention to UI presentation in a lot of indie/small projects, these days, though. I blame enthusiastic programmers who can program great games, but have practically no ability to actually present information to a person while being able to predict human behavior because they haven't been out of a basement in the past decade... Their ability to empathize has usually been severely compromised.
Only a hundred hours? Wow! I'll get right on that...And to be honest, after like 100 hours of DF, the UI is so easy and very accessible, you will think how anyone cannot understand the genius and simplicity behind it.
You do realize your statement sounds like an advertisement for a flavored laxative, right? "You won't believe how great this industrial-strength laxative tastes! You should try it, today!"
PS: I admire DF for what it is. But, there isn't an argument out there that can seriously justify its presentation or UI other than "We want it to look like the game we made when we were kids."
Case in point:Morkonan wrote: There is a woeful lack of attention to UI presentation in a lot of indie/small projects, these days, though.
http://www.escapistmagazine.com/article ... -Interface
We're on Egosoft's forums. We've played X3. We don't have to go very far for examples.. Every nested menu command should have "Hnnnngh" as mouse-hover text. (And, not the good version of "Hnnnngh.")pjknibbs wrote:Case in point:Morkonan wrote: There is a woeful lack of attention to UI presentation in a lot of indie/small projects, these days, though.
http://www.escapistmagazine.com/article ... -Interface
Did the UI improve in XR?
So it's OT:
Here's a pretty remarkable short vid showing 300 gnomes in Ingnomia! (Free game, linked above)
https://www.youtube.com/watch?v=QleKXxGI5bo
Three-hundred... Now, I'm sure there aren't any really complex interactions going on between them, but - It's three-hundred gnomes digging, producing dirt, removing blocks, pathing, each finding blocks to dig, etc. That's friggin' impressive. I don't recall Gnomoria's limits and don't know DF's, but IIRC one of the larger Gnomoria populations I had was around 40 and that eventually destroyed it. (Leak/bug/pathing issue would crop up five minutes into any reloaded save.)
Tried it, crashed a few times on me after several minutes, no auto save, controls are absolutly horrible and I dare to imagine how dwarf fortress performs in that regard.
I see no way to automate stuff. You can do things like "produce X until Y" but when reaching Y it just disappears. And what is the goal exactly?
Can see the huge potential though! Will keep an eye on it. Maybe in a few months if the developer hasn't lost interest.
Thanks for sharing
I see no way to automate stuff. You can do things like "produce X until Y" but when reaching Y it just disappears. And what is the goal exactly?
Can see the huge potential though! Will keep an eye on it. Maybe in a few months if the developer hasn't lost interest.
Thanks for sharing
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Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
/l、
゙(゚、 。 7
l、゙ ~ヽ /
じしf_, )ノ
Yeah, he's been updating like mad, it seems. IIRC, when he originally went through the Steam process, he fudged it up a bit and had intended a different release type that they offer, but then he couldn't do anything but have it offered as E.A. so he went with it, given that re-approval was a hassle.Tamina wrote:Tried it, crashed a few times on me after several minutes, no auto save, controls are absolutly horrible and I dare to imagine how dwarf fortress performs in that regard.
I see no way to automate stuff. You can do things like "produce X until Y" but when reaching Y it just disappears. And what is the goal exactly?
Can see the huge potential though! Will keep an eye on it. Maybe in a few months if the developer hasn't lost interest.
Thanks for sharing
It will probably be under pretty hectic patching for awhile. Many features are not deeply developed, yet. The whole point is that it's rather an "alpha" or "late concept piece" than a true Beta or E.A. dev piece just yet. Honestly, though, it seems like he's on the right track. He's got a github tracker going, now, and there's some good activity on the reddit and even in the Steam forums.
I'm keeping my fingers crossed on this one. Maybe it will be "it" or maybe not. Either way, it's free and it appears to be at least on the way to succeeding Gnomoria, if not being good enough to be a DF half-clone.
Morkonan wrote:
Three-hundred... Now, I'm sure there aren't any really complex interactions going on between them, but - It's three-hundred gnomes digging, producing dirt, removing blocks, pathing, each finding blocks to dig, etc. That's friggin' impressive. I don't recall Gnomoria's limits and don't know DF's, but IIRC one of the larger Gnomoria populations I had was around 40 and that eventually destroyed it. (Leak/bug/pathing issue would crop up five minutes into any reloaded save.)
In Df you run on "decent processing FPS of 15-60" with ~150 dwarfs, above and your fort will encounter a Frames per seconds death slowly (depending on hardware naturally) my largest were ~290 dwarfs where i gave up with iirc 8 FPS / ticks per second, as the gameplay progress gets for my taste to slow forward, call it what you like more
but nice thats the succesor of gnomoria finally has hitted Steam. stumbled over it a few times and keeped a bit track of it.
unfortunately gnomoria looked so tempting even with all the bugs, that it never came out of the shadow of DF to be his own thing on first glance. but i'm content how Ingnomia as its succesor will develope and fare well to find his surviving niche as Df did ( refering to Gnomoria for finding his place in, as Df is Well setttled in his own "universe " )
But i find Rimworld does a quite good job to merge those things together for the mircodepth but its a lot of version ago i had played vanilla, same goes for DF as i tune with masterworks. Besides the regular mephlauncher releases, gosh has he stitched together a nice Tileset.silenced wrote:
Easily accessible and very deep sim/colony manager = contradiction.
And to be honest, after like 100 hours of DF, the UI is so easy and very accessible, you will think how anyone cannot understand the genius and simplicity behind it.
and still i wish for some Hotkeys strokes to be the same over various subtrees. as why do i need to hit k, l, o, i while q,w,e,r,a,s,d,f,y,x,c,v are not used in that "screen" at all, and don't come me with its L becuse its (L)ining, thats argument is broken on various counter examples it can be used as (A) Lining.
but i would need to play it actively to pinpoint those things. as i don't hold a grudge and take it as it is in doubt, but still wishes/ wonders why it isn't as i i may use the keyboard or handposition wrong
but with Cataclysm: darkdays ahead (CCDA), Unrealworld, Caves of Qud, Nethack, Tome, and Df i guess thats shouldn't be a problem atall and be a mere Df quirk ^^
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Eine der hoffnungsreichsten Lebenslagen ist die, wenn es uns so schlecht geht, dass es uns nicht mehr schlechter gehen kann. [Felix Krull]
Eine der hoffnungsreichsten Lebenslagen ist die, wenn es uns so schlecht geht, dass es uns nicht mehr schlechter gehen kann. [Felix Krull]
Re: Steam/GOG etc - Free Stuff (or very, very cheap)
GOG Shadow Warrior 2 free now for short time
VURT The only Feathers to Fly With......
Re: Steam/GOG etc - Free Stuff (or very, very cheap)
I caught this video when scouting space game mods.
Remember the original X-Wing from 1993-94? Seems modders are giving it a modern facelift. In dev now but they say you have to have a version of the origional games and I do, but GOG has the special edition for $3.99 and my origional are on floppy disks and I'd bet no good.
PC Classic Getting Rebuilt by Fans
Remember the original X-Wing from 1993-94? Seems modders are giving it a modern facelift. In dev now but they say you have to have a version of the origional games and I do, but GOG has the special edition for $3.99 and my origional are on floppy disks and I'd bet no good.
PC Classic Getting Rebuilt by Fans
The answer to life, the universe and everything:
MIND THE GAP
MIND THE GAP
Re: Steam/GOG etc - Free Stuff (or very, very cheap)
metro 2033 is free on steam. A post apocalyptic first person shooter.