Yeah, it's a mess at the moment. I'm not even going to log on until it clears up.
But, kurush, you can't say it's a "huge mess because of this online shit". You don't have the data to back up that statement. Similarly the moderators are not working "24/7 locking angry threads no forums". There's about six locked threads in the first six pages of the general discussion board, most of which have descended into flame fests, and some of which have been merged into other threads or are dupes of other threads. It looks to me like the mods (who are volunteers and not FD employees), are doing their jobs.
I sometimes wonder what your agenda is.
Similarly, matthewfarmery, the game isn't perfect, not by a long way, but up until last night it had probably the cleanest launch of any online game I've ever played, and cleaner than a fair few single player offline games I've played. Similarly, terms like "shoddy netcode" and "servers getting overloaded" are a) so vague as to be unhelpful and b) not directly related to many of the problems that people are experiencing at the moment.
What people are experiencing are issues with cargo disappearing, cargo turning into different cargo, cargo reappearing and being able to be sold multiple times, mission cargoes not getting cleaned up, not being able to scan systems and so on. All of which are seriously crappy problems for anybody impacted, but unlikely to be related to netcode or server loading.
I saw somebody post about (without details) a cargo dupe bug the other day. They were correctly pointed in the direction of support. My suspicion is that somebody else found it and exploited it, and in the process hit a stack overflow, and it's this that has glitched out the servers.
It does seem to me that some people just want to throw any old random crap at FD, just in case some of it sticks. I don't understand why
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I can't breathe.
- George Floyd, 25th May 2020