Elite: Dangerous looks better already!

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RoverTX
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Post by RoverTX » Wed, 31. Dec 14, 06:47

vukica wrote:...blowing up an anaconda was a lot less fun than i thought. i just flew around and fired a few shots at it and it eventually blew up.

.....

p.s. kick me in the ass if i ever again buy an always-online shit -.-
I actually stopped playing after killing my first anaconda solo with my ASP. No matter what ship you are flying the combat feels the same.

Lewis Black has a funny bit about how he keeps trying Candy Corn every Halloween even though he knows he hates it. I feel the same way about buying always online games at this point...

kurush
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Post by kurush » Wed, 31. Dec 14, 08:05

RoverTX wrote: I feel the same way about buying always online games at this point...
ED becoming always online was a major, although expected disappointment, but the funniest part is they didn't make it a proper MMO either with all that P2P architecture. Multiplayer is horrible. I think I configured my fireewall so that I can vanish in the plain sight in case of any PvP encounter I don't like, but it is really hard to test it because connection is unreliable at best even without my firewall meddling :) I found several human pilots in the area where I settled for now and they tend to jump chaotically in supercruise, presumably because of the networking.
I still like the game though, Elite / Frontier reimplementation is exactly what I expected. It would be A+ if only if Braben didn't have that persistent universe in his think head :(

SteveMill
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Post by SteveMill » Thu, 1. Jan 15, 11:56

I've been playing over Xmas and having more fun than I thought I would. It does need more depth added but I do find the classic old elite game-play addictive. I just get into the whole ship upgrade thing and enjoy the added frisson of Open Play where any other human player needs watching closely.

I agree that XR has more 'depth' in some areas but for my taste it's such an unedifying and unrewarding 'depth'. I guess I just don't want to be a CEO and I want a bigger playing field. The economic side was always a means to an end.

X3TC with the conversion mod remains the pinnacle of the series for me because the way it turned to war elements up to 11 so I was waging a huge multi-front defensive war. It felt like a first person strategy RTS.

XR feels like being a CEO to no particular purpose but that's just my taste. i see why some still enjoy it.

As i'm old and crap I wouldn't dream of taking on an Anaconda because its turrets rip me to pieces. That might change though. I've discovered the trading rare goods side of things and have a pretty decent Cobra now so might give it another go.

RegisterMe
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Post by RegisterMe » Thu, 1. Jan 15, 14:16

SteveMill wrote:As i'm old and crap I wouldn't dream of taking on an Anaconda because its turrets rip me to pieces.
Get a chaff launcher :).

More seriously, there's a reasonable amount of talk on the ED forums that FD might have "tuned up" all the NPCs. It's got more dangerous.
I can't breathe.

- George Floyd, 25th May 2020

SteveMill
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Post by SteveMill » Thu, 1. Jan 15, 20:32

With only 2 utility slots I wasn't keen to give up either the kill warrant scanner or the heat sink. I might wait until I can kit out an Asp before tackling big stuff. But my cobra is pretty tough now so perhaps swapping out the heat sink would be okay.

Mainly I'm hauling rare goods and making 500k every 45 minutes or so, although one of these days I'm not going to be able to slip some of these player interdiction attempts. Had 2 or 3 today but been lucky so far.

brucewarren
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Post by brucewarren » Thu, 1. Jan 15, 21:43

Managed to get me a bare bones Asp. It'll be a while before I can get it up to speed though.

We all know how expensive Asp gear is. A class 6 A shield is 16 million. Of course the standard slot for the shield is in a class 5 so I'm not sure if I ought to put a 5A on it instead. Using the bigger shield slot robs it of 32 tons of cargo space. As it stands I can only hold about 50 tons.

I suspect the first thing I'll need to upgrade is the thrusters. This thing steers like cow c.f. my cobra. It's not as bad as the Lakon6 of course, but it's still feels sluggish.

kurush
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Post by kurush » Fri, 2. Jan 15, 05:16

I'm on my way to maxing Asp and it is a perfect ship to do rare trades. Sadly, the servers got bugged really badly now. People are getting all kind of issues like disappearing 200+ tonnes of platinum or the same platinum being replaced with food rations or something :) As expected, it is a huge mess because of this online shit. I already spent 2 days outside of the game when it bugged like that last time, now it seems even more severe. Moderators are working 24/7 locking angry threads on forums, fun to watch :)

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RoverTX
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Post by RoverTX » Fri, 2. Jan 15, 05:45

Makes me feel better about my random bug death. I have a feeling that they aren't every going to respond to my ticket with things working out like they are...

matthewfarmery
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Post by matthewfarmery » Fri, 2. Jan 15, 11:31

lol, sorry to hear about the trouble, but it just seems this game is far from ready for been primetime, if this carries on, I think there will be a major storm heading towards DB and FD in general overal this online requirement, isounds to me, this game needed more time, or the bugs are happening due to shoddy netcode, or the servers are getting overloaded or all of the above.

maybe they should eat some humble pie and admit they are wrong!
=

RegisterMe
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Post by RegisterMe » Fri, 2. Jan 15, 13:30

Yeah, it's a mess at the moment. I'm not even going to log on until it clears up.

But, kurush, you can't say it's a "huge mess because of this online shit". You don't have the data to back up that statement. Similarly the moderators are not working "24/7 locking angry threads no forums". There's about six locked threads in the first six pages of the general discussion board, most of which have descended into flame fests, and some of which have been merged into other threads or are dupes of other threads. It looks to me like the mods (who are volunteers and not FD employees), are doing their jobs.

I sometimes wonder what your agenda is.

Similarly, matthewfarmery, the game isn't perfect, not by a long way, but up until last night it had probably the cleanest launch of any online game I've ever played, and cleaner than a fair few single player offline games I've played. Similarly, terms like "shoddy netcode" and "servers getting overloaded" are a) so vague as to be unhelpful and b) not directly related to many of the problems that people are experiencing at the moment.

What people are experiencing are issues with cargo disappearing, cargo turning into different cargo, cargo reappearing and being able to be sold multiple times, mission cargoes not getting cleaned up, not being able to scan systems and so on. All of which are seriously crappy problems for anybody impacted, but unlikely to be related to netcode or server loading.

I saw somebody post about (without details) a cargo dupe bug the other day. They were correctly pointed in the direction of support. My suspicion is that somebody else found it and exploited it, and in the process hit a stack overflow, and it's this that has glitched out the servers.

It does seem to me that some people just want to throw any old random crap at FD, just in case some of it sticks. I don't understand why :(.
I can't breathe.

- George Floyd, 25th May 2020

matthewfarmery
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Post by matthewfarmery » Fri, 2. Jan 15, 13:53

having good netcode is critical to online games, and this item disappearing issue isn't the only issue, the bounties not been collected is another issue that has been raised, plus auto docking is flaky at best.

if this is down to poor netcode, or the game in general, not sure, but if there are exploits, then they need to be fixed ASAP. probably is, from what I understand, is there there is no 24/7 support at the moment, (and for any online game that needs to be)

I think a lot of anger is justifed by making a promise and not keeping to it, (no offline play) plus the decision not to do a fresh start for everyone might also be another mistake. maybe after a while, the game might be worth playing, but for me, I had my issues about this game from the very start. It's whether FD can really fix these issue? but I still think the game has been pushed out way too early. I think maybe next year once more DLC is out, maybe then it would have been a good time. still, I'm still going to wonder how they will handle the DLC that is coming, that to me, might end up making or breaking stuff.
=

eladan
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Post by eladan » Fri, 2. Jan 15, 14:40

matthewfarmery wrote:I think a lot of anger is justifed by making a promise and not keeping to it, (no offline play)
Which should have resulted in a no-questions-asked full refund for anybody who was unhappy with that decision - the arseholery on display wrt haggling about refund amounts is another source of angst from this.

Yes, I was hit by that decision. No, I haven't yet even received an offer of a refund. 1.5 months after submitting my request and still waiting. Ample reason for me to be very annoyed with FD and David-douchebag-Braben in particular.

SteveMill
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Post by SteveMill » Fri, 2. Jan 15, 14:53

RegisterMe wrote:
I sometimes wonder what your agenda is.
That's one of those fancy 'rhetorical' questions, right? :wink:

Avis
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Post by Avis » Fri, 2. Jan 15, 15:10

I got stung fairly badly last night my total assets were around 11Million, attempting to re-build my Cobra to 'A Spec' I got bumped for around 4.5 - 5 Million cr.

I can accept, all be it very bitterly this crap happening what is boiling my urine is the sycophant pricks on frontier forums telling people to 'chill' or 'be patient' because they worked soo hard to get the game released they now deserve a holiday,,, NO!!! they should be *^%$ fixing their product, they insisted on always online they can come back in from their sodding holibops.

I'm still peeved coop play with friends bounty hunting is a no go at the moment because of the bounty hunting problem, fair enough get it sorted in the next patch, but the current problem isn't a simple 'oh they are on holiday just chill' not good enough, they want to reep the benefits of running a always online MMO then they have to support it 24/7 not when is convenient.

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